varam Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -5, D:1) 2 curare-tipped needles (15, -22, D:1) a +0 dagger (17, -37, D:1) a +0 leather armour (22, -3, D:1) 16 arrows (23, -8, D:1) a +0 club (24, -28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (3, -12, D:2) 3 stones (4, -8, D:2) a stone (4, 17, D:2) a +0 whip (6, 18, D:2) a +0 club (7, 0, D:2) a +0 club (11, 14, D:2) 22 stones (22, -23, D:2) 22 stones (22, -6, D:2) 26 stones (22, 9, D:2) a +0 dagger (24, -10, D:2) a +1 hunting sling of velocity (25, 7, D:2) a cursed +0 leather armour (26, -10, D:2) 23 stones (43, -16, D:2) a +0 leather armour (48, 9, D:2) a +0 scale mail (54, -12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a stone (1, 0, D:3) a stone (1, 1, D:3) a stone (2, 16, D:3) a +1 dagger of protection (4, 0, D:3) a +0 whip a stone (4, 9, D:3) a +0 ring mail (5, -1, D:3) a +0 giant spiked club (5, 1, D:3) a +0 robe (6, 3, D:3) 19 poisoned needles (7, 5, D:3) a +0 dagger a +0 mace a +0 leather armour (8, 5, D:3) a +0 mace a cursed +0 dagger a +0 leather armour (8, 30, D:3) a +0 war axe (15, 29, D:3) a +0 robe (19, 8, D:3) a +0 scale mail (20, -4, D:3) a +0 dagger (23, 28, D:3) 19 stones (24, 21, D:3) a +0 leather armour (37, 7, D:3) 21 stones (38, 34, D:3) a +0 dagger a +0 hand axe a +0 flail (46, -5, D:3) a +0 spear (57, 16, D:3) a +0 leather armour (57, 21, D:3) 28 stones Level 4 of the Dungeon (0, 0, D:4) 24 arrows Level 5 of the Dungeon [Shop] Puda's Weapon Shop a +0 mace (42 gold) a +0 falchion (42 gold) 24 stones (33 gold) the +6 flail "Orb Guardian's Foe" {flame, +Rage rPois Int+2} (772 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from poison. It lets you go berserk. the +9 sword of Zonguldrok {reap} (1750 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. 23 bolts (64 gold) a +0 glaive (91 gold) a +0 hand axe (42 gold) a +6 hand axe of draining (523 gold) a +0 rapier of distortion (168 gold) a +0 hunting sling (21 gold) a +0 trident (49 gold) a +0 hunting sling (21 gold) (0, 27, D:5) a +0 trident (2, 54, D:5) 10 stones (17, 31, D:5) a +0 leather armour (20, 35, D:5) a +0 whip (22, 39, D:5) 11 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 0, D:6) a +0 trident a +0 ring mail (2, 0, D:6) a +0 spear (5, -21, D:6) a cursed -2 club (5, -20, D:6) a +0 robe (14, -45, D:6) a +0 halberd (28, -46, D:6) a +0 falchion a +0 ring mail (36, -49, D:6) a +0 spear (36, -46, D:6) a tomahawk (38, -46, D:6) a tomahawk (38, -27, D:6) a +0 robe a +0 dagger (38, -15, D:6) a +0 leather armour a +0 dagger a +0 flail a +0 hand axe a +0 hand axe a +0 robe a +0 dagger (39, -46, D:6) a tomahawk (42, -35, D:6) a +1 dagger of flaming a +0 robe (45, -26, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a cursed +0 robe (7, -9, D:7) 19 stones (8, -2, D:7) 16 sling bullets (12, -3, D:7) 22 arrows (15, 3, D:7) a +0 pair of gloves (18, -1, D:7) an arrow (19, -8, D:7) a +0 shortbow (19, -2, D:7) 3 arrows (20, -18, D:7) a +0 short sword (20, -10, D:7) a +0 giant club (20, -7, D:7) a +0 shortbow 19 arrows (20, -6, D:7) 2 arrows (20, -5, D:7) an arrow (20, -4, D:7) an arrow (20, -3, D:7) an arrow (22, -10, D:7) a +0 flail (27, 2, D:7) a +2 short sword of speed (unseen) (29, -8, D:7) a +0 robe (34, -15, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (18, -7, D:8) 16 arrows (33, 6, D:8) a +0 chain mail the Ecumenical Temple