ventricule Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -38, D:1) a +0 whip (13, -16, D:1) a +0 club (22, -8, D:1) a cursed -3 short sword (22, -5, D:1) a +0 dagger (35, -3, D:1) a +0 short sword (44, -9, D:1) a +0 whip (53, 7, D:1) a +0 club (59, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 bolts (3, -4, D:2) a +0 hunting sling (3, 16, D:2) a +0 spear (6, -3, D:2) a +0 club (8, 10, D:2) a +1 whip of electrocution (12, 10, D:2) a +0 centaur barding (21, -15, D:2) a +0 club (23, -29, D:2) a +0 ring mail (39, -8, D:2) a +0 club (43, -11, D:2) a +2 robe a +0 scythe (49, -25, D:2) a +0 scale mail (53, -10, D:2) a +0 short sword Level 3 of the Dungeon (6, -22, D:3) a +0 leather armour (6, -21, D:3) a +0 dagger (7, 4, D:3) a cursed -1 whip (7, 6, D:3) a cursed +1 halberd (8, 0, D:3) a +0 club (10, -23, D:3) a +0 short sword (13, 14, D:3) a +0 club (31, 0, D:3) a +0 hand axe (33, -2, D:3) a scroll of random uselessness (40, 12, D:3) a +2 short sword of speed (48, -11, D:3) a +0 ring mail (58, -18, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Zech's Book Emporium the Catalogue of Earthen Bewitchment (608 gold) Spells Type Level a - Sandblast Earth 1 b - Inner Flame Hexes/Fire 3 c - Spectral Weapon Hexes/Charms 3 d - Portal Projectile Hexes/Translocation 3 e - Silence Hexes/Air 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Necromancy (300 gold) a book of Dreams (750 gold) a book of Battle (400 gold) a book of Necromancy (300 gold) Tiekor's Tome of Fire and the Entourage (670 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sticky Flame Conjuration/Fire 4 c - Summon Lightning Spire Summoning/Air 4 d - Summon Mana Viper Hexes/Summoning 5 e - Shadow Creatures Summoning 6 a book of Misfortune (200 gold) Suof Zosa's Compendium of Black Rites and Hexes (541 gold) Spells Type Level a - Corona Hexes 1 b - Animate Skeleton Necromancy 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Tukima's Dance Hexes 3 e - Dispel Undead Necromancy 5 f - Discord Hexes 8 a book of Flames (350 gold) a book of Minor Magic (200 gold) a book of the Warp (900 gold) (0, 0, D:4) a +0 hand axe a +0 leather armour (2, 7, D:4) a cursed -3 dagger a +0 leather armour (3, 7, D:4) a +0 flail a +0 ring mail (4, 7, D:4) a +0 dagger a +0 robe (7, 3, D:4) a +0 short sword (10, 7, D:4) a cursed +0 shield (11, 7, D:4) a +0 war axe a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 robe (12, 7, D:4) a +0 whip a +3 leather armour (18, -8, D:4) a +0 robe (19, -6, D:4) a +0 long sword (23, -7, D:4) a +0 club (24, -7, D:4) a +0 mace a +0 ring mail a +0 dagger a +0 robe (28, -7, D:4) a +0 scale mail (29, -7, D:4) a cursed -1 club (30, 16, D:4) a +0 trident (31, -11, D:4) a +0 plate armour (37, -26, D:4) a +0 robe (38, -1, D:4) a +0 giant spiked club (38, 0, D:4) a +0 shortbow a +0 rapier Level 5 of the Dungeon (0, 1, D:5) a +0 shortbow (12, -1, D:5) a wand of random effects (13) (13, -17, D:5) a +0 leather armour (18, -1, D:5) a +0 club (21, -1, D:5) a +0 spear (43, -21, D:5) a +1 war axe of freezing (48, 7, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 falchion an orc corpse (skeletalised by now) (2, 0, D:6) a +0 club (2, 1, D:6) a cursed -3 flail