varam Level 1 of the Dungeon (1, -7, D:1) 18 stones (6, 2, D:1) a +0 short sword 2 stones (6, 3, D:1) a +0 whip (7, -22, D:1) a +0 club (9, 7, D:1) 2 stones (15, 1, D:1) a +0 short sword (24, -6, D:1) a +0 robe (28, 15, D:1) a +0 club (29, -12, D:1) a stone (30, -14, D:1) a +0 dagger (33, -24, D:1) a +0 robe (33, -18, D:1) a +0 club (34, -20, D:1) a stone a cursed -2 club (34, -19, D:1) a stone (34, -16, D:1) 3 tomahawks (36, -21, D:1) a +0 whip (40, -25, D:1) 3 stones (41, -25, D:1) a stone (43, -4, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 22 sling bullets (7, -22, D:2) a +0 great mace (11, 17, D:2) 20 sling bullets (19, 16, D:2) 18 stones (26, -24, D:2) a +0 short sword (27, 9, D:2) a +0 whip (29, -3, D:2) a +0 club (29, -1, D:2) a +0 dagger (30, 5, D:2) 5 stones (32, 2, D:2) a +0 hand axe a +0 chain mail (33, -19, D:2) a sling bullet (34, -2, D:2) a +0 club a +0 club a +0 hunting sling a +0 club 7 stones (34, 1, D:2) a +0 helmet a +0 animal skin a +0 whip (35, 0, D:2) a +0 club (36, -3, D:2) a +0 club a +0 dagger of flaming (38, 11, D:2) a stone (48, 2, D:2) a +2 mace of protection (51, 3, D:2) a +4 quarterstaff of chaos (59, -12, D:2) a +0 scythe a +0 robe (62, 3, D:2) a +0 whip Level 3 of the Dungeon (15, 7, D:3) 18 stones (41, -2, D:3) a +0 leather armour (43, 7, D:3) 15 stones Level 4 of the Dungeon [Shop] Juelasi's Antique Armour Emporium a +0 cloak (72 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +0 scale mail (64 gold) a +0 robe (11 gold) a +0 pair of gloves (72 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 leather armour (32 gold) (0, 0, D:4) 25 stones (8, -1, D:4) a cursed -2 flail (12, -37, D:4) a +0 robe (18, -19, D:4) 12 stones (21, -37, D:4) a +0 short sword (34, 0, D:4) a +0 leather armour (36, -2, D:4) a +0 short sword a +0 chain mail (40, -27, D:4) a +0 giant spiked club (52, -3, D:4) the -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. (53, -28, D:4) a cursed +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 robe (6, -25, D:5) a +0 club (6, -13, D:5) a +0 club a +0 dagger a +0 robe (7, -33, D:5) a +0 giant spiked club (9, -13, D:5) a +0 short sword (9, -12, D:5) a +0 dagger (10, -16, D:5) 23 stones (25, 16, D:5) a +0 robe (37, 0, D:5) a +0 war axe a +0 leather armour (37, 3, D:5) a +0 dagger a +0 robe (39, 2, D:5) a +0 dagger a +0 robe (42, 4, D:5) a +0 chain mail (45, -14, D:5) a +0 club (49, -29, D:5) a +0 leather armour (51, -17, D:5) a +0 rapier (56, -3, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) 2 bolts (1, 1, D:6) 6 bolts (1, 2, D:6) a bolt (4, -2, D:6) 10 bolts (5, -38, D:6) a +0 giant club an ogre skeleton (5, -2, D:6) a bolt (6, -19, D:6) a +0 dagger a +0 robe a +0 mace an orc skeleton (7, -20, D:6) a +0 flail a +0 ring mail (9, -22, D:6) a +0 short sword a +0 ring mail (16, -33, D:6) a ration (18, -27, D:6) a +0 robe