varam Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -11, D:1) 31 stones (11, -12, D:1) a +0 club (18, -1, D:1) 28 sling bullets (21, 9, D:1) a +0 club a +0 club (28, -34, D:1) a +0 club (36, -25, D:1) a stone Level 2 of the Dungeon (5, -29, D:2) a +0 short sword 5 stones (15, 16, D:2) a +0 dagger (23, 1, D:2) a +0 short sword (26, 14, D:2) a +0 whip (41, 17, D:2) a +0 trident (44, 16, D:2) a +0 robe a +0 dagger (56, 7, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a cursed +0 scale mail (11, -16, D:3) a +0 dagger (12, -19, D:3) a +0 dagger (13, -31, D:3) a +0 club (14, -34, D:3) 3 stones (14, -22, D:3) a +0 club (20, -6, D:3) a +0 short sword (21, -3, D:3) a cursed +0 pair of gloves (25, -33, D:3) a +0 spear (30, -11, D:3) a +0 club (32, -25, D:3) a +0 flail (32, 0, D:3) a +0 flail (41, -36, D:3) a +0 spear (46, -29, D:3) a +0 club (48, -32, D:3) a +0 spear (50, -41, D:3) 5 stones (50, -5, D:3) a +0 club Level 4 of the Dungeon (6, 26, D:4) a +0 club (23, 21, D:4) 31 arrows (28, 36, D:4) a +0 dagger (29, 36, D:4) a cursed -3 dagger (30, 20, D:4) a +0 ring mail a +0 whip (30, 37, D:4) a +0 robe a +0 scale mail (31, 21, D:4) a +0 short sword (32, 12, D:4) a +0 mace (32, 15, D:4) a +0 robe (37, 21, D:4) a +0 hand axe of freezing a +0 robe (38, 0, D:4) a +0 dagger of speed a +0 robe (38, 3, D:4) a +0 flail (39, 0, D:4) a +0 mace (39, 1, D:4) a +0 robe (41, 18, D:4) a +0 war axe (48, 21, D:4) a +0 hunting sling a +0 helmet a +0 animal skin a +0 mace (48, 22, D:4) a +0 club (49, 23, D:4) a +0 club (50, 23, D:4) a +0 hunting sling (50, 25, D:4) a +0 club (53, 2, D:4) a +0 scale mail a +0 dagger (53, 28, D:4) a +0 scale mail (55, -1, D:4) 25 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 12, D:5) a +0 spear a +0 spear (1, 12, D:5) a +0 spear a cursed -3 whip (2, 2, D:5) a +0 quarterstaff (11, -36, D:5) a +0 ring mail (21, 3, D:5) a +0 mace (25, 0, D:5) the +3 flail "Rausoygh" {drain, *Slow +Inv Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It lets you turn invisible. It may slow you when you take damage. (34, -29, D:5) a +0 arbalest (38, -20, D:5) a +0 rapier of venom (38, 1, D:5) a +0 helmet Level 6 of the Dungeon (5, -9, D:6) a cursed +2 morningstar of freezing a +0 robe a cursed +3 war axe a +0 robe (5, -8, D:6) a cursed +4 halberd a +0 robe (22, -11, D:6) 26 arrows (23, 17, D:6) 7 gold pieces (24, 14, D:6) 21 stones (24, 17, D:6) a +0 mace (24, 18, D:6) a +0 leather armour (41, -7, D:6) the +1 pair of boots of Spin the Turtle {*Slow Str+7} It affects your strength (+7). It may slow you when you take damage. a +0 dagger of electrocution (42, -11, D:6) a +0 club (44, -12, D:6) a cursed -3 short sword (45, -16, D:6) 26 bolts (46, -9, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) an arrow (0, 1, D:7) a meat ration (1, 1, D:7) an arrow (5, 5, D:7) 2 arrows (6, 5, D:7) a cursed +0 shortbow (unseen) (6, 6, D:7) 3 arrows (6, 7, D:7) an arrow (10, 10, D:7) a cursed +0 mace a +0 robe (11, 9, D:7) a +0 mace an orc skeleton (11, 10, D:7) a +0 dagger a +0 robe an orc skeleton (12, 9, D:7) a +0 scale mail (18, 18, D:7) a necrophage corpse Level 8 of the Dungeon (0, 0, D:8) an uncursed amulet of rage the Ecumenical Temple