varam Level 1 of the Dungeon (0, 0, D:1) 9 poisoned needles (2, -19, D:1) a +0 robe (2, -8, D:1) a potion of heal wounds (9, 9, D:1) 25 stones (11, -10, D:1) 17 stones (16, 14, D:1) a +0 whip (16, 19, D:1) a stone (17, 18, D:1) a stone (19, 15, D:1) a +0 short sword (19, 16, D:1) a +0 club (25, -9, D:1) a scroll of enchant weapon (27, -15, D:1) 13 sling bullets (28, 28, D:1) 8 stones (32, 3, D:1) a +0 robe (33, -6, D:1) a +0 dagger (40, 12, D:1) a +0 club (43, 10, D:1) a +0 ring mail (47, 3, D:1) 2 stones (48, 7, D:1) a stone (48, 8, D:1) a stone (50, 17, D:1) a +0 club (55, 16, D:1) a cursed +0 ring mail (57, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 25, D:2) 9 stones (4, 26, D:2) a stone (5, 26, D:2) a stone (8, 27, D:2) a stone (9, -8, D:2) a +0 spear (10, 20, D:2) a +0 quarterstaff (11, 22, D:2) 27 stones (18, 18, D:2) a stone (18, 22, D:2) 3 stones (19, 17, D:2) a stone (22, -7, D:2) a +0 dagger (33, 3, D:2) a +0 club (44, 28, D:2) a cursed -3 dagger (45, 10, D:2) a +0 robe (46, 22, D:2) a +0 ring mail (47, 27, D:2) a +0 club (48, 8, D:2) 26 stones (48, 30, D:2) a +1 whip of venom Level 3 of the Dungeon (0, 0, D:3) 18 arrows (5, 32, D:3) a +0 mace (8, 31, D:3) a +2 quarterstaff of chaos (24, 0, D:3) a +0 club (33, 6, D:3) 14 poisoned needles (34, 9, D:3) a +0 dagger (34, 26, D:3) a cursed -2 club (34, 27, D:3) a +0 dagger a +0 robe (34, 28, D:3) a +0 trident a +0 ring mail (45, 32, D:3) a +0 club (46, -3, D:3) a +0 mace (47, 1, D:3) 6 poisoned needles (47, 29, D:3) a +0 club (54, 0, D:3) a +0 chain mail (56, 12, D:3) 5 stones (60, -3, D:3) a +3 flail Level 4 of the Dungeon (0, 0, D:4) an uncursed amulet of inaccuracy (1, -17, D:4) a +0 morningstar a +0 flail a +0 whip (10, -6, D:4) a +0 short sword (12, -41, D:4) 19 stones (16, -35, D:4) 16 arrows (18, -44, D:4) a +0 robe (32, -43, D:4) 23 poisoned needles (33, -32, D:4) the +0 spear of Melee {pain, MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. (44, -40, D:4) a +0 giant spiked club (57, -29, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (1, -3, D:5) a +0 robe (6, -35, D:5) a +0 buckler (9, -26, D:5) a cursed -2 dagger (13, -3, D:5) 19 bolts (17, -2, D:5) a +0 club (17, -1, D:5) a +0 club a +0 chain mail a +0 hand axe a +0 dagger a +0 robe (17, 0, D:5) a +0 dagger (31, -33, D:5) 17 stones (31, -8, D:5) a +0 hand axe a cursed -1 leather armour (31, -5, D:5) a +0 whip (37, -20, D:5) a +0 battleaxe (38, -14, D:5) a cursed staff of fire (43, -32, D:5) a +1 whip of flaming a +0 robe (45, -32, D:5) a +0 animal skin (46, -32, D:5) a +0 chain mail a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 hand axe a +0 scale mail (51, -35, D:5) 7 poisoned needles (53, -39, D:5) 6 arrows (53, -38, D:5) an arrow (53, -37, D:5) an arrow (53, -35, D:5) a +0 shortbow 7 arrows Level 6 of the Dungeon [Shop] Nilaas's General Store 20 sling bullets (120 gold) a scroll of random uselessness (12 gold) 20 stones (24 gold) a potion of magic (96 gold) a book of Ice (780 gold) a wand of flame (13) (90 gold) a +0 trident of protection (74 gold) a cursed amulet of inaccuracy (24 gold) a potion of mutation (96 gold) (0, 0, D:6) a +0 spear (7, -2, D:6) a +0 glaive (21, -19, D:6) a +0 leather armour a +0 flail (21, -18, D:6) a +0 dagger a +0 robe (26, -7, D:6) a +0 chain mail a +0 club a +0 short sword a +0 ring mail (27, -19, D:6) 19 arrows (28, -5, D:6) a +0 robe a +0 dagger (31, -3, D:6) a +0 leather armour a +0 dagger (33, -5, D:6) a +0 halberd (33, -4, D:6) a +0 club (34, -7, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger a +1 flail of crushing (34, -6, D:6) a +0 halberd (34, -5, D:6) a +0 flail a +0 robe (34, -4, D:6) a +0 glaive a +0 plate armour (35, 14, D:6) 5 stones (37, 8, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (0, 2, D:7) a +0 ring mail a +0 short sword (1, 0, D:7) a +0 trident (1, 17, D:7) a cursed +0 hand axe a cursed -2 animal skin (4, -23, D:7) a +0 robe (8, -18, D:7) a +0 club (10, -20, D:7) 14 poisoned needles (10, -14, D:7) a poisoned needle (11, -17, D:7) a poisoned needle (11, -14, D:7) a +0 club a +0 blowgun (11, -13, D:7) a +0 short sword a +0 dagger (13, -16, D:7) a poisoned needle (14, -16, D:7) a +0 giant club (19, -11, D:7) a +0 robe (20, -12, D:7) an arrow (21, -13, D:7) a +0 shortbow of flaming 8 arrows (21, -10, D:7) 2 arrows (22, -13, D:7) a +0 hand axe a +0 shortbow 11 arrows (22, -12, D:7) an arrow (22, -11, D:7) 7 arrows (29, 6, D:7) a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 dagger (30, -9, D:7) a +0 whip (30, -8, D:7) a +0 hand axe a +0 ring mail (31, -9, D:7) a +0 whip a cursed +0 leather armour (32, 7, D:7) a +0 robe (38, 0, D:7) a +0 war axe a +0 animal skin (44, 10, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 cloak (3, -11, D:8) 33 stones (5, -7, D:8) a +0 pair of gloves (5, 10, D:8) a +0 quarterstaff of speed a +0 hunting sling a +2 leather armour of fire resistance (6, 1, D:8) 19 bolts (16, -3, D:8) a +1 spear a +0 animal skin (29, 24, D:8) 17 stones (31, 2, D:8) a +0 leather armour (34, -8, D:8) a +0 arbalest (35, -4, D:8) 20 stones (39, -7, D:8) a +0 robe a +0 dagger of chaos Level 9 of the Dungeon [Shop] Caechot's Weapon Emporium a +0 hand crossbow (59 gold) a +0 spear (51 gold) 16 sling bullets (136 gold) a +0 mace (51 gold) a +0 war axe (59 gold) 19 arrows (64 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1562 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 whip (42 gold) the +3 arbalest of Jimuesk {freeze, -Tele +Fly rPois Str+3} (630 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from poison. It lets you fly. It prevents most forms of teleportation. 18 sling bullets (153 gold) a +0 mace (51 gold) a +0 quarterstaff (68 gold) 20 poisoned needles (136 gold) (0, 0, D:9) 19 stones (5, -18, D:9) 3 stones (6, -29, D:9) a +0 hand axe (6, -18, D:9) a +0 club 24 stones a cursed -3 giant spiked club a +0 giant club (9, -32, D:9) a +0 club (17, -3, D:9) a stone (18, -1, D:9) a stone (21, -2, D:9) a +0 club a +0 club 2 stones (21, -1, D:9) a +0 shortbow 15 arrows a +0 giant club (23, -24, D:9) 14 arrows a +0 shortbow (25, -25, D:9) an arrow (27, -24, D:9) 16 arrows (28, -29, D:9) a +0 rapier (30, 2, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 1, D:10) a +0 chain mail a +0 leather armour (0, 11, D:10) a +0 ring mail (1, 0, D:10) a +0 hand axe (2, -28, D:10) a +0 mace (4, 3, D:10) a +0 ring mail (6, -26, D:10) a +0 leather armour (6, 15, D:10) 26 bolts (10, 11, D:10) a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 short sword (14, 12, D:10) a +0 chain mail (still there?) a +0 dire flail (still there?) (15, 12, D:10) a +0 flail of protection (16, 10, D:10) a +0 chain mail a cursed -1 glaive (16, 12, D:10) a +0 plate armour a +0 hand axe (18, 6, D:10) a +0 robe a +0 dagger (18, 7, D:10) a +3 dagger of pain a +2 short sword of draining a +0 club a +0 plate armour a cursed -2 long sword (22, -22, D:10) a +0 whip a cursed -2 dagger a +0 chain mail a +0 dagger of freezing a +0 robe a +0 mace a +0 ring mail a +1 dagger of venom a +0 robe (26, 9, D:10) a +0 robe (28, 1, D:10) a +0 giant club (32, -14, D:10) a +0 leather armour (33, 2, D:10) 19 stones (48, 8, D:10) a +0 pair of gloves Level 11 of the Dungeon (4, -1, D:11) a +0 dagger (11, 26, D:11) a +0 helmet (21, 3, D:11) a +0 mace (21, 13, D:11) a +0 robe a +0 dagger (21, 18, D:11) a +0 scale mail a +0 robe a +0 dagger a +0 robe a cursed -2 dagger a +0 war axe a +0 mace a +0 robe a +2 dagger of draining (22, 19, D:11) a +0 leather armour a +0 falchion (23, 17, D:11) a +0 robe a +0 dagger (24, 9, D:11) a cursed -1 falchion a +0 leather armour a +1 flail of venom a +0 robe (24, 25, D:11) a +0 robe (24, 35, D:11) a +0 rapier (25, 9, D:11) a +2 hand axe of venom a +0 plate armour (26, 6, D:11) an uncursed ring of stealth an uncursed ring of stealth (26, 9, D:11) a +0 flail a +0 leather armour (26, 30, D:11) a +0 robe (44, 10, D:11) a +0 rapier (44, 35, D:11) the +1 falchion of Grandeur {elec, rElec rPois Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. the +7 long sword of Uskayaw's Wrath {freeze, rF+ MR+ Dex-5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (53, 2, D:11) a +0 rapier (54, 4, D:11) a +0 quarterstaff (59, 4, D:11) a +0 leather armour (59, 27, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 dire flail (6, -8, D:12) a +0 cloak (9, -11, D:12) a potion of brilliance (10, -8, D:12) a gold piece (10, -7, D:12) 2 tomahawks (10, -6, D:12) a gold piece (10, -4, D:12) a gold piece (10, -2, D:12) a gold piece (11, -7, D:12) a tomahawk (14, -9, D:12) a large rock (still there?) a tomahawk (still there?) (18, -9, D:12) a scorpion corpse an ugly thing corpse (25, -15, D:12) a +0 giant club an ogre skeleton (25, -6, D:12) a +1 dagger of flaming (27, -16, D:12) a +0 mace a +0 war axe a cursed +0 chain mail a +0 dagger (31, -19, D:12) a +0 leather armour (37, -27, D:12) 12 stones (40, -12, D:12) a +0 robe a +2 dagger of protection (48, -28, D:12) a +0 hand axe (49, -29, D:12) the cursed +0 hand axe of Compassion {protect, Int+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It has a curse placed upon it. (49, -27, D:12) a +1 hand axe of venom (50, -28, D:12) a +0 hand axe (51, -33, D:12) a +0 robe Level 13 of the Dungeon [Shop] Echome Temip's Armour Emporium a +0 centaur barding (414 gold) a +0 ring mail (72 gold) a +2 ring mail of fire resistance (378 gold) a +0 scale mail (72 gold) a +0 helmet (81 gold) a +0 helmet (81 gold) (0, 0, D:13) a +0 flail (6, 5, D:13) an uncursed staff of earth (7, -4, D:13) a +0 robe (12, -40, D:13) a +0 ring mail (18, -39, D:13) 14 arrows (18, -20, D:13) 30 stones (19, -38, D:13) a +0 leather armour of fire resistance (19, -19, D:13) 26 stones (21, -35, D:13) a +0 robe a +1 dagger of venom (21, -34, D:13) a +0 dagger (21, -32, D:13) a +0 leather armour a +0 dagger (31, 4, D:13) a +2 long sword a +0 robe (31, 8, D:13) a cursed +0 dagger a +0 robe (32, 8, D:13) a cursed +0 great sword a +0 robe (33, 8, D:13) a +0 halberd a cursed +0 robe (34, -39, D:13) a +0 ring mail (34, -27, D:13) a +0 leather armour (34, 8, D:13) a cursed +3 long sword a +0 robe (43, -38, D:13) a +0 quarterstaff (43, -22, D:13) a +0 ring mail (43, 14, D:13) a cursed -2 giant spiked club (46, -24, D:13) a +1 war axe of flaming (52, -2, D:13) an arrow (52, -1, D:13) an arrow (52, 0, D:13) an arrow (52, 1, D:13) a +0 shortbow 21 arrows (52, 2, D:13) an arrow (54, 2, D:13) a +0 shortbow 18 arrows (55, 2, D:13) a +0 shortbow 24 arrows (56, 2, D:13) a +0 shortbow 22 arrows (57, 2, D:13) a +0 shortbow 18 arrows (58, 2, D:13) a +0 shortbow 28 arrows (62, 7, D:13) a +1 whip of venom