vatarom Level 1 of the Dungeon (-1, 6, D:1) 29 stones (-14, 15, D:1) a +0 whip (27, 19, D:1) a stone (27, 21, D:1) 2 stones (28, 21, D:1) a stone (-9, 26, D:1) a +0 dagger (22, 26, D:1) a +0 club (-12, 29, D:1) 22 bolts (35, 34, D:1) a +1 whip of flaming Level 2 of the Dungeon (0, 0, D:2) an uncursed ring of loudness (3, 0, D:2) a +0 chain mail (12, 25, D:2) a +0 war axe (11, 26, D:2) a +0 club (32, 26, D:2) a +0 dagger (-28, 30, D:2) 14 arrows of flame (-13, 30, D:2) a +0 leather armour (6, 31, D:2) a +0 hunting sling (23, 31, D:2) a +0 ring mail (-7, 34, D:2) a +0 dagger (-21, 38, D:2) a +0 leather armour (-4, 43, D:2) 12 poisoned needles (-1, 46, D:2) a +0 club Level 3 of the Dungeon (2, 0, D:3) a stone (-15, 9, D:3) a cursed -3 war axe (-7, 12, D:3) a throwing net (-30, 14, D:3) a +0 long sword (4, 14, D:3) a +0 club (-41, 33, D:3) a +0 dagger (-50, 34, D:3) a +0 mace a +0 leather armour a +0 flail a +0 ring mail (-15, 36, D:3) a +0 war axe (-39, 37, D:3) a +0 dagger (-10, 43, D:3) a +0 club (-52, 48, D:3) a +0 club (-43, 48, D:3) a +0 hand axe a +0 scale mail (-10, 56, D:3) a cursed -2 falchion a +0 leather armour (-9, 56, D:3) a +0 club (-41, 60, D:3) a +0 ring mail Level 4 of the Dungeon (44, 1, D:4) 22 arrows (8, 24, D:4) a +0 giant spiked club (34, 34, D:4) 17 bolts (-4, 35, D:4) a +0 dagger a +0 robe a +0 club a +0 club (-3, 35, D:4) a +0 short sword a +0 leather armour a +0 whip a +0 animal skin a +0 helmet a +0 club (-1, 35, D:4) a +0 dagger (26, 37, D:4) a +1 mace of draining (26, 42, D:4) a +1 dagger of venom a +0 ring mail (26, 43, D:4) a +0 club a +0 leather armour (24, 44, D:4) a tomahawk a +0 club (24, 45, D:4) a tomahawk (8, 51, D:4) a +0 helmet (-10, 63, D:4) a +3 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (-9, 1, D:5) a +0 hunting sling (-3, 7, D:5) 5 needles of slowing (5, 17, D:5) 15 arrows (-8, 19, D:5) a +0 ring mail (38, 25, D:5) a potion of lignification (19, 33, D:5) a +0 mace a cursed +0 chain mail (18, 34, D:5) a +0 hand axe a +0 chain mail a +0 dagger a +0 hand axe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (-20, 3, D:6) a +0 dire flail a +0 chain mail (-26, 5, D:6) 19 stones (-12, 11, D:6) a +0 flail (-12, 12, D:6) a +0 flail (-13, 13, D:6) a +0 spear (-14, 18, D:6) a +0 leather armour (-19, 19, D:6) 21 sling bullets (5, 19, D:6) an uncursed staff of cold (-1, 22, D:6) a +0 spear (-9, 23, D:6) a +0 robe (0, 24, D:6) a +0 halberd a +0 club (8, 24, D:6) 25 sling bullets (-9, 31, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (-4, 12, D:7) a +0 hand axe a +2 leather armour of poison resistance a +0 dagger a +0 ring mail (-20, 13, D:7) a +0 chain mail a +0 short sword of draining (-26, 16, D:7) a +0 ring mail (-16, 19, D:7) a cursed -1 giant club (-16, 22, D:7) 22 arrows a +0 shortbow (-28, 27, D:7) a +0 leather armour (-49, 28, D:7) an arrow (-49, 29, D:7) a +2 trident a cursed +0 trident a +0 robe an arrow (-24, 29, D:7) 22 arrows a +0 shortbow (-23, 30, D:7) a +0 leather armour (-14, 30, D:7) a +0 hand axe (-8, 30, D:7) a +0 spear (2, 30, D:7) a cursed -1 leather armour (-48, 31, D:7) a +0 shortbow 17 arrows (-47, 31, D:7) the +6 mace "Jyjam" {elec, *Confuse Str+2 Int+5 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+5). It affects your dexterity (+4). It may confuse you when you take damage. a +0 dagger a +0 chain mail a +0 hand axe a +0 ring mail a +0 falchion a cursed +0 scale mail a +0 trident (-46, 31, D:7) a +0 hand axe a +0 robe (-4, 31, D:7) a +0 spear (-3, 31, D:7) a +0 whip (-2, 31, D:7) a +1 vampiric spear (-40, 34, D:7) a +0 short sword a cursed +0 robe (-38, 34, D:7) a +0 robe a +1 whip of freezing (-19, 39, D:7) a +0 trident (-39, 46, D:7) a +0 dagger a +0 robe (-34, 47, D:7) a +0 ring mail (-39, 49, D:7) a +1 dagger a +0 robe (-36, 49, D:7) a +0 robe a cursed +0 dagger Level 8 of the Dungeon (0, 0, D:8) a cursed +0 plate armour (14, 1, D:8) a hound corpse (14, 6, D:8) 3 stones (14, 7, D:8) a +0 hand axe a +0 robe a +0 quarterstaff a +0 scale mail (11, 8, D:8) 20 stones (-11, 10, D:8) 17 bolts (14, 10, D:8) a +0 dagger 8 stones a +3 leather armour (35, 15, D:8) a +0 flail (24, 24, D:8) a +2 giant spiked club of chaos a +0 giant club (-23, 26, D:8) a +0 trident (-10, 27, D:8) 29 arrows (13, 29, D:8) 15 bolts (12, 36, D:8) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (12, 37, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 7 poisoned needles (1, 5, D:9) a gnoll skeleton (1, 6, D:9) a cursed -2 halberd (4, 6, D:9) a +0 hand axe (1, 7, D:9) a +0 whip (7, 8, D:9) a +0 whip (8, 10, D:9) 21 gold pieces (17, 11, D:9) a +0 triple crossbow