Dungeon Crawl Stone Soup version 0.22-a0-159-g7ce444f (webtiles) character file. 30 varam the Skirmisher (level 3, 35/35 HPs) Began as a Gnoll Wanderer on Feb 9, 2018. Quit the game on level 1 of the Dungeon on Feb 13, 2018. The game lasted 00:04:43 (778 turns). varam the Skirmisher (Gnoll Wanderer) Turns: 778, Time: 00:04:44 Health: 35/35 AC: 3 Str: 13 XL: 3 Next: 20% Magic: 7/7 EV: 11 Int: 17 God: Gold: 49 SH: 0 Dex: 13 Spells: 7/7 levels left rFire . . . SeeInvis . a - +2 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . g - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) w - a +0 dagger Missiles b - 15 bolts (quivered) Armour e - a +0 robe (worn) g - a +0 cloak (worn) Jewellery p - a +5 ring of evasion {unknown} Scrolls c - 2 scrolls of teleportation m - a scroll of random uselessness {unknown} n - 4 scrolls of identify {unknown} o - a scroll of remove curse {unknown} Potions h - 2 potions of berserk rage {unknown} i - 2 potions of degeneration {unknown} k - a potion of heal wounds {unknown} l - a potion of magic {unknown} Books d - the Handbook of the Journeyman Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 Comestibles f - 3 rations j - 11 chunks of flesh Skills: + Level 6.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 4.5 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 0.6 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 2.8 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 2.1 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 2.1 Poison Magic + Level 0.8 Invocations + Level 4.5 Evocations You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: a goblin You shoot a bolt. The bolt hits the goblin! You kill the goblin! b - 15 bolts (gained 2) You butcher the goblin corpse. j - 12 chunks of flesh (gained 2) A rat comes into view. Firing (i - inventory) b - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You shoot a bolt. The bolt hits the rat! You kill the rat! b - 15 bolts (gained 1) Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. Done exploring. Done exploring. Welcome back, varam the Gnoll Wanderer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######.####..#.####.#####.#... #.# #....####.# ###.#... ########.####......##.# #....... #..........##......##.# #....... #..................##.# #..(.... #..........##########.# ##...... ############ #######.# #...... #.......# #...... #@##########.....# #................. ################## #. #. #. #. #. #. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 6 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 5 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 5 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | varam the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | varam set off with: a +2 hand crossbow, 19 bolts, a scroll of teleportation, the Handbook of the Journeyman, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 0 | D:1 | Identified the Handbook of the Journeyman 294 | D:1 | Reached skill level 2 in Necromancy 294 | D:1 | Reached skill level 2 in Poison Magic 294 | D:1 | Reached XP level 2. HP: 29/29 MP: 5/5 657 | D:1 | Reached XP level 3. HP: 35/35 MP: 7/7 778 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_refuge, minmay_misc_feat_chi Skill XL: | 1 | ---------------+----+----- Necromancy | 2 | 2.1 Poison Magic | 2 | 2.1 Fighting | | 6.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 4.5 Throwing | | 0.6 Armour | | 0.6 Dodging | | 0.6 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 2.8 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 0.4 Summonings | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Invocations | | 0.8 Evocations | | 4.5 Action || total -------------------------++------- Melee: Dagger || 8 Bite || 1 Fire: Hand crossbow || 38 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 44 | 0.0 | 0 | 27 | 0.0 | 778 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 44 | 0.0 | 0 | 27 | 0.0 | 778 +---------+---------+-------+---------+---------+-------+---------