ventricule Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 34, D:1) 19 bolts (15, 37, D:1) a +0 club (23, 1, D:1) a +0 club (23, 16, D:1) 31 arrows (25, 41, D:1) 19 bolts (27, 38, D:1) a +0 dagger (43, 37, D:1) a +0 club (50, 26, D:1) 15 gold pieces (58, -7, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling (9, 7, D:2) a +0 whip (14, -1, D:2) 3 large rocks {!d} (17, 1, D:2) 10 arrows (23, -17, D:2) a +0 whip (24, 11, D:2) a +0 robe (26, 1, D:2) a +0 ring mail (29, -5, D:2) 21 sling bullets (29, 11, D:2) 22 bolts (29, 24, D:2) 21 sling bullets (38, -11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 scale mail a +0 leather armour (2, -20, D:3) a +0 leather armour (2, 0, D:3) a +0 leather armour (12, -13, D:3) a cursed -1 short sword (13, 29, D:3) a +0 dagger (29, 12, D:3) 15 arrows (29, 28, D:3) a +0 dagger (35, -24, D:3) a +0 club (36, 27, D:3) 29 arrows (37, -13, D:3) a +0 short sword (38, 11, D:3) a +0 club (40, 4, D:3) a +0 club (47, 29, D:3) 14 bolts Level 4 of the Dungeon [Shop] Meushroh's Weapon Shoppe 21 bolts (42 gold) 23 stones (23 gold) a +0 dagger (20 gold) a +4 broad axe of flaming (292 gold) 22 bolts (44 gold) a +0 mace (30 gold) the +5 longbow of Untimely Demise {flame, Dex+2} (443 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). a +0 war axe (35 gold) a +3 great sword of draining (287 gold) (0, 0, D:4) a +0 halberd (unseen) (6, 29, D:4) a +0 hand axe (18, 46, D:4) a +0 leather armour (28, 24, D:4) a +0 short sword a +0 ring mail (28, 26, D:4) a +0 buckler Level 5 of the Dungeon (15, 5, D:5) a +0 dagger a +0 robe a +0 giant spiked club a +0 dagger (33, 20, D:5) 18 sling bullets (36, 14, D:5) a +0 hand axe (42, 4, D:5) a +0 hand axe (44, 4, D:5) a cursed -3 club (45, 4, D:5) a +0 whip Level 6 of the Dungeon [Shop] Soadupn's Armour Shop a +2 leather armour of fire resistance (190 gold) a +0 shield (45 gold) a +1 plate armour of poison resistance (320 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +0 buckler (45 gold) the +0 scale mail of the Wary Orbs {-Tele +Fly MP+9 Int+6} (390 gold) It affects your intelligence (+6). It affects your magic capacity (+9). It lets you fly. It prevents most forms of teleportation. a +0 leather armour (20 gold) a +0 robe (7 gold) (0, 0, D:6) a +0 flail (12, -8, D:6) a +0 giant club (18, -27, D:6) a howler monkey skeleton (40, 10, D:6) a hound skeleton Level 7 of the Dungeon (0, 0, D:7) 21 stones (5, -4, D:7) a +0 long sword (5, 10, D:7) 14 gold pieces (7, 11, D:7) a +0 dagger the Ecumenical Temple