vatarom Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -11, D:1) 23 stones (10, -15, D:1) a +0 spear (10, 0, D:1) a +0 dagger (15, -14, D:1) 18 bolts (29, 10, D:1) 11 poisoned needles (32, 9, D:1) a +0 club (35, 11, D:1) a +0 robe (38, 1, D:1) a +0 dagger (40, 3, D:1) a stone (52, 4, D:1) a +0 robe (57, -20, D:1) 18 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, -18, D:2) 23 stones (9, -10, D:2) a +0 dagger a +0 robe (13, 4, D:2) a +0 club (15, -27, D:2) 24 bolts a +0 robe (16, -13, D:2) 2 stones (19, -13, D:2) 2 stones (20, -18, D:2) a +0 hand axe (21, 2, D:2) a cursed +0 leather armour (26, -15, D:2) a +0 mace (26, -4, D:2) a +0 spear (26, 8, D:2) a +0 mace (33, -23, D:2) a +0 hand crossbow (54, -32, D:2) 4 gold pieces (54, -27, D:2) 14 stones (55, -33, D:2) 17 gold pieces (56, -33, D:2) 9 gold pieces (57, -32, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (0, 22, D:3) a cursed -3 dagger (0, 24, D:3) a +0 giant club (unseen) (10, 16, D:3) 32 stones (13, 9, D:3) a +0 robe a +0 scythe (18, 20, D:3) a stone (18, 21, D:3) a stone (18, 24, D:3) a +0 club (19, 18, D:3) a stone (19, 19, D:3) a stone (20, 6, D:3) a +0 club (30, 24, D:3) a cursed -1 whip (33, -14, D:3) a +0 club (33, 18, D:3) a +0 robe (38, -12, D:3) a +0 club (45, -16, D:3) a +0 leather armour a +0 short sword (45, -15, D:3) a +0 hand axe (45, -14, D:3) a +0 leather armour a +0 club (46, -15, D:3) a +0 hand axe (47, -15, D:3) 8 poisoned needles a +0 blowgun a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (1, 13, D:4) 18 sling bullets (7, 8, D:4) a +3 rapier (8, 8, D:4) a +1 dagger (9, -30, D:4) 7 gold pieces (9, -20, D:4) 22 arrows (12, -33, D:4) a +0 leather armour (12, -3, D:4) a +0 mace (17, 15, D:4) 20 sling bullets (25, 6, D:4) a +0 giant club (35, -19, D:4) a ration Level 5 of the Dungeon (0, 0, D:5) 29 arrows (4, 0, D:5) a +0 quarterstaff a +4 ring mail (5, 26, D:5) a +0 dagger (12, -10, D:5) 15 bolts (13, -3, D:5) a +0 pair of gloves (14, 33, D:5) 5 javelins (16, 39, D:5) 16 bolts (17, 22, D:5) 25 sling bullets (21, 41, D:5) 22 arrows (32, 30, D:5) a +0 whip (34, 30, D:5) a +0 flail (35, 30, D:5) a +0 club (36, 27, D:5) a +0 spear (38, 0, D:5) a +0 dagger a +0 scale mail (39, 14, D:5) a throwing net (39, 37, D:5) a +0 rapier a +0 leather armour (44, 21, D:5) 25 stones (50, 8, D:5) a +0 giant club (51, 40, D:5) 27 stones (55, 46, D:5) a throwing net (57, 34, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 15 poisoned needles (2, 5, D:6) a +0 robe (6, 7, D:6) a +0 giant spiked club (8, 6, D:6) 17 arrows (18, 1, D:6) a +0 antimagic battleaxe (21, 4, D:6) a +0 centaur barding (27, -4, D:6) an arrow (28, -4, D:6) 2 arrows (29, -4, D:6) 2 arrows (30, -4, D:6) a +0 shortbow 3 arrows (31, -4, D:6) 3 arrows (32, -4, D:6) 2 arrows (40, -9, D:6) a +0 arbalest Level 7 of the Dungeon [Shop] Ceoros's Jewellery Emporium an uncursed ring of protection from cold (325 gold) a +3 ring of evasion (273 gold) an uncursed ring of flight (227 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of faith (520 gold) an uncursed ring of fire (325 gold) a cursed amulet of inaccuracy (26 gold) a +2 ring of evasion (130 gold) a cursed -2 ring of protection (26 gold) an uncursed ring of magical power (260 gold) an uncursed ring of protection from cold (325 gold) a +2 ring of intelligence (97 gold) the ring "Cilofawn" {rF+ Int-2 Dex+2 SInv} (377 gold) [ring of see invisible] It affects your intelligence (-2). It affects your dexterity (+2). It protects you from fire. It lets you see invisible. an uncursed ring of wizardry (390 gold) an uncursed ring of fire (325 gold) (0, 0, D:7) a +0 buckler (11, 33, D:7) a +3 chain mail (13, -6, D:7) a +0 club (13, 29, D:7) a +0 trident a +0 leather armour (14, -8, D:7) a +0 whip a +0 robe (14, -6, D:7) a +0 halberd (14, 20, D:7) a +2 leather armour of poison resistance (14, 26, D:7) a +0 long sword of flaming a +0 chain mail (14, 29, D:7) 23 stones (17, 30, D:7) 22 stones (23, 4, D:7) a +0 leather armour (32, 42, D:7) 18 stones (42, 8, D:7) an arrow (42, 10, D:7) a +0 shortbow 17 arrows (43, 8, D:7) an arrow (47, 22, D:7) a +0 leather armour (48, -3, D:7) a +0 shortbow 23 arrows (48, 15, D:7) a +0 robe (55, 31, D:7) 21 stones Level 8 of the Dungeon [Shop] Ruutyju's Weapon Shoppe a +0 trident (49 gold) the +4 short sword of Sunip {pierce, *Slow rPois rF+ rN+} (578 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It protects you from negative energy. It may slow you when you take damage. a +2 rapier of draining (268 gold) a +6 quarterstaff of crushing (532 gold) a +0 falchion (42 gold) 8 stones (11 gold) 15 bolts (42 gold) a +0 short sword (42 gold) 17 stones (23 gold) 11 poisoned needles (61 gold) a +0 trident (49 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1038 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (0, 0, D:8) 3 javelins (3, 17, D:8) a +0 spear (4, 18, D:8) a +0 halberd (5, 18, D:8) a +0 club (9, 18, D:8) 20 stones (11, -24, D:8) a +0 morningstar (20, 16, D:8) a +0 falchion (31, -32, D:8) a +0 giant club (48, -14, D:8) 24 stones (49, -2, D:8) a cursed -1 scimitar (55, -30, D:8) a +0 club (55, -20, D:8) a bolt (56, -29, D:8) a +0 club (56, -27, D:8) a bolt (56, -25, D:8) a bolt (56, -20, D:8) a bolt (56, -18, D:8) 23 poisoned needles (57, -26, D:8) a bolt (57, -23, D:8) a bolt (57, -20, D:8) a bolt (58, -27, D:8) a cursed -1 hand crossbow a +0 dagger 18 bolts (58, -25, D:8) 3 bolts (68, -18, D:8) a +0 dagger of electrocution a +0 scale mail (68, -17, D:8) a +0 whip a +0 chain mail (69, -18, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (3, 5, D:9) a potion of cancellation (9, -24, D:9) a potion of mutation (13, -8, D:9) a +5 trident (13, 9, D:9) a potion of flight (16, -7, D:9) 8 sling bullets (21, -20, D:9) a +0 quarterstaff (24, -21, D:9) a +0 leather armour (25, -7, D:9) an uncursed amulet of harm (29, -10, D:9) a +0 short sword (31, -2, D:9) a +0 leather armour (43, -7, D:9) 23 stones Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 35, D:10) a +0 short sword (2, 30, D:10) a stone (2, 34, D:10) a +0 whip (3, -5, D:10) 14 stones (3, 35, D:10) a cursed +0 short sword a +0 dagger 2 stones (3, 36, D:10) a stone (3, 37, D:10) a +0 dagger a +0 whip (4, 23, D:10) 15 stones (8, 2, D:10) 14 arrows (9, 7, D:10) a scroll of immolation (33, 40, D:10) a +0 rapier (44, 18, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (10, -31, D:11) a +0 mace (12, -45, D:11) a +0 long sword (23, -11, D:11) a +0 spear (23, -10, D:11) a +0 giant club a +0 giant club (24, -8, D:11) a +0 spear (25, -9, D:11) a +1 spear of venom a +0 scale mail (27, -8, D:11) a +1 halberd of chopping (28, -44, D:11) 18 arrows (28, -15, D:11) a +0 flail (39, -14, D:11) a +0 club a +0 robe a +0 dagger (53, -35, D:11) a +0 mace a +0 leather armour (56, -57, D:11) a large rock (56, -56, D:11) 2 large rocks (56, -21, D:11) a cursed -1 giant club (59, -16, D:11) a +0 trident (61, -39, D:11) 32 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +5 leather armour of Miracles {*Contam Int+8 SInv} It affects your intelligence (+8). It lets you see invisible. It causes magical contamination when unequipped. (3, -5, Lair:1) a spiny frog corpse (15, -13, Lair:1) a bullfrog corpse (22, 6, Lair:1) a crocodile skeleton