varam Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -26, D:1) a +0 leather armour (5, -1, D:1) a +0 club a +0 club (15, -13, D:1) 20 stones (19, -24, D:1) a +0 club (27, -21, D:1) 10 poisoned needles (31, -23, D:1) a cursed +0 club (31, 4, D:1) a cursed -2 club (31, 6, D:1) a +0 club (33, 5, D:1) a +0 club (34, -18, D:1) a +0 dagger (36, -18, D:1) a +0 club (43, -11, D:1) a +0 robe (47, 0, D:1) a +0 dagger (48, -24, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -8, D:2) 19 stones (15, 5, D:2) a cursed +0 club (15, 8, D:2) a +0 whip (19, -3, D:2) 4 stones a +0 short sword (22, -29, D:2) a +0 club (22, -26, D:2) a +0 club (24, 13, D:2) a stone a +1 dagger of holy wrath (26, 13, D:2) a +0 short sword 3 stones (30, 13, D:2) a +1 dagger of venom (32, 7, D:2) a +0 club (33, -34, D:2) a +0 ring mail (37, 10, D:2) a +0 whip (42, -23, D:2) a +0 robe (54, -14, D:2) 14 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 17 stones (7, 26, D:3) a cursed +0 ring mail (10, 41, D:3) a cursed +0 mace (11, 38, D:3) a +4 quarterstaff of chaos (12, 13, D:3) a cursed +0 trident (15, 13, D:3) a +0 dagger (17, 18, D:3) a +0 dagger a +0 robe (18, 11, D:3) a cursed +0 club (20, 13, D:3) a +0 ring mail 20 arrows (20, 37, D:3) 21 stones (29, 11, D:3) a +0 club (37, 29, D:3) a +0 club (38, 28, D:3) an uncursed staff of poison (41, 33, D:3) a +0 chain mail (42, 35, D:3) 22 stones (46, 33, D:3) a +0 leather armour (46, 35, D:3) 14 poisoned needles a +0 dagger a +0 blowgun Level 4 of the Dungeon (0, 0, D:4) 20 stones (1, -3, D:4) a +0 robe (3, -19, D:4) 20 arrows (3, -15, D:4) 13 arrows (7, 11, D:4) a +0 dagger (7, 12, D:4) a +0 dagger (8, -11, D:4) a +0 dagger a +0 robe (8, -10, D:4) a +0 dagger 19 stones (9, -11, D:4) a +0 dagger a +0 robe (13, 13, D:4) a +0 hand axe a +1 whip of electrocution a +0 leather armour (13, 14, D:4) a +0 club (15, -10, D:4) a +0 falchion a +0 club (15, 14, D:4) a +0 scale mail a +0 robe a +0 club a +0 dagger (16, -19, D:4) a cursed -1 giant club (17, -10, D:4) a +0 dagger a +0 scale mail (17, 14, D:4) a +0 falchion (18, -6, D:4) a +0 morningstar (18, 14, D:4) a cursed -2 falchion a +0 leather armour a +0 mace (20, -17, D:4) a +0 giant club (26, -6, D:4) a +0 leather armour a +0 falchion (31, -1, D:4) 13 sling bullets (33, 8, D:4) a +0 leather armour a +0 short sword (37, -23, D:4) a +0 robe (38, 13, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +2 long sword of holy wrath (6, -3, D:5) a -4 ring of strength a -2 ring of intelligence (26, 2, D:5) 21 arrows a +0 shortbow (28, 4, D:5) an arrow (29, -33, D:5) 20 sling bullets (29, -8, D:5) a +3 war axe of chopping (29, 5, D:5) an arrow (30, 6, D:5) an arrow (39, -8, D:5) 17 stones (40, 0, D:5) 21 stones (41, -13, D:5) 12 stones (41, -3, D:5) the -3 buckler of Gestures {*Corrode rC+ MR+ Int+3} It affects your intelligence (+3). It protects you from cold. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (43, 15, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Woetz's Distillery a potion of haste (120 gold) a potion of brilliance (48 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) (0, 0, D:6) a +0 scythe a +0 robe (2, -1, D:6) a +3 chain mail (3, -1, D:6) a +0 giant club (7, 18, D:6) a +0 falchion (9, 17, D:6) a +0 dagger (19, -4, D:6) a cursed +0 scale mail (23, -14, D:6) a +0 whip (38, -18, D:6) an uncursed ring of teleportation a -3 ring of dexterity a wand of random effects (33) a potion of degeneration (39, 10, D:6) 10 poisoned needles (48, -5, D:6) 15 stones a +2 short sword of venom a +0 leather armour (50, -14, D:6) a +0 pair of boots (50, -5, D:6) a +0 leather armour a +0 hand axe (50, -4, D:6) a +0 club (51, 8, D:6) a +0 falchion (56, 12, D:6) 9 stones (59, -17, D:6) a +0 whip a +0 robe (61, -10, D:6) a +2 scimitar of flaming (66, -6, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 animal skin a +0 robe a +2 whip of flaming (6, 37, D:7) a +0 flail (13, 16, D:7) a +0 dagger a +0 robe (15, -2, D:7) a +0 giant spiked club (21, 16, D:7) a +0 chain mail (22, 15, D:7) 27 arrows (24, 19, D:7) a +0 leather armour a cursed -3 short sword (27, 35, D:7) a wand of random effects (23) (27, 43, D:7) 15 stones (45, 24, D:7) 23 stones (49, 4, D:7) a +0 leather armour a +0 club (49, 5, D:7) a +0 dagger (50, 6, D:7) a +0 chain mail a +0 flail (51, 10, D:7) a +0 chain mail a +0 ring mail a +0 whip a +0 leather armour a +0 club a +0 long sword a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (0, 2, D:8) a +0 short sword a +0 war axe (1, 1, D:8) a +0 short sword a +0 dagger a +0 robe a cursed +0 dagger a +0 ring mail (2, -7, D:8) a +0 giant club a +0 giant spiked club (3, -21, D:8) a +0 giant spiked club a +0 giant club (3, -7, D:8) a cursed +0 robe a +0 dagger (15, -22, D:8) a +0 giant spiked club a +0 giant club (17, -11, D:8) a +0 robe a +2 dagger of chaos (17, -4, D:8) a +0 robe (19, 7, D:8) a +0 short sword a +0 leather armour (20, 7, D:8) a +0 dagger a cursed +0 robe (26, -24, D:8) a +0 plate armour a +0 halberd (27, -24, D:8) a +0 leather armour a +0 whip (30, -25, D:8) a +0 spear a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 42 arrows (0, 6, D:9) a +0 scale mail (1, 2, D:9) an arrow (2, 3, D:9) 2 arrows (2, 4, D:9) an arrow (3, 4, D:9) 2 arrows (4, 3, D:9) an arrow (6, 22, D:9) a potion of degeneration (7, 14, D:9) a potion of degeneration (8, -15, D:9) a +0 trident a +0 leather armour (8, -14, D:9) a +0 dagger a +0 robe (8, 18, D:9) a +0 short sword (9, -14, D:9) a +0 mace a +0 club a +0 leather armour (10, -14, D:9) a +0 club (26, -6, D:9) 18 stones (26, 6, D:9) a +0 giant club a +0 giant spiked club (28, -19, D:9) a cursed +0 dagger a +0 blowgun a +0 ring mail (43, -22, D:9) 7 poisoned needles (43, 20, D:9) 3 needles of paralysis (44, 1, D:9) a +0 cloak (48, 7, D:9) a +0 ring mail (51, -26, D:9) a +0 dagger a +0 chain mail (52, -26, D:9) a +0 flail (52, -25, D:9) a +0 hand axe (53, 14, D:9) a +0 short sword a +0 robe (54, 14, D:9) a +0 mace a +0 robe (55, -23, D:9) a +0 robe (55, 15, D:9) a +0 great sword a +0 robe (56, 2, D:9) a +3 halberd a +0 robe (59, 7, D:9) a +0 trident a +0 robe Level 10 of the Dungeon (0, 0, D:10) an arrow (2, -2, D:10) an arrow (2, 1, D:10) 4 arrows (4, -1, D:10) an arrow (4, 1, D:10) a +0 ring mail (5, -4, D:10) 2 arrows (5, -2, D:10) 2 arrows (6, -2, D:10) an arrow (7, -6, D:10) an arrow (7, -2, D:10) 3 arrows (8, -7, D:10) a +0 shortbow (9, -7, D:10) an arrow (12, 33, D:10) a +0 giant club a +0 dire flail (13, 18, D:10) 22 arrows (14, -4, D:10) 21 stones (14, -2, D:10) an arrow (14, -1, D:10) an arrow (18, 3, D:10) a +0 short sword (18, 29, D:10) 11 bolts (19, 14, D:10) 25 arrows (21, -8, D:10) a +0 robe (22, 37, D:10) a scroll of random uselessness (23, 7, D:10) a +0 robe (28, -10, D:10) a +0 giant spiked club (29, 3, D:10) a +0 leather armour (30, 3, D:10) 19 bolts (32, 1, D:10) a +0 ring mail a +0 club (32, 4, D:10) a +0 whip a +0 flail a +0 dire flail a +0 plate armour (33, 22, D:10) a cursed -3 flail a +0 leather armour (33, 23, D:10) 2 stones (34, 1, D:10) a +0 mace (34, 2, D:10) a +0 robe a +0 dagger (34, 3, D:10) a +0 robe a cursed -1 dagger (34, 22, D:10) a +0 battleaxe a +0 plate armour (34, 23, D:10) a +0 club a +0 scale mail (35, 24, D:10) a stone (36, 24, D:10) a stone (37, 5, D:10) a +0 flail a +0 chain mail a +0 leather armour a +0 dagger a +0 robe of magic resistance (38, 5, D:10) a +0 dagger a +0 robe (38, 24, D:10) the +7 falchion of Foolhardiness {slice, +Inv rElec Str+6 Int-2 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your intelligence (-2). It insulates you from electricity. It lets you turn invisible. It makes you less stealthy. a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +2 great sword of electrocution (12, -17, D:11) a +0 hand axe (25, 1, D:11) a +0 short sword (25, 2, D:11) 2 stones (25, 3, D:11) a +0 dagger a +0 dagger 8 stones a +0 club (26, 1, D:11) a +0 short sword (26, 4, D:11) 3 stones (28, 8, D:11) 19 arrows (28, 11, D:11) a cursed -2 club (29, 8, D:11) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club 17 stones (29, 13, D:11) 3 curare-tipped needles (29, 14, D:11) a +0 club (30, 12, D:11) 17 poisoned needles (34, -5, D:11) 6 gold pieces (35, 17, D:11) a +0 robe (38, -7, D:11) a +0 spear (50, -12, D:11) a +0 club (51, -8, D:11) a +0 leather armour a +0 dagger (51, -2, D:11) a +3 dire flail (unseen) (52, -3, D:11) a +4 halberd a +0 robe 2 tomahawks (52, -2, D:11) a cursed +0 flail a +0 robe a +4 falchion a +0 robe (54, -21, D:11) 26 gold pieces Level 12 of the Dungeon (0, 0, D:12) the +3 demon whip "Hegof" {pain, rElec rN+ MR- Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (unseen) (7, 35, D:12) a cursed -3 short sword a +0 leather armour a +0 hand axe a cursed -1 spear a +0 robe (7, 36, D:12) a +0 robe 2 potions of degeneration (8, 35, D:12) a +0 giant club a +0 giant club a +0 trident a +0 animal skin (8, 36, D:12) a +0 flail a cursed +0 animal skin a +0 hand axe a +0 scale mail a potion of degeneration (9, 34, D:12) a +0 dagger a +0 leather armour (11, -4, D:12) a +0 leather armour (11, 27, D:12) a scroll of random uselessness (11, 37, D:12) a +0 leather armour (16, 33, D:12) a +0 short sword a potion of degeneration (17, 36, D:12) a cursed +4 halberd a +0 robe (18, 1, D:12) a +0 chain mail (18, 35, D:12) a +3 hand axe a +0 robe a +1 dagger of venom (19, 34, D:12) a +0 dire flail a +0 robe a +0 dagger a +0 leather armour a +0 falchion a cursed -1 leather armour a +0 club a cursed +0 troll leather armour 2 potions of degeneration a +0 long sword a +0 plate armour a cursed ring of teleportation (23, 19, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (unseen) (0, 1, D:13) a +0 mace (1, 0, D:13) a +0 hand axe (1, 1, D:13) a +0 leather armour (3, 0, D:13) a +0 trident (5, 0, D:13) a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 poisoned needles (3, -14, Lair:1) a +0 war axe (6, -6, Lair:1) a +0 hunting sling (12, 13, Lair:1) 20 stones (14, 27, Lair:1) a +0 ring mail (22, 23, Lair:1) a +0 long sword (24, 7, Lair:1) a +3 scimitar of flaming (29, 34, Lair:1) 18 stones (35, -19, Lair:1) 17 stones (49, -10, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 gold pieces (0, 1, Lair:2) 17 gold pieces (0, 2, Lair:2) 23 gold pieces (0, 3, Lair:2) 20 gold pieces (1, 0, Lair:2) a scroll of fog (1, 4, Lair:2) 3 gold pieces (unseen) (2, 0, Lair:2) 2 javelins of penetration (2, 2, Lair:2) 17 gold pieces (2, 4, Lair:2) an uncursed ring of see invisible (4, 0, Lair:2) 17 gold pieces (4, 2, Lair:2) a wand of random effects (31) (4, 3, Lair:2) 15 gold pieces (17, -2, Lair:2) a spiny frog corpse