vatarom Level 1 of the Dungeon (0, 0, D:1) 18 bolts (3, 33, D:1) a +0 dagger (4, 9, D:1) a +0 short sword (4, 29, D:1) a +0 leather armour (8, 4, D:1) a +0 club (9, 4, D:1) a +0 club (9, 15, D:1) a +0 club a +0 club (24, 30, D:1) a +0 club (32, 1, D:1) a stone (32, 3, D:1) 20 stones (32, 6, D:1) a stone (32, 10, D:1) a +0 dagger (46, 20, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, 24, D:2) a cursed -1 club 2 stones (41, 12, D:2) a +0 ring mail (45, 35, D:2) a +0 dagger (47, 35, D:2) a stone (49, 15, D:2) a +0 club (49, 35, D:2) a stone (49, 38, D:2) 8 poisoned needles (50, 35, D:2) a +0 club (50, 40, D:2) a +0 dagger (51, 35, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 1, D:3) a +0 club a +0 dagger (6, 4, D:3) a +0 club (17, 6, D:3) a +0 helmet (18, -35, D:3) a +0 falchion (18, -11, D:3) a cursed -1 club (20, -12, D:3) a +0 whip (20, -1, D:3) a +0 long sword (21, -4, D:3) a +0 flail (21, 3, D:3) a +2 vampiric short sword (25, 1, D:3) a +0 leather armour (31, -27, D:3) a +0 buckler (32, -26, D:3) a stone (33, -27, D:3) a stone (34, -37, D:3) 14 bolts (34, -27, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (3, -16, D:4) a cursed -3 trident a +0 robe (5, 0, D:4) a +0 buckler (8, 4, D:4) a +0 giant club (12, -11, D:4) a +0 giant spiked club (15, -2, D:4) 21 sling bullets (16, -14, D:4) a +0 robe (16, 5, D:4) a +0 ring mail (16, 16, D:4) 18 stones (19, -2, D:4) a +0 hunting sling (19, 4, D:4) 14 stones (21, -21, D:4) a +0 mace (24, -23, D:4) a tomahawk (25, -24, D:4) 2 tomahawks (25, 4, D:4) a +0 chain mail (26, -24, D:4) a tomahawk (33, 6, D:4) a +0 hand axe a +0 ring mail a +0 whip (33, 7, D:4) a +1 dagger of flaming a +0 robe (34, 6, D:4) a +0 mace a +0 leather armour (36, 10, D:4) a +0 trident (38, -12, D:4) a +0 dire flail Level 5 of the Dungeon [Shop] Reovap's Weapon Shop a +0 war axe (52 gold) 15 stones (22 gold) 15 stones (22 gold) a +0 quarterstaff (60 gold) the +6 falchion of Cruel Justice {slice, +Rage MP-9 Stlth+} (717 gold) It inflicts extra damage upon your enemies. It affects your magic capacity (-9). It lets you go berserk. It makes you more stealthy. a +3 dagger of draining (309 gold) a cursed -1 hand axe (1 gold) a +0 dagger (30 gold) a +2 greatsling of flaming (585 gold) a +0 dagger (30 gold) 8 needles of confusion (60 gold) a +2 long sword of slicing (258 gold) 18 stones (27 gold) (0, 0, D:5) a +0 leather armour (7, 2, D:5) a +0 scale mail (13, -30, D:5) a +0 falchion (13, 2, D:5) a scroll of noise (14, 1, D:5) a +0 club (14, 2, D:5) a +0 whip (15, 2, D:5) a +0 spear (18, -14, D:5) a +0 giant club (22, -22, D:5) a +0 spear (22, 8, D:5) a +0 short sword (25, -20, D:5) a scroll of immolation (26, -22, D:5) a +0 spear (31, -27, D:5) a +0 hunting sling (39, -22, D:5) 10 poisoned needles (41, -21, D:5) a +0 shortbow (48, -24, D:5) a +0 robe (54, -13, D:5) a +0 shortbow of flaming (63, -4, D:5) 12 bolts Level 6 of the Dungeon (0, 0, D:6) 19 bolts (3, -21, D:6) a cursed +0 leather armour (5, 2, D:6) 19 stones (8, -13, D:6) 2 stones (8, -4, D:6) a poisoned needle (10, -6, D:6) a +0 dagger a +0 ring mail a +0 blowgun 13 poisoned needles (10, -5, D:6) a poisoned needle (11, -8, D:6) a stone (11, -7, D:6) a cursed -3 club a +0 leather armour a +0 dagger a poisoned needle (11, -6, D:6) a +0 dagger a +0 robe a +0 short sword (12, -6, D:6) a +1 vampiric whip 2 stones (16, -12, D:6) a +0 mace a +0 war axe a +0 ring mail a +0 war axe a +0 ring mail (17, 6, D:6) 20 stones (18, 7, D:6) a +0 flail a +0 scale mail (19, -12, D:6) a +0 short sword a +0 leather armour a +0 dagger (19, -8, D:6) a +0 hunting sling (24, -24, D:6) a +0 giant club (26, -22, D:6) 6 curare-tipped needles (37, -12, D:6) a +0 short sword of freezing a +0 hand axe a +0 ring mail (37, -9, D:6) a +0 broad axe a +0 robe (40, -8, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (4, 1, D:7) a +0 falchion (5, 0, D:7) a +0 dagger a +0 robe (5, 1, D:7) a +0 long sword a +0 chain mail a +0 falchion a +0 robe (6, -18, D:7) a cursed -3 club (6, 1, D:7) 2 tomahawks (7, 9, D:7) a cursed -2 dire flail a +0 plate armour (11, 1, D:7) a tomahawk (12, 8, D:7) a +0 shortbow a +0 morningstar a +0 chain mail a +0 club (13, 8, D:7) a +0 war axe (14, -12, D:7) a +0 robe (14, 29, D:7) 24 stones (21, 0, D:7) a +0 helmet (22, 25, D:7) 7 poisoned sling bullets (24, 22, D:7) a +2 dagger of pain a +0 robe a potion of mutation (25, 23, D:7) a +0 rapier a +0 chain mail (28, 20, D:7) a +0 buckler (31, 13, D:7) 16 stones (31, 27, D:7) 25 stones (34, -1, D:7) 18 stones (38, 0, D:7) a +2 war axe of electrocution (40, 8, D:7) 8 steel javelins Level 8 of the Dungeon [Shop] Xaroi's Antique Weapon Boutique a +0 rapier (120 gold) the +9 rapier "Wiomaem" {pierce, Str+5} (270 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). a +0 dagger (60 gold) a +0 scythe (90 gold) the +10 longbow "Gefups" {freeze, rPois MP-9 Int+8 Dex-5} (285 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+8). It affects your dexterity (-5). It protects you from poison. It affects your magic capacity (-9). a +0 mace (90 gold) a +0 long sword (105 gold) a +0 dagger (60 gold) a +0 flail (105 gold) a +0 long sword (105 gold) (0, 0, D:8) 17 bolts (10, 34, D:8) a +0 flail a +0 club a cursed +0 chain mail (11, 13, D:8) a +0 hand axe (11, 33, D:8) a +0 dagger a +0 robe (11, 34, D:8) a +0 hand axe (12, -13, D:8) a cursed +0 great sword (12, 18, D:8) a cursed +2 short sword a +0 robe (31, 7, D:8) 9 sling bullets (41, 5, D:8) a +0 executioner's axe (44, -3, D:8) a poisoned tomahawk (44, 1, D:8) a +0 dagger (44, 2, D:8) a +0 flail 3 poisoned tomahawks (45, 2, D:8) a +0 leather armour (53, -14, D:8) a cursed +0 battleaxe a +0 robe (54, -15, D:8) a +0 falchion a +0 robe (54, 24, D:8) a +0 short sword a +0 scale mail (56, -15, D:8) a cursed +2 flail a +0 robe (58, -13, D:8) a +0 flail a +0 robe (59, -13, D:8) a +1 flail a cursed -2 robe (61, -1, D:8) a scroll of random uselessness (64, 32, D:8) 23 stones Level 9 of the Dungeon (0, 0, D:9) 13 bolts (7, -4, D:9) a wand of invisibility (3/9) (8, -4, D:9) 7 gold pieces (10, -3, D:9) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (13, -8, Lair:1) a giant frog corpse (skeletalised by now) (14, -5, Lair:1) a +0 robe (34, -33, Lair:1) 13 stones (35, 19, Lair:1) 8 sling bullets (36, 20, Lair:1) 19 sling bullets (38, -11, Lair:1) a +0 long sword (39, -24, Lair:1) a potion of ambrosia (39, 12, Lair:1) 25 sling bullets (41, 18, Lair:1) a +0 plate armour (41, 27, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a spiny frog corpse (3, 1, Lair:2) 7 poisoned needles (3, 3, Lair:2) a wand of flame (23/48) (4, 5, Lair:2) 8 arrows (16, -22, Lair:2) a +0 leather armour (35, 16, Lair:2) a +0 falchion (36, -12, Lair:2) a potion of poison (39, 11, Lair:2) a komodo dragon corpse