vatarom Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 5, D:1) a +1 dagger of venom (15, 13, D:1) a +0 club (21, -14, D:1) a +0 club (30, -26, D:1) a +0 club (30, 22, D:1) 17 stones (36, -1, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a cursed +0 ring mail (9, -1, D:2) a +0 club (19, 6, D:2) a +0 leather armour (30, 45, D:2) a +0 short sword (39, -8, D:2) 18 stones (40, 8, D:2) a +0 hand axe (41, 29, D:2) a +0 club (44, -1, D:2) a +0 short sword (46, 20, D:2) 20 stones (50, -5, D:2) a +0 hand crossbow (53, 28, D:2) a stone (53, 30, D:2) a stone (53, 31, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (2, 12, D:3) a +0 dagger a +0 hunting sling 10 stones (3, 1, D:3) a +0 trident (3, 8, D:3) a stone (3, 10, D:3) a stone (6, 9, D:3) 22 arrows (10, 4, D:3) a +0 short sword (14, 30, D:3) a +0 dagger a +0 hunting sling 15 stones (14, 32, D:3) a stone (14, 33, D:3) a stone (15, 36, D:3) a stone (16, 26, D:3) a +0 trident a +0 ring mail a +0 scale mail (16, 27, D:3) a +0 whip 23 stones a +0 hand axe (16, 28, D:3) a stone (16, 29, D:3) 3 stones (17, 25, D:3) a +0 club (22, 22, D:3) a +0 club (24, 15, D:3) a +0 leather armour a +0 mace (26, -5, D:3) a +0 scale mail a +0 hand axe a +0 short sword a +0 ring mail (27, -4, D:3) a +0 mace (28, -4, D:3) a +0 mace of protection (29, 9, D:3) a +0 short sword (31, -1, D:3) a +0 club a +0 dagger a +0 leather armour a +0 club a +0 short sword (31, 0, D:3) a +0 morningstar a +0 leather armour (31, 1, D:3) a stone a +0 hand axe (31, 6, D:3) 2 stones (47, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 16 sling bullets (2, -10, D:4) a +0 ring mail (7, -8, D:4) 20 stones (11, 5, D:4) a +0 falchion (15, -37, D:4) a +0 giant club (15, -18, D:4) a +0 quarterstaff (15, -11, D:4) 17 sling bullets (24, -47, D:4) a cursed -1 dagger (27, -6, D:4) 12 stones (30, -34, D:4) 24 stones (34, -43, D:4) a +0 giant spiked club (45, -35, D:4) a +0 flail a cursed -1 flail (55, -27, D:4) a +0 club a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) the cursed +1 chain mail of the Zebra {Regen+ Str+3} It affects your strength (+3). It increases your rate of regeneration. It has a curse placed upon it. (1, -30, D:5) 4 large rocks (2, -28, D:5) 19 stones (17, -28, D:5) a +0 hunting sling (18, -17, D:5) 18 bolts (22, -33, D:5) a +0 club a +0 leather armour (26, -41, D:5) 23 stones (26, -32, D:5) a cursed -1 dagger (32, -14, D:5) a +0 falchion (34, -29, D:5) a +0 dagger a +0 leather armour (34, -21, D:5) a +0 ring mail Level 6 of the Dungeon (7, -32, D:6) a +0 short sword a cursed -2 dagger a +0 short sword a +0 short sword a +0 dagger a +0 chain mail a +0 club a +0 chain mail a +0 battleaxe a cursed +0 robe a +0 battleaxe (8, -32, D:6) a +0 mace a +0 club (11, -32, D:6) a +0 club (15, -32, D:6) a potion of mutation (23, -30, D:6) a cursed +0 robe (26, -18, D:6) a potion of berserk rage (27, -20, D:6) a +0 dagger (27, -5, D:6) 21 stones (32, -35, D:6) a +0 war axe (37, -7, D:6) 24 sling bullets (37, -6, D:6) a +0 club (38, -39, D:6) a +0 quarterstaff (39, -39, D:6) 22 sling bullets (40, -34, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (13, -7, D:7) 22 bolts (14, 19, D:7) a +2 helmet of see invisible (19, -9, D:7) an uncursed ring of attention (20, 7, D:7) a +0 robe (25, 8, D:7) a +0 robe (26, 0, D:7) a +0 giant club (28, 5, D:7) a +0 ring mail (31, 10, D:7) a +0 robe (31, 31, D:7) a +0 hand crossbow (37, 27, D:7) a +0 buckler (42, -6, D:7) a +0 hand axe (43, -6, D:7) a +0 dagger a +0 robe (44, -9, D:7) a +0 morningstar a wand of random effects (55) (44, -8, D:7) a +0 giant club (46, -9, D:7) a +0 halberd a +0 chain mail (48, 10, D:7) a +0 dagger of draining 25 stones a +0 club a +2 leather armour of positive energy a +0 dagger a +0 robe a +0 whip a +0 short sword a cursed +0 scale mail (50, 21, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +2 dagger of electrocution 2 potions of degeneration (11, -46, D:8) a +0 dagger (19, -8, D:8) 2 large rocks (24, -18, D:8) a +0 robe (27, -4, D:8) a +0 flail (30, -5, D:8) 6 large rocks (33, -6, D:8) 13 stones (34, -10, D:8) a +0 robe (35, -26, D:8) 2 potions of degeneration (35, -24, D:8) a +0 spear (36, -25, D:8) 2 potions of degeneration (36, -24, D:8) a +0 spear (36, -23, D:8) a +0 spear (36, -20, D:8) 2 potions of degeneration (37, -26, D:8) 2 potions of degeneration (37, -24, D:8) a +0 spear 2 potions of degeneration (38, -24, D:8) 2 potions of degeneration Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (4, -2, D:9) 2 stones (4, -1, D:9) a stone (4, 0, D:9) a stone a +0 hand axe (5, 1, D:9) a +0 flail (6, 2, D:9) a +0 club (7, 2, D:9) a cursed -2 glaive 11 stones a +0 plate armour (12, -13, D:9) a +0 giant spiked club (15, 9, D:9) a +0 flail a +0 ring mail (16, 9, D:9) a +0 dagger (17, 14, D:9) a +1 dagger of chaos a +2 robe of cold resistance (18, 5, D:9) a +0 flail a +0 leather armour a +0 giant spiked club (18, 13, D:9) a +0 shortbow 30 arrows (19, -21, D:9) a +0 whip a +0 leather armour (19, 4, D:9) a +0 club (19, 5, D:9) a +0 hunting sling a +0 leather armour (20, -21, D:9) a +0 scimitar a +0 chain mail (21, -21, D:9) a +0 whip (21, -2, D:9) a +0 falchion a +0 leather armour (21, 15, D:9) a potion of magic (22, 16, D:9) a potion of haste (35, 34, D:9) 16 stones (45, 8, D:9) a +0 giant spiked club (45, 25, D:9) 13 stones (45, 32, D:9) a potion of berserk rage (46, 25, D:9) a +0 long sword (46, 26, D:9) 17 stones (46, 31, D:9) a +0 robe (48, 25, D:9) a +0 hunting sling (51, 25, D:9) a +0 scale mail (60, 29, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (2, 12, D:10) a +0 robe (6, 23, D:10) 19 sling bullets (10, 5, D:10) 26 sling bullets (13, 3, D:10) a +0 rapier (19, 2, D:10) 9 arrows (20, 22, D:10) 14 stones (23, 19, D:10) a +0 giant spiked club (25, 2, D:10) a +0 dagger a +0 robe (25, 4, D:10) a +0 short sword (27, 6, D:10) a +0 leather armour a +0 whip (28, 7, D:10) a +0 ring mail a +0 chain mail a +0 short sword (36, 18, D:10) 27 stones (37, -3, D:10) a +0 robe (39, 8, D:10) a +2 dagger of pain a +0 robe (40, 8, D:10) a +0 dagger a +0 robe (42, 8, D:10) a +0 dagger a +0 robe (46, -8, D:10) a book of Changes (46, 9, D:10) a +0 ring mail (47, -3, D:10) 17 stones (50, -3, D:10) a +0 giant spiked club (55, 46, D:10) a +0 mace of holy wrath Level 11 of the Dungeon (0, 0, D:11) a +0 scimitar (15, 18, D:11) a +0 morningstar a +0 robe (15, 19, D:11) a +3 scimitar of freezing a +0 robe a +4 scimitar a cursed +0 robe a cursed +4 falchion a +1 robe of willpower a +3 flail of freezing a +0 robe (16, 23, D:11) a +0 ring mail (19, 27, D:11) 24 stones (27, 14, D:11) 6 silver boomerangs (27, 15, D:11) 2 silver boomerangs (27, 16, D:11) 2 silver boomerangs (28, 15, D:11) 2 silver boomerangs (28, 16, D:11) 2 silver boomerangs (29, -17, D:11) a +0 quarterstaff (41, -1, D:11) 12 sling bullets (41, 22, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a scroll of remove curse (5, -1, D:12) a +0 giant spiked club a +0 giant spiked club (6, -2, D:12) a +0 giant spiked club (still there?) an ogre corpse (still there?) (7, 18, D:12) a +0 hunting sling (9, -4, D:12) a +0 giant spiked club (still there?) a +0 giant club (still there?) 4 large rocks (still there?) (9, -3, D:12) a curare-tipped dart (10, -3, D:12) a curare-tipped dart (10, 0, D:12) the +4 flail "Oduilam" {vorpal, rElec rC+ Dex-5 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. It lets you see invisible. a +0 robe a +0 spear (20, 19, D:12) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (24, 20, D:12) a +0 battleaxe (25, -6, D:12) a +0 dagger a +0 robe (25, -4, D:12) a +0 dagger a +0 leather armour (26, -9, D:12) a +0 hand axe a +0 leather armour a +0 hand axe a +2 vorpal battleaxe a +0 chain mail (26, 9, D:12) a +0 giant club (27, 20, D:12) a curare-tipped dart (28, -10, D:12) a +0 short sword (29, -10, D:12) a +0 hand axe (33, -11, D:12) a +0 giant club a +0 giant club (37, -2, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) 20 sling bullets (1, -5, D:13) a +0 great sword (13, -34, D:13) a +0 scimitar (13, -33, D:13) the +5 whip of Egomania {protect, Str+6} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+6). (13, -32, D:13) a +0 mace a +0 dagger (14, -32, D:13) a +0 dire flail (18, -12, D:13) a condenser vane (18, 6, D:13) an arrow (18, 7, D:13) an arrow (21, 8, D:13) an arrow (22, -19, D:13) 20 stones (23, -16, D:13) 15 sling bullets (24, 9, D:13) a +0 shortbow 11 arrows (38, -24, D:13) a potion of berserk rage (54, -11, D:13) a +0 scale mail (55, -3, D:13) a +0 trident (56, -9, D:13) a cursed +0 mace (still there?) a +0 chain mail (still there?) (56, -2, D:13) a phial of floods (57, -13, D:13) 3 large rocks (58, -7, D:13) a +0 scale mail (58, -3, D:13) a +0 war axe (59, -2, D:13) a +0 scale mail (still there?) a +0 club (still there?) (59, 2, D:13) a +3 chain mail (still there?) a +0 flail (still there?) (59, 3, D:13) a +0 whip of freezing a +2 robe of the Archmagi a +0 dagger a potion of attraction (62, 1, D:13) a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a +0 robe (0, 7, D:14) a +0 arbalest (still there?) a +0 dagger (still there?) a +0 scale mail (still there?) 18 gold pieces (still there?) (2, 0, D:14) 2 bolts (2, 1, D:14) 3 bolts (2, 3, D:14) a bolt (2, 5, D:14) 2 bolts (2, 13, D:14) 28 stones (4, 15, D:14) a potion of curing (5, 18, D:14) 2 bolts (5, 20, D:14) a scroll of teleportation (6, 17, D:14) a bolt (7, -7, D:14) a +0 shortbow an arrow (7, 17, D:14) 4 bolts (9, -7, D:14) 2 arrows (10, -7, D:14) 2 arrows (12, -7, D:14) an arrow (13, 0, D:14) 23 bolts (14, -7, D:14) an arrow (15, 13, D:14) a +0 troll leather armour (26, 1, D:14) a +0 robe (47, 37, D:14) a +0 giant spiked club (54, 29, D:14) 23 stones (59, 21, D:14) a +0 dagger a +0 robe the Ecumenical Temple