varam Level 1 of the Dungeon (0, 0, D:1) 19 stones (3, -1, D:1) 15 sling bullets (5, -1, D:1) a cursed -3 mace (5, 14, D:1) a +0 dagger (8, -4, D:1) 18 sling bullets (10, 15, D:1) a +0 whip (13, -19, D:1) a +0 club (18, 13, D:1) a cursed +0 ring mail (23, -4, D:1) a +0 pair of gloves (27, -12, D:1) a +0 ring mail (32, -17, D:1) a +0 short sword (36, 13, D:1) a +0 club (39, -6, D:1) a stone (39, -5, D:1) a stone (40, -7, D:1) a +0 club (42, -14, D:1) a +0 plate armour (45, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 12, D:2) a +0 dagger (2, 1, D:2) a +0 hunting sling 27 stones (5, 18, D:2) a stone (6, 17, D:2) 31 stones (6, 18, D:2) a stone (8, 20, D:2) a +0 club (12, 23, D:2) 16 sling bullets (15, 17, D:2) a +0 club (16, -9, D:2) a +0 club (23, 29, D:2) a +0 ring mail (26, 24, D:2) a +0 scythe a +1 robe of magic resistance (27, 3, D:2) a +0 dagger (33, 16, D:2) a +0 club (36, -1, D:2) a +0 hand axe (38, 5, D:2) 21 arrows (40, 8, D:2) 25 stones (40, 11, D:2) a +0 club (44, 2, D:2) a +0 club (45, 2, D:2) 11 arrows Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of holy wrath a +0 leather armour (2, 11, D:3) a +0 dagger a +0 whip (13, 14, D:3) a +0 dagger (13, 15, D:3) a +0 club a +0 leather armour a +0 dagger a cursed -2 robe a +0 hand axe a +0 leather armour (14, 48, D:3) a +0 club (15, 7, D:3) 18 stones (17, 11, D:3) a +0 dagger (17, 49, D:3) a +0 ring mail (18, 11, D:3) 2 stones (21, 25, D:3) a +0 hunting sling (24, 8, D:3) a +0 club (26, 9, D:3) a +0 chain mail (28, 0, D:3) a +0 robe (36, 7, D:3) a +0 vampiric short sword (36, 28, D:3) a +0 dagger (39, 32, D:3) a +0 club (41, 28, D:3) 28 bolts Level 4 of the Dungeon (0, 0, D:4) 12 stones (8, 11, D:4) a +0 pair of boots (48, 27, D:4) a +0 robe (49, 9, D:4) 14 stones Level 5 of the Dungeon [Shop] Voyt's General Store 31 stones (31 gold) a potion of lignification (30 gold) a scroll of remove curse (30 gold) the Tome of Twisted Weightlessness (830 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Corpse Rot Necromancy 2 c - Dispel Undead Necromancy 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Simulacrum Ice/Necromancy 6 a scroll of remove curse (30 gold) a ration (50 gold) a +0 pair of boots (45 gold) a +0 flail of protection (62 gold) a potion of degeneration (10 gold) (4, 23, D:5) a +6 dire flail of venom a +0 leather armour (14, 20, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (15, 3, D:5) a cursed -1 short sword (17, 2, D:5) a +0 dagger (21, -2, D:5) a +0 hand axe a +0 halberd a +0 robe (25, -4, D:5) a +0 club a +0 hand axe a +0 ring mail (26, -4, D:5) the +3 ring mail of Light {*Slow rElec rC+++ Slay-5} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It renders you almost immune to cold. It insulates you from electricity. It may slow you when you take damage. (29, 0, D:5) a +0 club a +0 whip (36, 42, D:5) a +1 rapier of flaming (37, 4, D:5) 17 poisoned needles (51, 37, D:5) a +0 giant spiked club (52, 40, D:5) a +0 animal skin (54, 34, D:5) a +0 whip of flaming a +0 robe Level 6 of the Dungeon [Shop] Gubiokhlaniu's Antique Armour Emporium a +0 chain mail (94 gold) a +0 ring mail (84 gold) a +0 scale mail (84 gold) the +4 ring mail of the Ancient Mice {Stlth+} (709 gold) It makes you more stealthy. a cursed +0 buckler (31 gold) a +0 ring mail of fire resistance (231 gold) a +0 plate armour (483 gold) a +0 leather armour (42 gold) a +1 chain mail of poison resistance (283 gold) the +3 robe of Folly {Archmagi, MR-- Int+5} (1134 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. (0, 0, D:6) a +0 rapier (6, 6, D:6) a +0 dagger a +0 chain mail a +0 hand axe a +0 chain mail a +0 long sword (24, 21, D:6) a +0 spear (24, 36, D:6) a +0 ring mail (25, 1, D:6) a +0 chain mail (25, 31, D:6) 17 stones (26, 32, D:6) a +0 club (29, -8, D:6) a +0 trident (40, 2, D:6) a +0 ring mail (46, 9, D:6) 22 arrows (53, 31, D:6) a +0 flail a +0 dagger a cursed +0 robe (54, 31, D:6) a cursed -3 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (8, 2, D:7) a +2 short sword of venom a +0 leather armour (10, 3, D:7) a cursed -3 club a +0 leather armour a +0 dagger a +0 robe a +0 club (11, 3, D:7) a +0 dagger a +0 robe (18, 6, D:7) a +0 ring mail (41, 38, D:7) a +0 chain mail (46, 26, D:7) a +0 leather armour (49, 37, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 2, D:8) a +0 club (0, 6, D:8) a +0 club a +0 leather armour (1, 7, D:8) a +0 hand axe a +0 leather armour (8, 1, D:8) a +0 trident a +0 chain mail (8, 3, D:8) a +0 club a +0 trident (8, 4, D:8) a +0 flail (8, 8, D:8) a +0 whip (9, 4, D:8) a +0 trident a cursed +0 leather armour (10, 3, D:8) a +0 club a +0 chain mail (10, 9, D:8) a +0 short sword (10, 16, D:8) a +0 flail (10, 17, D:8) a +0 short sword a +1 leather armour of fire resistance a cursed -2 mace a +0 dire flail a +0 plate armour a +0 falchion (11, 6, D:8) a +0 flail (11, 15, D:8) a +0 dagger a +0 flail a +0 chain mail a +0 halberd (12, 15, D:8) a cursed -3 halberd (13, 15, D:8) a +0 whip (20, 15, D:8) a +0 hand axe (23, 22, D:8) a +0 whip (27, 22, D:8) a +0 halberd a +0 plate armour a +0 dire flail a +0 plate armour (28, 22, D:8) a +0 short sword a +0 leather armour a +0 halberd a cursed +0 chain mail a +0 giant spiked club (31, 26, D:8) a +0 chain mail (33, 31, D:8) 13 stones (37, 15, D:8) a +0 club a +2 leather armour of cold resistance (39, 30, D:8) 20 arrows (41, 29, D:8) a +0 giant club a +0 giant club (45, 31, D:8) a +0 giant club (45, 36, D:8) a +1 chain mail of poison resistance Level 9 of the Dungeon (0, 0, D:9) 21 stones (8, -18, D:9) a cursed -1 dagger a +0 robe (11, -17, D:9) a +0 war axe a +0 mace a +0 ring mail 3 stones a +0 club a +0 short sword a +0 blowgun 9 poisoned needles (12, -17, D:9) a +0 whip 14 stones (13, -17, D:9) a poisoned needle a +0 club a +0 club a stone (15, -17, D:9) a stone a +0 club (16, -17, D:9) a stone (17, -17, D:9) a stone (20, -17, D:9) a stone (21, -17, D:9) a +0 club a +0 blowgun 11 poisoned needles (21, -16, D:9) a cursed +0 dagger 4 stones (22, -17, D:9) a +0 club a stone a +0 shortbow 21 arrows (23, -17, D:9) a +0 dagger 24 stones a +0 leather armour (28, -17, D:9) 2 poisoned needles (29, -17, D:9) an arrow (30, -17, D:9) a stone (34, -29, D:9) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (34, -28, D:9) a +0 dagger a +0 robe (35, -28, D:9) a cursed -2 club (36, -28, D:9) a +0 flail (39, -17, D:9) a +0 leather armour (40, -15, D:9) a +0 flail (41, 24, D:9) a +0 robe (47, -17, D:9) a +0 dagger (47, -9, D:9) a +0 blowgun (60, 26, D:9) a +0 whip a +0 scale mail (61, 27, D:9) a +0 dagger a cursed +0 robe 21 sling bullets (63, 26, D:9) a +0 battleaxe a +0 chain mail (68, -18, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) 4 javelins (0, 44, D:10) the +2 leather armour of the Blessed Realm {rC+ Int+2 Dex+7} It affects your intelligence (+2). It affects your dexterity (+7). It protects you from cold. (3, 5, D:10) a +0 club (4, 0, D:10) a +0 morningstar (4, 6, D:10) a +1 mace of holy wrath a +0 scale mail a +2 mace of protection a +0 dagger a +0 leather armour of fire resistance a +0 short sword a +0 war axe a +0 plate armour (10, 47, D:10) a +0 robe (14, 59, D:10) a +0 great mace a +0 leather armour (26, 13, D:10) an arrow (28, 7, D:10) a +0 club (28, 8, D:10) a +0 flail a cursed -2 club a +0 shortbow 16 arrows (28, 9, D:10) a +0 halberd (28, 19, D:10) a +0 short sword (28, 21, D:10) 2 stones (29, 21, D:10) 2 stones a +6 whip (30, 21, D:10) a +0 short sword (30, 22, D:10) a stone (30, 23, D:10) a stone (32, 2, D:10) a +0 rapier (32, 23, D:10) 2 stones (33, 24, D:10) a stone (34, 24, D:10) a stone (46, 25, D:10) 14 arrows a +0 shortbow (47, 26, D:10) a +0 vampiric bardiche (48, 26, D:10) an arrow a cursed -3 mace a +0 giant club a +0 giant club (49, 26, D:10) an arrow (54, 50, D:10) a +0 giant spiked club a cursed -3 dire flail (57, 4, D:10) a +0 morningstar a +0 chain mail (57, 5, D:10) a +0 mace a +0 mace (58, 54, D:10) 14 sling bullets (59, 5, D:10) a +0 club a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) an uncursed amulet of harm (3, -42, D:11) a +0 long sword (15, -21, D:11) a +0 dagger of venom a +0 leather armour (15, -2, D:11) 13 stones (18, -5, D:11) a +0 giant club (21, -24, D:11) a +0 robe (29, -39, D:11) 27 stones (40, 0, D:11) a +0 ring mail (41, 2, D:11) a +0 giant club a cursed -2 giant club Level 12 of the Dungeon (0, 0, D:12) an arrow (0, 8, D:12) a +0 giant club a +0 mace a +0 club a +0 hand axe a +0 whip (2, -1, D:12) an arrow (4, -1, D:12) an arrow (5, -1, D:12) 3 arrows (6, 2, D:12) a +0 ring mail (39, 11, D:12) the +5 quick blade of the Blind Eye {drain, rElec rC+ Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. (42, 14, D:12) a +0 pair of gloves (42, 20, D:12) 25 stones (44, 11, D:12) 12 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (6, -12, Lair:1) a +0 club (10, 14, Lair:1) a +0 troll leather armour a +0 robe (11, -15, Lair:1) an uncursed amulet of harm (11, 13, Lair:1) 2 scrolls of random uselessness (24, -27, Lair:1) 17 stones (27, 16, Lair:1) an uncursed ring of see invisible (51, -18, Lair:1) a +0 scale mail (62, -1, Lair:1) 13 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 arrows (29, -47, Lair:2) 15 stones (55, 6, Lair:2) 12 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 stones (24, 1, Lair:3) 19 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a large rock (1, 0, Lair:4) a large rock (22, -23, Lair:4) 19 stones (27, -42, Lair:4) a +0 hunting sling (38, -2, Lair:4) a +0 scale mail (55, -33, Lair:4) a scroll of random uselessness (60, -28, Lair:4) a +0 great sword (61, -28, Lair:4) a spiny frog corpse (skeletalised by now) (63, -2, Lair:4) a +0 scale mail