vatarom Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 2, D:1) a +0 ring mail (1, 34, D:1) 13 stones (2, 2, D:1) a +0 club (4, 27, D:1) a +0 short sword 3 stones (12, 32, D:1) a +0 whip (21, 2, D:1) a +0 dagger (21, 31, D:1) 22 stones (22, 4, D:1) a +0 dagger (26, 40, D:1) a +0 robe (32, 37, D:1) 11 sling bullets (39, -5, D:1) a +0 ring mail (41, 13, D:1) 4 stones a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, 18, D:2) a +0 short sword a +0 club (5, 37, D:2) a -2 ring of evasion (6, -6, D:2) a cursed -2 club (6, 18, D:2) 5 stones (6, 27, D:2) a +0 robe (7, 6, D:2) 15 stones (7, 19, D:2) a +0 whip (17, -3, D:2) a +0 club (17, 5, D:2) a +0 flail a +0 scale mail a cursed -3 short sword (18, 0, D:2) a cursed -2 club (18, 4, D:2) a stone (18, 19, D:2) a +0 whip (19, 4, D:2) a stone (21, 0, D:2) a +0 club (22, 9, D:2) a stone (23, 2, D:2) a +0 dagger (25, 20, D:2) 2 stones (26, 8, D:2) a +0 club (31, 2, D:2) 14 stones (36, 4, D:2) a +0 dagger a +0 robe (37, 4, D:2) a +0 club (39, 2, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, -13, D:3) a +0 war axe (18, -7, D:3) a stone (19, -8, D:3) 8 poisoned needles a +0 blowgun (19, -7, D:3) a stone (20, -7, D:3) a stone (26, -12, D:3) 16 stones (29, -18, D:3) a stone (29, -17, D:3) a stone (31, -14, D:3) a stone (39, -7, D:3) a +0 whip (41, -34, D:3) a +0 hunting sling (41, -29, D:3) a +0 chain mail (46, -18, D:3) a +0 dagger (49, -23, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 dagger a cursed +0 robe (0, 4, D:4) a poisoned tomahawk (2, -25, D:4) a +0 club (2, 0, D:4) a poisoned tomahawk a +0 mace (3, -8, D:4) a +0 trident a +0 ring mail (5, -25, D:4) 20 stones (5, 10, D:4) the +1 hunting sling of Zotua {flame, +Fly rN+ Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. It lets you fly. (12, -34, D:4) a +0 club (14, -32, D:4) a +0 dagger a +0 club (27, -33, D:4) a cursed -3 giant spiked club (32, -46, D:4) 15 stones (40, -19, D:4) 23 sling bullets (43, -49, D:4) a +0 rapier (44, -46, D:4) 21 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (2, 6, D:5) 21 stones (7, -2, D:5) a +0 dagger (23, -21, D:5) a +0 chain mail (25, 7, D:5) a +0 giant spiked club (26, 4, D:5) a +0 falchion (49, 0, D:5) a +0 dagger (65, 1, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a potion of lignification (4, -9, D:6) a +0 mace of protection (4, -5, D:6) a +0 leather armour (5, -5, D:6) a +0 mace (13, -19, D:6) a +0 ring mail a +0 short sword (14, -19, D:6) a cursed +0 ring mail a +0 short sword (15, -21, D:6) a +0 whip a +0 chain mail (16, -16, D:6) a +0 ring mail (16, 6, D:6) a cursed -2 dire flail a +0 giant club (19, 13, D:6) a +0 robe a +0 dagger (20, 13, D:6) a +0 robe a +0 leather armour a +0 dagger a +0 dagger (21, 5, D:6) 16 sling bullets (23, 11, D:6) a +0 spear (26, 15, D:6) 23 stones (31, 9, D:6) 14 stones (34, 19, D:6) a +0 giant club (36, 16, D:6) a +0 leather armour (40, 7, D:6) an uncursed amulet of guardian spirit (41, 12, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) 22 stones (6, 1, D:7) 16 stones (10, -27, D:7) 23 stones (30, -15, D:7) a book of Debilitation (51, -10, D:7) 14 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 1, D:8) a +0 hand axe (0, 2, D:8) a +0 hand axe (2, -14, D:8) a +0 war axe (4, 1, D:8) a +0 hand axe (5, 8, D:8) a +0 falchion a +0 leather armour (9, -13, D:8) a +0 pair of boots (9, -1, D:8) 19 stones (23, -5, D:8) a +0 buckler (30, 30, D:8) 18 sling bullets (38, 14, D:8) a +0 halberd (39, -11, D:8) a cursed +0 whip (39, 6, D:8) a cursed -2 giant club (39, 15, D:8) a +0 flail (41, 22, D:8) a +0 robe (53, 29, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour (21, -13, D:9) a +0 club (24, 13, D:9) 3 tomahawks a +0 dagger (25, -18, D:9) a +0 hand axe a +0 animal skin (35, -13, D:9) a +0 mace (36, 20, D:9) 3 arrows (39, -12, D:9) 17 sling bullets (40, 15, D:9) a +0 shortbow (unseen) (41, 15, D:9) a cursed -2 shortbow (unseen) (41, 16, D:9) a +0 shortbow (unseen) (45, 11, D:9) a +0 shortbow (unseen) (46, 11, D:9) a +0 shortbow (unseen) (48, 6, D:9) 12 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail a +0 club a +0 short sword a +0 ring mail (0, 1, D:10) a +0 hand axe a +0 robe a +0 dagger of flaming (1, 1, D:10) a +0 leather armour a +0 trident (7, 56, D:10) 17 stones (10, 19, D:10) a cursed -1 mace a +0 ring mail (11, 19, D:10) a +0 mace a +0 leather armour (12, 48, D:10) a +0 club (15, 3, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (26, 55, D:10) a +0 leather armour (30, 5, D:10) a +0 giant club a +0 giant club (31, 22, D:10) 20 bolts (31, 49, D:10) a +0 scale mail (33, 55, D:10) a +0 robe (39, 52, D:10) a +0 troll leather armour (42, 43, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) a +2 long sword of holy wrath (1, -14, D:11) a +0 robe a +0 hand axe the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. a +0 battleaxe a +0 robe a +0 falchion (1, 11, D:11) 4 stones (2, 10, D:11) a stone (2, 11, D:11) a stone (3, 10, D:11) 2 stones (4, 10, D:11) a stone (6, 9, D:11) a +0 robe a +0 dagger a +0 hunting sling a +0 morningstar (6, 10, D:11) a cursed +0 club (7, 7, D:11) a +0 giant spiked club a +0 giant club (9, -14, D:11) a +0 robe a +2 dire flail of draining (12, -18, D:11) 2 large rocks (16, -12, D:11) a +0 ring mail (17, -14, D:11) a large rock (18, -8, D:11) a +0 hunting sling (18, 20, D:11) a +0 flail (19, -9, D:11) a scroll of teleportation (19, 0, D:11) 15 stones (19, 16, D:11) a +0 hand axe a +0 leather armour (19, 21, D:11) a +1 dagger of venom a +0 ring mail (19, 22, D:11) a +0 whip (20, -8, D:11) 14 stones (20, 20, D:11) a +3 dagger of holy wrath a +0 robe (21, -13, D:11) 14 stones (21, 19, D:11) a +0 leather armour (24, 12, D:11) 29 bolts (39, 6, D:11) a +0 short sword (42, -13, D:11) a +0 hunting sling an uncursed staff of air (45, 7, D:11) a +0 mace (45, 8, D:11) a +0 mace (45, 9, D:11) a +1 short sword of protection (48, -7, D:11) a +0 dagger a +0 robe (50, 1, D:11) 18 arrows (52, -1, D:11) a +0 shortbow 11 arrows (53, -21, D:11) a +0 leather armour a +0 dagger (53, -20, D:11) a cursed -2 club (53, 15, D:11) 20 sling bullets (54, -3, D:11) a +0 shortbow 12 arrows (54, -2, D:11) a +0 shortbow a +0 shortbow 39 arrows (56, -18, D:11) a +0 rapier (56, 1, D:11) a +0 club (58, 21, D:11) a +0 giant club a +0 giant club (62, 23, D:11) a +0 hunting sling (63, 18, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 5 curare-tipped needles (7, -2, D:12) a book of Callings (8, -34, D:12) 15 stones (8, -8, D:12) 22 arrows (10, -8, D:12) a +0 giant club (17, -27, D:12) a +0 mace of crushing (18, -8, D:12) a stone (21, -7, D:12) a +0 dagger a stone (25, 1, D:12) 17 stones (32, -2, D:12) a +0 scale mail (38, -39, D:12) a +0 rapier (40, 7, D:12) 8 needles of sleeping (43, -25, D:12) 18 poisoned needles Level 13 of the Dungeon (0, 0, D:13) a book of Air (1, -5, D:13) a +0 robe (2, -22, D:13) a +0 dagger (2, 3, D:13) 2 arrows (2, 5, D:13) a +0 spear (3, 3, D:13) 3 arrows (4, 4, D:13) a +0 shortbow 5 arrows (5, -24, D:13) a +0 short sword (6, 9, D:13) a scroll of immolation (9, -32, D:13) 6 large rocks (9, -29, D:13) a +0 shortbow 18 arrows (9, -26, D:13) a +0 scimitar of flaming (11, -29, D:13) a +0 chain mail a +0 battleaxe (18, -26, D:13) a +0 robe a +5 flail a cursed +5 long sword of freezing a +0 robe (18, -10, D:13) a +0 mace (19, -25, D:13) a +0 robe a cursed +4 flail a cursed +0 war axe of draining a +0 robe (20, -32, D:13) 23 sling bullets (20, -28, D:13) 3 stones a +0 club (20, -6, D:13) 29 stones (20, 11, D:13) the +3 leather armour "Heuk" {Dex+4} It affects your dexterity (+4). (21, -8, D:13) a +0 rapier (27, 1, D:13) a +0 blowgun (27, 11, D:13) Sif Muna's Incunabulum of Dislocation and Flames Spells Type Level a - Blink Translocation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Lesser Beckoning Translocation 3 d - Teleport Other Translocation 3 e - Disjunction Translocation 8 (34, 1, D:13) a +4 falchion of freezing a +0 robe (35, -27, D:13) 15 stones (35, 1, D:13) a cursed +2 mace a +0 robe (35, 2, D:13) a +2 battleaxe of draining a +0 robe a +0 blowgun 12 poisoned needles (36, 21, D:13) an uncursed amulet of harm (37, -9, D:13) 4 large rocks (38, -25, D:13) a +0 rapier (39, -25, D:13) a +0 leather armour (40, 20, D:13) a +0 dagger (42, 4, D:13) a +0 giant club a +0 giant club (47, -3, D:13) a +0 robe a cursed +0 dagger (47, -2, D:13) a +0 flail (48, 4, D:13) a +0 giant club (52, -27, D:13) a scroll of immolation Level 14 of the Dungeon [Shop] Qiurch's Weapon Boutique 24 bolts (48 gold) a +0 whip (25 gold) 18 sling bullets (90 gold) a +1 mace of draining (124 gold) the cursed +3 hand crossbow of Bohukepn {venom, rElec rC+ Str+3} (435 gold) It poisons the ammo it fires. It affects your strength (+3). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. a +0 club (10 gold) a +0 spear (30 gold) 19 stones (19 gold) (0, 0, D:14) a +0 shortbow 19 arrows (1, 3, D:14) an arrow (2, 30, D:14) a +0 shortbow 19 arrows (4, 24, D:14) 2 arrows (5, 24, D:14) 4 arrows (5, 33, D:14) 15 sling bullets (7, 25, D:14) 21 arrows a +0 shortbow (7, 31, D:14) 3 arrows (8, -14, D:14) the +0 pair of boots "Galahuce" {Dex+6} It affects your dexterity (+6). (10, 0, D:14) a +0 robe a +0 spear (11, 29, D:14) a +1 scimitar of flaming (12, 1, D:14) a +0 rapier a +0 leather armour (12, 36, D:14) a +0 robe a +1 morningstar (13, -8, D:14) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (13, 35, D:14) a +0 robe a +2 short sword (13, 36, D:14) a +0 robe a cursed +0 falchion (17, -2, D:14) a +0 trident a +0 robe (17, 38, D:14) a +0 robe a +3 dagger (23, -6, D:14) 25 arrows a +0 shortbow (24, -11, D:14) a lamp of fire (24, 39, D:14) a +0 robe a cursed +2 halberd of chopping (33, 17, D:14) 18 stones (36, 30, D:14) a +0 leather armour a +0 bardiche (37, 16, D:14) 4 poisoned needles a +0 blowgun (38, 32, D:14) an uncursed ring of protection from magic (39, 17, D:14) a +0 club (39, 34, D:14) a +0 great sword (40, 3, D:14) a +0 dire flail (41, 5, D:14) a +0 giant club (42, 14, D:14) 2 poisoned needles (44, 15, D:14) the +2 leather armour of Impressiveness {rElec Str+8 Dex-3} It affects your strength (+8). It affects your dexterity (-3). It insulates you from electricity. (45, 1, D:14) a +0 robe (45, 15, D:14) an uncursed ring of loudness the +1 pearl dragon scales of Punezuy {rPois rN+} It protects you from poison. It protects you from negative energy. a +1 pair of boots (45, 16, D:14) a +1 robe of cold resistance (46, 8, D:14) a +3 amulet of reflection (46, 14, D:14) a +2 robe of positive energy (47, 14, D:14) a manual of Axes (50, 45, D:14) 18 arrows a +0 shortbow (52, 32, D:14) 22 arrows (56, 1, D:14) 7 tomahawks (56, 10, D:14) a +0 scimitar of flaming (58, 15, D:14) a +0 shortbow 12 arrows (60, 2, D:14) a cursed -3 trident (65, 39, D:14) a +2 dire flail of protection a +0 dire flail Level 15 of the Dungeon (0, 0, D:15) a +0 falchion a +0 robe (3, 9, D:15) a +0 rapier (6, -5, D:15) an arrow (8, -13, D:15) an uncursed ring of protection from cold (8, 0, D:15) a cursed +0 spear a +0 robe (9, -13, D:15) a wand of iceblast (12/15) a wand of random effects (32/48) (9, -5, D:15) a +0 dagger a +0 robe a +0 shortbow a +0 shortbow a +0 shortbow 51 arrows (10, -5, D:15) a +0 club 7 stones (10, 0, D:15) a cursed +0 mace a +0 robe a cursed +2 hand axe a +0 robe (10, 11, D:15) a +0 giant spiked club a +0 giant club (11, -4, D:15) a +0 blowgun 9 poisoned needles an arrow (11, -3, D:15) an arrow (11, -1, D:15) an arrow (11, 0, D:15) an arrow a +0 short sword a +0 robe (12, 3, D:15) an arrow (12, 5, D:15) a +0 shortbow a +0 shortbow 30 arrows (12, 6, D:15) an arrow a stone (12, 7, D:15) 4 stones (12, 8, D:15) 4 arrows (12, 9, D:15) an arrow (13, -14, D:15) 2 stones (13, -11, D:15) a +0 hand axe a +0 leather armour (13, 7, D:15) a +1 shortbow of freezing 22 arrows (13, 9, D:15) an arrow (14, -13, D:15) a +0 shortbow 18 arrows (14, -9, D:15) a +0 broad axe a +0 leather armour a +0 mace a +0 leather armour (15, -8, D:15) 3 arrows (16, -17, D:15) a +0 hand axe a +0 shortbow 13 arrows (18, -12, D:15) a +0 scimitar 5 stones a +0 plate armour (19, 29, D:15) a +0 ring mail (24, -23, D:15) a +0 leather armour (25, -15, D:15) a +0 shortbow 25 arrows (25, 31, D:15) a +0 short sword (28, -21, D:15) a +0 halberd (29, -21, D:15) a +0 flail a +0 plate armour a +0 dagger a +0 robe (30, -14, D:15) 3 arrows (30, 23, D:15) 2 arrows (31, -21, D:15) a +0 battleaxe a +0 chain mail (31, 23, D:15) an arrow (34, 23, D:15) a +0 shortbow of flaming 7 arrows (35, -5, D:15) a +0 mace (36, -21, D:15) a +0 long sword (36, 23, D:15) an arrow (37, -2, D:15) 3 javelins (46, -11, D:15) a +0 halberd (47, -18, D:15) a +0 short sword (50, -13, D:15) a potion of lignification (53, 30, D:15) a +0 morningstar (55, -8, D:15) a -2 ring of strength (57, 22, D:15) a large rock (57, 26, D:15) 2 large rocks (64, -28, D:15) 4 arrows (65, -5, D:15) the +5 triple crossbow of Neutsiy {flame, rPois Str+2 Dex-2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (-2). It protects you from poison. (69, -26, D:15) a +0 shortbow 26 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (0, 1, Orc:1) a +0 leather armour (0, 2, Orc:1) a +0 leather armour a +0 dagger (0, 12, Orc:1) vatarom's Disquisition on Attacks and the Blaze Spells Type Level a - Iskenderun's Mystic Blast Conjuration 4 b - Sticky Flame Conjuration/Fire 4 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Bolt of Cold Conjuration/Ice 6 e - Spellforged Servitor Conjuration/Summoning 7 (1, 2, Orc:1) a +0 giant spiked club (5, 8, Orc:1) a +3 leather armour a +2 robe of positive energy (6, -3, Orc:1) a +1 robe a cursed -2 dagger (6, 6, Orc:1) a +0 plate armour a +0 war axe (6, 7, Orc:1) a +0 chain mail a +3 war axe of chopping (10, 2, Orc:1) a cursed +0 leather armour a +0 trident (17, -17, Orc:1) a +0 whip a +0 chain mail (18, -3, Orc:1) a +0 club a +0 ring mail (18, -1, Orc:1) a cursed +0 short sword (19, -2, Orc:1) a +0 club a +0 ring mail (20, -17, Orc:1) a +0 falchion (20, -2, Orc:1) a +0 trident a +0 chain mail a +0 long sword a +0 plate armour (22, -18, Orc:1) a +0 troll leather armour a cursed -2 dagger a +0 robe (27, -23, Orc:1) a +0 giant spiked club (28, -22, Orc:1) a +0 whip a +0 leather armour (35, -26, Orc:1) a +0 giant club (36, -9, Orc:1) a +0 trident (36, -5, Orc:1) a tomahawk (38, -1, Orc:1) a +0 leather armour a cursed -2 flail a +0 mace a +0 scale mail (38, 0, Orc:1) a +0 plate armour 7 tomahawks a cursed -3 dire flail (39, -2, Orc:1) a +0 war axe Level 2 of the Orcish Mines [Shop] Pisheuza's Weapon Emporium a +0 rapier (60 gold) a +0 halberd (60 gold) a +4 broad axe of electrocution (480 gold) 10 arrows (30 gold) a +2 hand axe of flaming (261 gold) a +0 blowgun (37 gold) 5 tomahawks (37 gold) a +4 hand axe (375 gold) a +1 rapier of draining (213 gold) 23 bolts (69 gold) 17 sling bullets (127 gold) a +0 halberd (60 gold) [Shop] Jeilemi's Antique Armour Shop a +0 chain mail (126 gold) +1 shadow dragon scales (2436 gold) the +8 chain mail of Supple Strength {rElec rC+ Int+2} (1951 gold) It affects your intelligence (+2). It protects you from cold. It insulates you from electricity. a +2 scale mail of poison resistance (504 gold) a +0 ring mail (112 gold) a +1 chain mail of fire resistance (462 gold) a +3 scale mail of poison resistance (644 gold) a +0 robe (19 gold) a +2 ring mail of positive energy (504 gold) a +0 ring mail (112 gold) the cursed +0 plate armour "Quntoran" {Dex+3} (932 gold) It affects your dexterity (+3). It has a curse placed upon it. a +0 robe (19 gold) a +0 ring mail (112 gold) [Shop] Aruz's Jewellery Emporium a +4 ring of intelligence (351 gold) an uncursed ring of protection from magic (325 gold) the amulet of Darkness {rF+ Regen+} (572 gold) [amulet of regeneration] It protects you from fire. It increases your rate of regeneration. the amulet of Veosilysch {rN+ Regen+} (535 gold) [amulet of regeneration] It protects you from negative energy. It increases your rate of regeneration. a +3 ring of intelligence (204 gold) an uncursed ring of protection from cold (325 gold) the ring "Dooniam" {Int+3 Dex+3} (377 gold) [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (+3). an uncursed ring of wizardry (390 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of stealth (227 gold) a +2 ring of dexterity (97 gold) a +3 ring of intelligence (204 gold) [Shop] Gufrimiv's Weapon Shop 18 stones (27 gold) a +0 spear (45 gold) 26 bolts (78 gold) 15 stones (22 gold) a +0 long sword (52 gold) 16 stones (24 gold) a +0 mace (45 gold) a +0 flail (52 gold) 22 stones (33 gold) a +0 rapier (60 gold) (0, 0, Orc:2) a +0 giant club (6, 12, Orc:2) a +0 mace a +0 leather armour (6, 14, Orc:2) a +0 great sword a +0 plate armour (9, 13, Orc:2) a +0 trident of protection a +0 chain mail (10, 15, Orc:2) a +0 glaive of protection a +0 plate armour (14, 13, Orc:2) a +0 hand axe (18, -16, Orc:2) a +0 short sword (31, -2, Orc:2) a +3 dagger of venom a +0 scimitar a +0 plate armour a +0 mace a cursed +0 chain mail (32, -5, Orc:2) a +0 long sword a cursed +0 chain mail (32, -4, Orc:2) a cursed +0 scimitar a +0 plate armour (39, 7, Orc:2) a +0 whip a +0 leather armour (42, 35, Orc:2) a +0 dire flail a +0 chain mail (44, 17, Orc:2) a +0 mace a +0 chain mail (44, 29, Orc:2) a +0 plate armour a +0 battleaxe (45, 27, Orc:2) a +0 plate armour a +0 long sword (46, -6, Orc:2) a +0 hand axe (46, 18, Orc:2) a cursed +0 plate armour 7 tomahawks a +0 glaive (47, -6, Orc:2) a +0 dagger (48, -1, Orc:2) a +2 morningstar of distortion (48, 0, Orc:2) a +0 long sword a +0 chain mail a +0 dagger a +0 leather armour (48, 1, Orc:2) a +0 flail a +0 ring mail a +0 flail a +0 leather armour a +0 hand axe a +0 plate armour a +0 mace a +0 leather armour (48, 19, Orc:2) a +0 flail (48, 24, Orc:2) a +0 dagger (49, -6, Orc:2) a +0 great sword a +0 chain mail (49, 0, Orc:2) a +1 great sword a +0 plate armour (50, 0, Orc:2) a +0 morningstar a +0 plate armour a +0 flail a +0 chain mail (50, 5, Orc:2) a +0 robe of resistance (50, 22, Orc:2) a tomahawk (51, 0, Orc:2) a +0 long sword a +0 chain mail (52, -5, Orc:2) a +0 giant spiked club (52, -2, Orc:2) a cursed +0 flail a +0 ring mail (52, -1, Orc:2) a +0 whip (53, -4, Orc:2) a +0 halberd a +0 chain mail (53, 29, Orc:2) 2 large rocks (54, 18, Orc:2) a +0 chain mail a +0 battleaxe (54, 28, Orc:2) a +0 robe a +0 dagger (55, 27, Orc:2) a large rock (56, 25, Orc:2) a +0 chain mail a +0 great sword (59, 19, Orc:2) a +0 plate armour a cursed -3 short sword (59, 27, Orc:2) 5 large rocks (59, 31, Orc:2) a cursed -1 giant club (60, 28, Orc:2) a +0 dagger (62, 16, Orc:2) a +0 scale mail a +0 dagger (62, 17, Orc:2) 4 tomahawks a +0 flail a +0 ring mail a cursed -3 whip (62, 18, Orc:2) a +0 plate armour a +0 mace (62, 19, Orc:2) a +0 robe a +0 dagger a +0 flail a +0 war axe (62, 20, Orc:2) a +0 chain mail a +0 war axe (62, 21, Orc:2) a +0 plate armour a cursed -3 glaive (63, 18, Orc:2) a +0 ring mail a +0 mace (63, 22, Orc:2) a +2 chain mail of magic resistance a +0 long sword (64, 21, Orc:2) a cursed -1 robe a +0 dagger (65, 16, Orc:2) a +0 hand axe a +0 chain mail a +0 club (65, 18, Orc:2) a +0 dagger a +2 robe of fire resistance a +1 robe of magic resistance (65, 20, Orc:2) a +0 plate armour a +0 halberd (66, 16, Orc:2) a tomahawk a +0 chain mail a +0 scimitar (66, 17, Orc:2) a tomahawk (66, 18, Orc:2) a tomahawk (66, 20, Orc:2) a +0 whip (66, 21, Orc:2) 2 tomahawks (66, 22, Orc:2) a +0 dagger (66, 23, Orc:2) a +0 flail (67, 20, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe a +0 quarterstaff of freezing (1, 5, Lair:1) 5 curare-tipped needles (6, -26, Lair:1) the +10 fustibalus "Yhusuu" {venom, Dex+7 Stlth+} It poisons the ammo it fires. It affects your dexterity (+7). It makes you more stealthy. (13, -25, Lair:1) 13 stones (18, 33, Lair:1) a +0 quarterstaff (31, -13, Lair:1) 30 stones (33, -15, Lair:1) a +0 spear (34, -2, Lair:1) 20 bolts (34, 24, Lair:1) 20 stones (43, -17, Lair:1) a +0 ring mail (44, 9, Lair:1) a +0 rapier (45, 6, Lair:1) the Guide on Dark Magic and Self-Knowledge Spells Type Level a - Pain Necromancy 1 b - Shroud of Golubria Charms/Translocation 2 c - Swiftness Charms/Air 2 d - Corpse Rot Necromancy 2 e - Ozocubu's Armour Charms/Ice 3 f - Animate Dead Necromancy 4 g - Agony Necromancy 5 Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (6, 31, Lair:2) a +0 helmet (12, -13, Lair:2) a +0 trident (14, 27, Lair:2) a +0 scale mail (17, 29, Lair:2) a +0 dagger a +0 robe (19, 27, Lair:2) a +0 rapier a +0 robe (22, 8, Lair:2) 24 stones (25, 0, Lair:2) 10 stones (31, 11, Lair:2) Sif Muna's Compendium of Benedictions and Hexes Spells Type Level a - Corona Hexes 1 b - Shroud of Golubria Charms/Translocation 2 c - Confuse Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Ring of Flames Charms/Fire 7 (46, -11, Lair:2) 15 stones (46, -6, Lair:2) a book of Cantrips (55, -17, Lair:2) a +0 large shield (61, 20, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (2, -37, Lair:3) 14 bolts (2, -7, Lair:3) a cursed +0 leather armour (5, -4, Lair:3) a book of Clouds a book of Frost (10, -21, Lair:3) a potion of degeneration (14, -41, Lair:3) 18 stones (27, -40, Lair:3) a +0 buckler the +5 falchion of the Moon {drain, rC- Int+8} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+8). It makes you vulnerable to cold. (34, -36, Lair:3) an uncursed staff of cold (39, -26, Lair:3) a +0 ring mail (53, -12, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (16, -25, Lair:4) 18 bolts (20, -21, Lair:4) 15 arrows (30, -15, Lair:4) a +0 halberd (35, 9, Lair:4) a book of Misfortune (37, -5, Lair:4) a +1 crystal plate armour (40, 7, Lair:4) a +0 mace (51, 15, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Necromancy (16, -15, Lair:5) 16 arrows (28, 6, Lair:5) a book of Beasts (29, -15, Lair:5) an uncursed staff of earth (31, -18, Lair:5) a wand of lightning (4/15) a wand of polymorph (16/24) a wand of random effects (28/48) a wand of polymorph (17/24) a wand of flame (28/48) a wand of enslavement (14/24) a wand of flame (21/48) a wand of flame (13/48) a wand of acid (0/15) (31, -17, Lair:5) 10 bolts (36, -36, Lair:5) a scroll of vulnerability (37, -5, Lair:5) 16 stones (52, -17, Lair:5) 28 sling bullets (54, -25, Lair:5) 22 sling bullets (61, -29, Lair:5) a scroll of vulnerability Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (2, 17, Lair:6) a +0 arbalest of velocity (3, 17, Lair:6) Hesmuxexka's Collected Works on Flames and Transmigration Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Blade Hands Transmutation 5 d - Alistair's Intoxication Transmutation/Poison 5 (4, 18, Lair:6) a +0 ring mail (8, 7, Lair:6) an uncursed ring of positive energy an uncursed ring of ice a +3 ring of evasion an uncursed amulet of magic regeneration a +1 ring of evasion an uncursed ring of stealth an uncursed amulet of the gourmand (9, -11, Lair:6) a +0 shield (14, -15, Lair:6) a +0 whip (16, -21, Lair:6) a +0 broad axe (32, -12, Lair:6) a +0 leather armour (45, -37, Lair:6) a +0 pair of gloves (50, -20, Lair:6) a +0 scimitar (66, -3, Lair:6) 17 stones Level 1 of the Swamp (0, 0, Swamp:1) a +1 quarterstaff of protection (9, 27, Swamp:1) 19 sling bullets (11, 34, Swamp:1) an uncursed ring of protection from cold (22, 22, Swamp:1) Sif Muna's Papyrus of Damaging Sinister Magic Spells Type Level a - Magic Dart Conjuration 1 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Spellforged Servitor Conjuration/Summoning 7 e - Chain Lightning Conjuration/Air 8 (29, 13, Swamp:1) a +0 spear a +0 buckler (30, -2, Swamp:1) 17 arrows (30, 13, Swamp:1) a +0 spear (31, 15, Swamp:1) a +0 spear a +0 war axe (32, -2, Swamp:1) a +0 leather armour of poison resistance (34, 25, Swamp:1) a +0 hand axe (42, -4, Swamp:1) 25 arrows (43, 25, Swamp:1) a +0 robe (43, 30, Swamp:1) a +0 cloak (44, 11, Swamp:1) a cursed +0 leather armour (46, 1, Swamp:1) 10 bolts (47, 11, Swamp:1) an uncursed ring of teleportation (52, 3, Swamp:1) a +0 large shield a +2 chain mail of magic resistance a +3 trident of piercing a potion of lignification Level 2 of the Swamp (0, 0, Swamp:2) a +0 hand axe (7, 24, Swamp:2) a cursed +0 robe a +0 quarterstaff (11, 11, Swamp:2) a +0 scale mail (14, -2, Swamp:2) a +4 spear (unseen) (15, -3, Swamp:2) 5 scrolls of recharging (15, 0, Swamp:2) a +0 spear of flaming (16, -5, Swamp:2) a +0 spear (unseen) (17, 15, Swamp:2) the ring "Rucugik" {rC- rN+ MP+9 Int+2} [ring of magical power] It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from negative energy. It affects your magic capacity (+9). (19, -4, Swamp:2) 15 arrows (27, 2, Swamp:2) a +1 hat (29, 4, Swamp:2) a potion of lignification (36, -11, Swamp:2) a +0 buckler (43, 4, Swamp:2) a +0 plate armour (43, 7, Swamp:2) a +0 spear (49, -14, Swamp:2) a +0 rapier (53, 35, Swamp:2) a +0 ring mail (55, 32, Swamp:2) a +0 whip (57, 29, Swamp:2) 15 bolts Level 3 of the Swamp (0, 0, Swamp:3) 5 tomahawks (3, -19, Swamp:3) 17 stones (8, -7, Swamp:3) a +0 quarterstaff a +0 robe a +0 morningstar a +0 robe (12, 12, Swamp:3) 26 bolts (15, -6, Swamp:3) a +0 quarterstaff (26, 2, Swamp:3) a book of Unlife (29, 14, Swamp:3) 2 needles of paralysis (31, -17, Swamp:3) 16 sling bullets (35, -6, Swamp:3) an uncursed staff of earth (36, 7, Swamp:3) 21 stones (42, -13, Swamp:3) a +0 robe a +0 quarterstaff (43, -10, Swamp:3) a +0 ring mail (54, -1, Swamp:3) 7 arrows Level 4 of the Swamp (0, 0, Swamp:4) an uncursed amulet of the gourmand (13, -9, Swamp:4) Sif Muna's Disquisition on Combat Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Irradiate Conjuration/Transmutation 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Iron Shot Conjuration/Earth 6 f - Lehudib's Crystal Spear Conjuration/Earth 8 (13, 0, Swamp:4) 23 sling bullets (14, 0, Swamp:4) an uncursed staff of fire (25, -15, Swamp:4) +0 fire dragon scales (29, -29, Swamp:4) the cursed +0 glaive of Blood-Lust {pain, *Contam +Blink +Fly Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you fly. It lets you blink. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (34, -5, Swamp:4) 8 sling bullets (40, 7, Swamp:4) 5 curare-tipped needles (41, -20, Swamp:4) a +1 trident (44, -17, Swamp:4) a +0 chain mail (52, -13, Swamp:4) +0 steam dragon scales (55, -19, Swamp:4) a +0 dagger Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of noise (2, 2, Spider:1) a +1 trident of freezing (4, -16, Spider:1) a +0 rapier (7, 5, Spider:1) the +2 ring mail of the Vestibule of Hell {*Corrode Int+6 Dex+2} It affects your intelligence (+6). It affects your dexterity (+2). It may corrode you when you take damage. (17, 6, Spider:1) Sif Muna's Almanac of Gliding Execration Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Static Discharge Conjuration/Air 3 d - Spectral Weapon Hexes/Charms 3 e - Tukima's Dance Hexes 3 f - Deflect Missiles Charms/Air 6 g - Conjure Ball Lightning Conjuration/Air 6 (17, 7, Spider:1) a wand of flame (17/48) a wand of flame (9/48) (18, 10, Spider:1) a +0 mace (21, -8, Spider:1) a +0 hand crossbow (27, 9, Spider:1) a +0 lajatang (28, 13, Spider:1) 17 stones (30, 8, Spider:1) a +0 ring mail (30, 10, Spider:1) a +0 robe Level 2 of the Spider Nest (0, 0, Spider:2) 2 potions of flight 2 potions of cancellation (13, -7, Spider:2) a +0 short sword (19, 23, Spider:2) a scroll of immolation (20, 10, Spider:2) a +0 falchion (25, -12, Spider:2) a +0 great sword (27, 0, Spider:2) a wand of confusion (24/48) a wand of random effects (36/48) (31, 27, Spider:2) a +1 rapier of electrocution a +0 cloak a +0 pair of gloves (32, 10, Spider:2) 19 stones (33, -20, Spider:2) a book of Clouds (33, -4, Spider:2) a +4 ring of dexterity (33, 3, Spider:2) a scroll of vulnerability (36, -13, Spider:2) an uncursed staff of poison (37, -19, Spider:2) Roxanne's Collected Works on Transmigration Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Petrify Transmutation/Earth 4 e - Statue Form Transmutation/Earth 6 (41, -14, Spider:2) a +0 ring mail Level 3 of the Spider Nest (0, 0, Spider:3) a wand of paralysis (9/24) (9, -9, Spider:3) 30 stones (12, 12, Spider:3) a +0 club (12, 25, Spider:3) 27 arrows (13, -11, Spider:3) a wand of enslavement (17/24) (14, 10, Spider:3) a scroll of immolation (23, 2, Spider:3) 25 bolts (26, 30, Spider:3) 30 stones (28, -11, Spider:3) a +0 ring mail (31, 15, Spider:3) a book of Changes (47, -7, Spider:3) a +0 helmet (49, 51, Spider:3) 9 arrows (50, 15, Spider:3) 21 arrows (52, 48, Spider:3) a book of Battle Level 4 of the Spider Nest (0, 11, Spider:4) a wand of lightning (3/15) a wand of polymorph (4/24) (13, 14, Spider:4) 15 sling bullets (19, 3, Spider:4) a +0 large shield (30, -10, Spider:4) a +0 leather armour (35, -1, Spider:4) an uncursed ring of resist corrosion (36, -1, Spider:4) Sif Muna's Thaumaturgy, Part Five Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Fireball Conjuration/Fire 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Silence Hexes/Air 5 e - Dispel Undead Necromancy 5 f - Alistair's Intoxication Transmutation/Poison 5 (41, -16, Spider:4) a scroll of vulnerability (41, 4, Spider:4) 16 bolts (42, 17, Spider:4) a potion of lignification (52, 1, Spider:4) 22 stones Level 1 of the Vaults [Shop] Dimofi Mera's Book Emporium a book of Flames (700 gold) a Young Poisoner's Handbook (800 gold) a Grand Grimoire (2208 gold) a book of Burglary (1500 gold) a book of Summonings (1400 gold) a book of Conjurations (600 gold) a book of Necromancy (600 gold) a book of Unlife (1300 gold) a manual of Axes (2208 gold) a book of Cantrips (400 gold) a book of Frost (700 gold) a book of Death (1400 gold) a book of Frost (700 gold) (0, 0, Vaults:1) a +0 halberd a +0 plate armour (2, 0, Vaults:1) a +0 dagger a +0 robe (2, 2, Vaults:1) a +0 club a +0 robe (15, 16, Vaults:1) a book of Ice (17, -2, Vaults:1) 14 arrows (18, 4, Vaults:1) 8 needles of sleeping (18, 11, Vaults:1) 2 large rocks (21, 10, Vaults:1) 15 arrows (21, 13, Vaults:1) a large rock (22, -13, Vaults:1) a stone (23, -13, Vaults:1) a +0 great mace a +0 ring mail (23, -10, Vaults:1) a bolt (24, -12, Vaults:1) a stone (25, -12, Vaults:1) a +0 morningstar a +0 scale mail a scroll of immolation (25, -11, Vaults:1) a +0 long sword a cursed +0 ring mail a +0 flail a +0 leather armour (26, -11, Vaults:1) a +2 war axe of freezing 3 stones a +0 chain mail a +0 shield (27, -7, Vaults:1) a +0 chain mail a +0 great sword (28, -2, Vaults:1) a +0 war axe (28, -1, Vaults:1) a +0 war axe (28, 1, Vaults:1) 25 arrows (28, 32, Vaults:1) a +0 great sword a +0 plate armour (29, -2, Vaults:1) a +0 flail (29, 0, Vaults:1) a +0 glaive (29, 1, Vaults:1) a +0 scimitar (29, 5, Vaults:1) 22 arrows a +0 shortbow (29, 8, Vaults:1) a +0 chain mail a +0 great sword (29, 9, Vaults:1) a +0 robe a +0 dagger (29, 10, Vaults:1) a +0 robe a +0 dagger a +0 trident (30, 1, Vaults:1) an arrow (30, 10, Vaults:1) a +0 chain mail a +0 great sword (31, 3, Vaults:1) an arrow (31, 10, Vaults:1) a +0 mace (31, 33, Vaults:1) a potion of lignification (33, 2, Vaults:1) a +0 leather armour a +0 rapier (34, 24, Vaults:1) 4 bolts (35, 0, Vaults:1) a cursed +0 leather armour a +2 great mace of crushing (35, 1, Vaults:1) 14 arrows a +0 shortbow (35, 23, Vaults:1) a +0 chain mail (35, 24, Vaults:1) a bolt (36, -1, Vaults:1) a +0 ring mail a +1 mace of distortion (36, 0, Vaults:1) a +0 scale mail a +0 long sword a +0 rapier (36, 24, Vaults:1) a bolt (37, 24, Vaults:1) a +0 arbalest 16 bolts (38, 22, Vaults:1) a +0 arbalest a +0 arbalest 28 bolts (39, -1, Vaults:1) a +0 battleaxe a +0 plate armour (39, 21, Vaults:1) a cursed +0 arbalest 11 bolts (39, 22, Vaults:1) a +0 arbalest 19 bolts (40, -3, Vaults:1) a +0 flail a +0 chain mail (41, -4, Vaults:1) 2 bolts a +3 glaive a +0 plate armour a cursed +0 club (41, -1, Vaults:1) a +0 arbalest a +0 battleaxe 10 bolts a +0 chain mail (41, 0, Vaults:1) a +0 trident a cursed +0 plate armour (43, -4, Vaults:1) a +0 great mace a +0 ring mail 3 large rocks a +0 halberd a +0 plate armour (44, -8, Vaults:1) +0 fire dragon scales (44, -4, Vaults:1) Sif Muna's Almanac of Damaging Earth Spells Type Level a - Petrify Transmutation/Earth 4 b - Bolt of Cold Conjuration/Ice 6 c - Fire Storm Conjuration/Fire 9 (45, -5, Vaults:1) a large rock (45, 38, Vaults:1) a +0 scimitar (47, -7, Vaults:1) a +0 long sword a +0 ring mail (47, 3, Vaults:1) a bolt (48, 0, Vaults:1) a large rock (49, 0, Vaults:1) a large rock (50, -4, Vaults:1) 13 stones (50, 0, Vaults:1) a large rock (51, 31, Vaults:1) a +0 hand axe 3 tomahawks (51, 34, Vaults:1) a +0 flail (52, -1, Vaults:1) a +0 arbalest 14 bolts (52, 32, Vaults:1) a +0 flail a +0 scale mail a +0 hand axe a +0 chain mail (53, 0, Vaults:1) a +0 war axe (53, 1, Vaults:1) a cursed +0 great sword a +0 chain mail (53, 33, Vaults:1) a +2 great mace a +3 plate armour (54, 1, Vaults:1) a +2 great mace a +0 plate armour a +0 arbalest 15 bolts a +0 long sword a +0 ring mail (55, 0, Vaults:1) a +0 arbalest 7 bolts (55, 1, Vaults:1) a +0 whip (55, 5, Vaults:1) a +0 war axe (55, 20, Vaults:1) a +0 leather armour (55, 34, Vaults:1) a +0 giant spiked club (56, 1, Vaults:1) a +0 long sword a +0 plate armour (56, 2, Vaults:1) 3 bolts (56, 3, Vaults:1) a bolt a +0 long sword a +0 scale mail (56, 11, Vaults:1) a +0 chain mail (56, 34, Vaults:1) 2 tomahawks (57, 2, Vaults:1) a bolt (57, 3, Vaults:1) a bolt (59, 2, Vaults:1) a bolt (59, 4, Vaults:1) a bolt (60, 2, Vaults:1) a bolt (63, -3, Vaults:1) a +0 mace a +0 scale mail (68, 14, Vaults:1) a +0 long sword a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) 2 large rocks (1, -1, Vaults:2) a large rock (4, 34, Vaults:2) a +0 war axe (unseen) (5, -2, Vaults:2) 2 large rocks (5, 29, Vaults:2) a +0 dire flail a cursed +0 leather armour (5, 31, Vaults:2) a +0 dagger (unseen) (20, 7, Vaults:2) a +0 battleaxe a +0 hand axe (21, 7, Vaults:2) a +0 flail (29, 42, Vaults:2) a +0 falchion (39, 13, Vaults:2) a +0 whip a +0 robe an ogre corpse (skeletalised by now) (40, 13, Vaults:2) a +0 giant club a +0 giant spiked club (40, 14, Vaults:2) a +0 giant spiked club (40, 15, Vaults:2) a +0 giant spiked club a +0 giant club (41, 15, Vaults:2) a +0 giant club a +0 dire flail (47, 36, Vaults:2) 2 bolts (48, -5, Vaults:2) a +4 ring of strength (48, 40, Vaults:2) a +0 arbalest (unseen) (49, 36, Vaults:2) a chunk of flesh (49, 40, Vaults:2) a chunk of flesh (50, 39, Vaults:2) a chunk of flesh