vatarom Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -9, D:1) a +0 robe (10, 21, D:1) a +0 dagger (12, -2, D:1) a +0 mace (15, -1, D:1) a +0 dagger (34, 6, D:1) a +0 dagger (36, 4, D:1) a +0 leather armour (47, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 dagger a +0 hunting sling 22 stones (4, 22, D:2) a +0 robe (12, -8, D:2) 18 sling bullets (22, 43, D:2) a +0 dagger of venom (25, 39, D:2) a +0 scale mail (31, 41, D:2) a cursed -1 club (32, 22, D:2) a +0 ring mail (43, 29, D:2) a +0 whip Level 3 of the Dungeon (1, 2, D:3) 29 bolts (5, -9, D:3) 17 stones (20, 6, D:3) a cursed -3 hunting sling (31, 2, D:3) a +0 robe (34, -13, D:3) 11 poisoned needles (39, -23, D:3) a +0 dagger (44, -4, D:3) 16 stones (48, -8, D:3) a cursed -3 short sword (55, -7, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Qeusor's Weapon Shop the +9 hunting sling of Gifaah {velocity, Int+2} (700 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+2). a +0 war axe (42 gold) a +5 mace of holy wrath (388 gold) a +2 dagger of pain (204 gold) 15 sling bullets (90 gold) a +0 trident (42 gold) a +2 hunting sling of velocity (170 gold) a +0 club (12 gold) a +0 long sword (42 gold) a +1 dagger of speed (156 gold) a +0 hand axe (36 gold) a +6 blowgun (414 gold) a +0 quarterstaff (48 gold) the +8 lajatang of Kuomaib {slice, *Corrode rC+++ Str+2} (1226 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It renders you almost immune to cold. It may corrode you when you take damage. a +3 quarterstaff of pain (324 gold) the cursed +0 spear of Sloth {pain, +Blink rElec MR+} (373 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (0, 0, D:4) a potion of mutation (3, 17, D:4) a +0 giant club (4, 1, D:4) a +1 robe a +2 whip of holy wrath (5, 0, D:4) a +0 spear (6, 7, D:4) a +0 robe (8, 22, D:4) 17 stones (9, 10, D:4) a +0 whip (9, 14, D:4) a +0 robe a +2 antimagic dagger a +0 club (10, -6, D:4) a +0 halberd (17, -14, D:4) a +0 spear (21, 3, D:4) a +0 mace of protection a +0 leather armour (22, -10, D:4) 9 stones (23, 3, D:4) a +0 long sword a +0 chain mail (24, 22, D:4) a +1 hunting sling of velocity (33, -11, D:4) 11 stones (35, 18, D:4) a +0 club (39, -2, D:4) 2 curare-tipped needles (41, -4, D:4) a +0 ring mail of positive energy (44, 16, D:4) a +0 dagger a +0 robe (46, -10, D:4) 16 stones (46, 12, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (7, 0, D:5) a +0 robe (15, 11, D:5) a +0 short sword (18, 16, D:5) 24 stones (22, 9, D:5) a +0 chain mail a +0 mace (23, 28, D:5) 14 stones (27, 28, D:5) a +0 giant spiked club (29, 33, D:5) a +0 ring mail (35, -1, D:5) 17 stones (37, 29, D:5) a +0 falchion (39, 4, D:5) 4 tomahawks (42, 10, D:5) a cursed +0 scale mail a +0 dagger (42, 23, D:5) a +0 chain mail (43, 22, D:5) a +0 club (53, 17, D:5) 22 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (3, 22, D:6) a +0 flail (6, 3, D:6) a +0 war axe a cursed +0 leather armour a +0 whip a cursed -2 whip a cursed +0 ring mail (9, 0, D:6) a tomahawk (20, 27, D:6) the +9 hand axe of Arbitration {elec, Str+2 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It makes you more stealthy. (28, -8, D:6) a +0 scale mail (29, 26, D:6) a +0 dagger a +0 robe (33, 29, D:6) a +0 whip a +0 ring mail (36, 5, D:6) 17 sling bullets (36, 32, D:6) a +0 club (37, 34, D:6) a +0 ring mail (40, 15, D:6) a +0 falchion (42, 26, D:6) a +0 shortbow (46, 13, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of loudness (1, -4, D:7) a +0 halberd (2, -4, D:7) a +0 flail (3, -7, D:7) a potion of mutation (3, -4, D:7) a +0 whip (9, -22, D:7) a +0 ring mail (13, 25, D:7) 18 stones (20, -19, D:7) a +0 war axe (35, -8, D:7) a cursed +3 morningstar a +0 robe (35, -4, D:7) a cursed +2 flail a +0 robe a +3 scimitar a +0 robe (36, -13, D:7) a +0 hand axe a cursed +0 robe (45, -21, D:7) a +0 dagger (51, -21, D:7) a +1 dagger of draining (59, -11, D:7) 18 stones (63, 28, D:7) an uncursed staff of death Level 8 of the Dungeon (0, 0, D:8) 5 curare-tipped needles (0, 38, D:8) 22 sling bullets (2, 40, D:8) 19 poisoned needles (4, 36, D:8) a +0 spear (5, 33, D:8) a +0 club (8, 8, D:8) 25 bolts (13, 0, D:8) a +0 hand axe (15, -6, D:8) a +0 rapier (23, 51, D:8) a cursed +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 robe (13, 10, D:9) 8 bolts (13, 13, D:9) a +0 chain mail (20, 47, D:9) 24 stones (21, 31, D:9) a +0 rapier (22, 30, D:9) a +0 war axe (40, 23, D:9) 15 poisoned needles (43, 50, D:9) a +0 hand axe (45, 50, D:9) a +0 flail a +0 chain mail (51, 31, D:9) a +0 flail a +0 ring mail (54, 28, D:9) a +0 club (55, 32, D:9) a +0 dagger a +0 robe (56, 30, D:9) a +0 leather armour (56, 32, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Sumn's Weapon Boutique a +0 trident (49 gold) a +0 broad axe (56 gold) a cursed +0 quarterstaff (42 gold) a throwing net (42 gold) a +2 rapier of flaming (268 gold) a +0 rapier (56 gold) 28 stones (39 gold) a +0 morningstar (56 gold) [Shop] Zokhly's General Store a ration (80 gold) a wand of digging (10) (448 gold) 18 stones (28 gold) 2 scrolls of blinking (240 gold) a wand of random effects (35) (296 gold) a fan of gales (640 gold) 25 bolts (80 gold) a ration (80 gold) 5 stones (8 gold) 26 stones (41 gold) 18 bolts (57 gold) 8 tomahawks (64 gold) a +0 pair of gloves (72 gold) [Shop] Doclin's Jewellery Emporium a +5 ring of slaying (1250 gold) a cursed ring of loudness (49 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of ice (275 gold) an uncursed ring of stealth (192 gold) an uncursed ring of flight (192 gold) an uncursed amulet of faith (440 gold) an uncursed amulet of rage (440 gold) an uncursed ring of poison resistance (220 gold) (0, 4, D:10) a +0 giant club a +0 giant club (0, 9, D:10) a cursed -1 giant club (1, 6, D:10) 22 stones (6, 36, D:10) 14 stones (7, 32, D:10) 18 stones (12, 20, D:10) a +0 scale mail (13, 37, D:10) a +0 chain mail a +0 trident (20, 16, D:10) a +0 hunting sling (23, 30, D:10) a +0 plate armour a +0 halberd a +0 leather armour a +0 hand axe (24, 27, D:10) a +0 plate armour a +0 mace (25, 30, D:10) a +0 chain mail a +0 dire flail (26, 28, D:10) a +0 leather armour a +0 club (30, 22, D:10) 4 large rocks (30, 30, D:10) a +0 plate armour a +0 war axe a +0 plate armour a +0 short sword (30, 34, D:10) a +0 ring mail a +0 dagger (36, -7, D:10) a +0 giant spiked club a +0 giant club (37, 34, D:10) a +0 short sword (37, 36, D:10) a +0 leather armour a +0 short sword (37, 42, D:10) a +0 hat (38, 33, D:10) a +0 leather armour a +0 flail (38, 35, D:10) a +0 robe a +0 dagger (39, 34, D:10) a +0 war axe (43, 16, D:10) a cursed -3 war axe (55, 8, D:10) a +0 dire flail a +0 giant club (56, 12, D:10) a +2 shortbow Level 11 of the Dungeon (2, 1, D:11) a +0 giant club (7, -29, D:11) a +0 giant club a +0 giant spiked club (7, -28, D:11) a +0 dagger a +0 ring mail a +2 dagger of flaming (15, -30, D:11) a +1 war axe of chopping a +0 plate armour a +0 robe (15, 2, D:11) a stone a +0 dagger (17, 2, D:11) a +0 dagger a +0 whip (18, -33, D:11) the +8 large shield of the Trout {rPois rC- Regen+ Dex+4 Stlth+} It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. It increases your rate of regeneration. It makes you more stealthy. (18, -18, D:11) a +0 chain mail (19, -30, D:11) a +0 giant spiked club (21, 2, D:11) a stone (35, -43, D:11) a +0 glaive a +0 chain mail (37, -29, D:11) 2 large rocks (38, -23, D:11) a +0 short sword 4 tomahawks (38, -22, D:11) a +0 giant spiked club (38, -21, D:11) a +0 trident a +0 club a +0 ring mail (38, -20, D:11) a +0 scimitar a +0 plate armour (38, 9, D:11) a +0 blowgun (42, -10, D:11) a +0 giant club a +0 giant club (44, -29, D:11) 2 large rocks (45, -29, D:11) 12 poisoned needles (49, -32, D:11) a +0 club a +0 leather armour a +0 dagger a +0 robe a +2 war axe of freezing a +0 plate armour (51, -32, D:11) a cursed -3 dagger a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 blowgun (5, -3, D:12) 15 stones (8, 16, D:12) a lamp of fire (11, -2, D:12) 23 sling bullets (14, -3, D:12) a +0 spear (21, 26, D:12) a +0 spear (22, 25, D:12) a +0 spear a +0 spear (23, 24, D:12) a +0 spear (24, 0, D:12) 15 stones (29, 2, D:12) 24 stones (30, 10, D:12) 16 stones (30, 15, D:12) a +0 flail (33, 14, D:12) a +0 dagger (34, 6, D:12) a +0 giant spiked club a +0 robe (34, 18, D:12) a +0 shortbow (36, 16, D:12) a +0 leather armour a cursed -3 dagger (37, 11, D:12) a +0 dagger a +0 robe (39, 40, D:12) a +0 scale mail (40, 19, D:12) 6 tomahawks (50, 21, D:12) a +0 robe a +0 dagger a +0 dagger (51, 21, D:12) a +3 trident of venom (52, 19, D:12) a cursed -3 halberd (52, 21, D:12) a +0 dagger (52, 22, D:12) a cursed +0 chain mail a +0 short sword (52, 38, D:12) a +0 hand axe a +0 plate armour a +0 scimitar (52, 40, D:12) a cursed +0 leather armour a +0 club (52, 41, D:12) a +0 club (53, -3, D:12) a scarf of spirit shield a +3 centaur barding a +3 longbow of flaming (62, 31, D:12) 8 curare-tipped needles Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (0, 34, D:13) an uncursed ring of protection from fire (1, 0, D:13) 22 bolts a +0 arbalest (1, 20, D:13) a +0 troll leather armour (1, 34, D:13) an uncursed amulet of rage (2, 7, D:13) a bolt (2, 9, D:13) a +3 great mace of venom a +0 ring mail (3, 9, D:13) a +0 quarterstaff (5, 13, D:13) a +0 shortbow (5, 16, D:13) a +0 shortbow (5, 19, D:13) a +0 shortbow (6, 0, D:13) a stone (6, 16, D:13) a +0 shortbow (9, -5, D:13) a +0 shortbow (9, 0, D:13) 3 stones (10, 0, D:13) a +0 plate armour a +0 dire flail (11, 0, D:13) a stone (11, 22, D:13) the +3 hat "Cohe" {Dex+3} It affects your dexterity (+3). (11, 24, D:13) a +0 shortbow (11, 25, D:13) a +0 shortbow (12, 0, D:13) a stone (13, 0, D:13) 15 stones (15, 31, D:13) 17 bolts (19, 34, D:13) a +0 shortbow (26, 0, D:13) a stone (28, 25, D:13) a +0 giant club a +0 giant spiked club (33, 0, D:13) a +0 shortbow (42, -6, D:13) a +0 scale mail (46, 34, D:13) a +0 dagger (48, 15, D:13) a +1 longbow of flaming Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow a +0 mace (2, -4, D:14) a +0 leather armour (2, -1, D:14) a +0 shortbow (5, -2, D:14) a +0 shortbow (5, -1, D:14) a +0 shortbow (6, -2, D:14) a +4 scimitar of flaming (8, -3, D:14) a stone a +0 giant club a +0 dagger a +0 giant spiked club (8, 0, D:14) a +0 shortbow of flaming a +0 shortbow (9, -14, D:14) 25 stones (12, 27, D:14) a +0 shortbow (13, 27, D:14) a +0 short sword 24 stones a +0 shortbow (14, 27, D:14) a +0 dagger (17, 34, D:14) an uncursed ring of protection from cold a +4 ring of protection a +3 ring of evasion a +1 shield of poison resistance (21, 26, D:14) a scroll of immolation (22, -14, D:14) an arrow (unseen) (22, -6, D:14) a +0 leather armour (26, 17, D:14) a +0 shortbow (28, -2, D:14) a sack of spiders (39, -1, D:14) an uncursed ring of stealth Level 15 of the Dungeon (0, 0, D:15) a +0 spear (3, 23, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (4, 22, D:15) a +0 giant club a +0 giant spiked club (4, 23, D:15) a +0 giant club (8, 24, D:15) a +3 great sword a +0 leather armour a +0 great mace a +0 leather armour (12, 23, D:15) a +0 giant club a +0 giant club (18, 22, D:15) a +0 ring mail (20, 15, D:15) a +0 hunting sling (24, 27, D:15) a +0 ring mail (26, 19, D:15) a +0 dagger (27, 20, D:15) a +1 dagger of flaming a +0 robe (28, 17, D:15) a +0 robe (29, 16, D:15) a +0 dagger a +0 robe (30, 11, D:15) +0 fire dragon scales (30, 15, D:15) a +1 dagger of venom a +0 robe (30, 27, D:15) a +0 flail (33, 32, D:15) a +0 spear (34, 16, D:15) a +0 giant club a +0 giant club (42, 13, D:15) a +0 longbow (43, 27, D:15) a +8 giant club (46, 19, D:15) a +0 quarterstaff of protection the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (2, 9, Orc:1) a +0 whip a cursed +0 robe (4, 25, Orc:1) a +0 giant spiked club (still there?) an arrow (still there?) (4, 26, Orc:1) an arrow (5, 26, Orc:1) an arrow (unseen) (6, 20, Orc:1) a tomahawk (still there?) an arrow (still there?) (7, 27, Orc:1) an arrow (7, 28, Orc:1) 2 arrows (8, 29, Orc:1) 2 arrows (8, 30, Orc:1) 17 gold pieces (8, 31, Orc:1) an arrow (still there?) 8 gold pieces (still there?) (9, 29, Orc:1) 18 gold pieces (9, 31, Orc:1) an arrow (10, 16, Orc:1) 2 arrows (11, 15, Orc:1) an arrow (12, 13, Orc:1) a +0 chain mail a +0 club (12, 14, Orc:1) 4 arrows (still there?) 3 arrows (still there?) 2 arrows (still there?) an arrow (still there?) (12, 15, Orc:1) a +0 chain mail a +0 trident of venom (12, 16, Orc:1) an arrow (13, 12, Orc:1) a tomahawk (still there?) an arrow (still there?) (13, 13, Orc:1) a +4 quick blade 4 tomahawks (13, 14, Orc:1) an arrow (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) (13, 15, Orc:1) a +0 scale mail (unseen) (14, 12, Orc:1) 6 tomahawks (still there?) 5 tomahawks (still there?) 4 tomahawks (still there?) a +4 trident (still there?) (16, 12, Orc:1) a +0 trident (17, 15, Orc:1) a cursed +0 robe a +0 dagger (18, 20, Orc:1) a +0 short sword (19, 13, Orc:1) a +0 robe a +0 dagger (19, 18, Orc:1) a +0 hand axe a +0 long sword of freezing a +0 plate armour (19, 19, Orc:1) a +0 short sword a +0 leather armour (20, 21, Orc:1) a cursed -3 dagger a cursed +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 giant spiked club (11, 28, Lair:1) a +0 flail (15, 27, Lair:1) the +4 chain mail "Itteduh" {rElec MR- MP+9 Int+6} It affects your intelligence (+6). It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +0 helmet a +0 leather armour (16, 20, Lair:1) 3 javelins (17, 18, Lair:1) 33 sling bullets (45, 2, Lair:1) a +0 scale mail (49, 9, Lair:1) 15 stones (49, 42, Lair:1) an uncursed staff of wizardry (59, 16, Lair:1) 18 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (5, 23, Lair:2) the +5 shield of Waohyureti {rN+ Stlth+} It protects you from negative energy. It makes you more stealthy. (6, -16, Lair:2) 20 stones (11, 1, Lair:2) a +0 dagger of venom (12, 0, Lair:2) a scroll of immolation (12, 5, Lair:2) a +1 scimitar of flaming a +0 robe (13, 28, Lair:2) 21 stones (18, 2, Lair:2) a +0 cloak (18, 16, Lair:2) a +0 leather armour (18, 20, Lair:2) a +1 buckler of cold resistance (19, 21, Lair:2) a +0 dagger a +0 robe a +0 buckler (20, 24, Lair:2) a +0 lajatang (20, 30, Lair:2) an uncursed ring of magical power (25, -2, Lair:2) a +6 blowgun a +0 dagger of distortion (31, -2, Lair:2) 7 curare-tipped needles (38, -7, Lair:2) a +0 mace Level 3 of the Lair of Beasts (19, 16, Lair:3) a +0 war axe (26, 31, Lair:3) a +0 falchion of draining (37, 5, Lair:3) a +0 robe (43, 39, Lair:3) 10 poisoned needles (44, 15, Lair:3) a +0 arbalest (45, 14, Lair:3) an arrow (47, 4, Lair:3) an uncursed staff of energy (55, 4, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (2, -30, Lair:4) a +2 large shield of protection (3, -26, Lair:4) a +0 hunting sling (6, -30, Lair:4) a +0 scale mail (27, -10, Lair:4) a +0 chain mail (38, -7, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (3, -8, Lair:5) a +0 robe (14, -33, Lair:5) 9 stones (18, -29, Lair:5) a +0 spear (33, -6, Lair:5) a cursed -2 short sword (34, -26, Lair:5) a +0 scale mail (35, -28, Lair:5) a +0 quarterstaff (39, -30, Lair:5) a +0 great mace (41, -28, Lair:5) a +0 spear (46, -33, Lair:5) 21 bolts (53, -12, Lair:5) 20 stones (56, -44, Lair:5) an uncursed ring of fire Level 6 of the Lair of Beasts (5, -7, Lair:6) the +8 war axe of Fusemmom {antimagic, Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). (6, -6, Lair:6) a +3 ring mail of fire resistance (7, -6, Lair:6) a +0 leather armour (8, -4, Lair:6) a phantom mirror (9, -4, Lair:6) a +0 pair of boots (10, -2, Lair:6) a +1 shortbow of flaming (30, -6, Lair:6) 24 stones (32, 0, Lair:6) a +0 club (43, -38, Lair:6) an arrow (45, -8, Lair:6) 14 stones Level 1 of the Snake Pit (1, 0, Snake:1) a +0 battleaxe a +0 halberd a +3 spear of piercing (2, -2, Snake:1) a cursed +0 pair of gloves (2, 0, Snake:1) a +0 trident a +0 war axe a +0 short sword (4, -1, Snake:1) a +0 glaive (15, 23, Snake:1) 2 bolts 2 arrows (16, 26, Snake:1) an uncursed ring of wizardry (18, 21, Snake:1) 18 stones (19, 4, Snake:1) a +0 scale mail (23, 7, Snake:1) a +0 flail a +0 robe a naga corpse (skeletalised by now) (32, 8, Snake:1) a +0 spear (34, 15, Snake:1) a +0 buckler (35, 11, Snake:1) a +0 glaive (35, 19, Snake:1) a +0 glaive (38, -1, Snake:1) a +0 halberd a +0 robe (39, 19, Snake:1) a black mamba corpse (42, -3, Snake:1) a black mamba corpse (42, 19, Snake:1) a +0 short sword a +0 robe a naga corpse (44, -4, Snake:1) an arrow (44, -3, Snake:1) an arrow (46, -4, Snake:1) a wand of polymorph (14) (47, -5, Snake:1) an arrow (48, -6, Snake:1) an arrow