ventricule Level 1 of the Dungeon (0, 0, D:1) a +0 club (-41, 9, D:1) a cursed -1 club (7, 12, D:1) a +0 club (8, 12, D:1) a +0 dagger (-35, 16, D:1) a beef jerky (3, 16, D:1) 17 stones (-11, 22, D:1) a +0 club (16, 27, D:1) a +0 club (-3, 29, D:1) a +0 dagger a +0 robe (11, 32, D:1) a +0 whip (-33, 33, D:1) a stone (-31, 35, D:1) a stone (-30, 36, D:1) a +0 dagger a +0 dagger (-29, 37, D:1) a +0 club 20 stones (-3, 38, D:1) a +0 short sword of speed (-12, 50, D:1) a +0 club (5, 51, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 15 poisoned needles (-24, 4, D:2) a +0 dagger (-11, 12, D:2) a cursed -1 hand axe 18 stones (-9, 12, D:2) a +0 club (-29, 14, D:2) a +0 robe (6, 15, D:2) a +0 hunting sling (-13, 16, D:2) a +0 club (-4, 17, D:2) 19 stones (-6, 18, D:2) 8 tomahawks (-38, 19, D:2) a +0 hunting sling (-33, 21, D:2) 12 poisoned needles (-5, 21, D:2) 22 stones (-34, 23, D:2) a +0 mace of protection (-36, 24, D:2) 20 stones (-28, 25, D:2) a beef jerky (-11, 26, D:2) a +0 dagger (-20, 30, D:2) 12 stones (-12, 34, D:2) a +0 club a cursed -1 club (-22, 36, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 28 stones (3, 4, D:3) 9 poisoned needles (-8, 8, D:3) a scroll of identify (-8, 10, D:3) 16 gold pieces (17, 11, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (-15, 16, D:3) a +0 short sword (-14, 16, D:3) a +0 dagger (-15, 18, D:3) a bat corpse (-8, 18, D:3) 30 stones (-15, 19, D:3) a stone (-16, 20, D:3) a tomahawk (-15, 20, D:3) a tomahawk (-17, 21, D:3) a stone (-17, 25, D:3) a scroll of teleportation (7, 26, D:3) a +0 helmet (14, 29, D:3) a +0 hand axe the human corpse of Terence