varam Level 1 of the Dungeon (0, 0, D:1) 5 javelins (7, 35, D:1) a +0 hand axe (9, 18, D:1) a +0 robe (16, 8, D:1) a +0 club (22, 16, D:1) a stone (26, 2, D:1) 27 sling bullets (30, 23, D:1) a +0 centaur barding (31, 5, D:1) a +0 hunting sling (40, 30, D:1) a cursed -2 club (43, 25, D:1) 20 stones (47, 42, D:1) a +0 club (52, 27, D:1) 19 sling bullets (61, 34, D:1) 27 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 4, D:2) a +0 whip (4, -29, D:2) 9 arrows (10, -29, D:2) 2 stones a cursed -2 short sword (17, -11, D:2) a +0 spear (19, -15, D:2) a +0 spear (21, -32, D:2) a +0 hunting sling (22, -27, D:2) a +2 leather armour of fire resistance (27, -44, D:2) a +0 club (33, -1, D:2) a +0 mace (35, 8, D:2) 15 arrows (47, -42, D:2) a +0 dagger (47, -33, D:2) a +0 leather armour (47, 6, D:2) 21 stones (50, -26, D:2) a +0 club (56, -34, D:2) a cursed +0 plate armour (57, -40, D:2) a +0 leather armour Level 3 of the Dungeon (5, -6, D:3) a -2 ring of dexterity (12, -30, D:3) a +0 dagger (13, -10, D:3) 14 bolts (16, -16, D:3) a +0 great sword (17, -36, D:3) 29 arrows (22, -37, D:3) a +0 short sword (26, -32, D:3) a +0 short sword (28, -5, D:3) 11 arrows (33, 8, D:3) 25 sling bullets (34, -25, D:3) a +0 leather armour (37, 7, D:3) a +0 robe (43, -16, D:3) 25 arrows (43, 9, D:3) 7 tomahawks Level 4 of the Dungeon (1, -42, D:4) 15 arrows (4, -41, D:4) a +0 robe a +0 dagger (5, -42, D:4) a +0 hand axe (6, -3, D:4) an uncursed ring of teleportation (7, -41, D:4) a +0 ring mail a +0 whip (8, -37, D:4) a +0 falchion (13, -5, D:4) a +0 short sword (16, -14, D:4) a +0 leather armour (23, -14, D:4) 28 arrows (24, -13, D:4) a +0 dagger (26, -27, D:4) a +4 whip (27, -27, D:4) a cursed -3 club (32, -24, D:4) a +0 short sword (32, -22, D:4) a +0 leather armour (33, -13, D:4) a +0 scale mail a +0 short sword (40, -42, D:4) a +0 dagger (42, -9, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 2, D:5) a +0 battleaxe a +3 chain mail of fire resistance (0, 3, D:5) a +2 flail of draining (6, 18, D:5) a +0 trident (6, 35, D:5) a +0 giant spiked club (12, 29, D:5) 23 stones (17, 11, D:5) a +0 leather armour (22, 23, D:5) a +0 spear (24, -12, D:5) 24 arrows a +0 shortbow (24, -10, D:5) 25 sling bullets (27, 16, D:5) a +0 flail (42, 1, D:5) a +0 robe a +0 scythe (46, 26, D:5) Sif Muna's Grimoire of Enchantment Spells Type Level a - Confusing Touch Hexes 1 (49, -6, D:5) 21 stones (63, 3, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Valu's Book Emporium a book of Clouds (540 gold) a book of Flames (420 gold) a Young Poisoner's Handbook (480 gold) a book of Battle (480 gold) a book of Enchantments (600 gold) a manual of Slings (1324 gold) a book of Cantrips (240 gold) a book of Flames (420 gold) a book of Necromancy (360 gold) a book of Air (420 gold) the Reference Book on Poisoning and Weightlessness (630 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Airstrike Air 4 e - Olgreb's Toxic Radiance Poison 4 f - Summon Lightning Spire Summoning/Air 4 a book of Cantrips (240 gold) the Catalogue of Excruciating Good Luck (768 gold) Spells Type Level a - Infusion Charms 1 b - Throw Icicle Conjuration/Ice 4 c - Iskenderun's Mystic Blast Conjuration 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Fireball Conjuration/Fire 5 the Collected Works on Confrontation (870 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Iron Shot Conjuration/Earth 6 d - Delayed Fireball Conjuration/Fire 7 (5, -3, D:6) a +0 trident (7, -45, D:6) a +0 robe (18, -14, D:6) a +0 rapier (30, -30, D:6) a +0 scale mail (36, 0, D:6) 21 stones (48, -25, D:6) a +0 long sword (51, -27, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (4, 13, D:7) a cursed -2 flail (7, 10, D:7) a +0 chain mail a +0 club (9, 7, D:7) a +0 short sword (12, 19, D:7) a +0 scimitar a +0 plate armour (16, 23, D:7) 16 bolts (29, 27, D:7) 22 arrows (30, 57, D:7) 26 stones (33, 7, D:7) a +0 club (35, 18, D:7) an uncursed ring of loudness a -2 quarterstaff (35, 32, D:7) 9 stones (36, 22, D:7) 14 arrows (39, 22, D:7) a +0 pair of gloves (43, 13, D:7) a +0 spear (43, 29, D:7) a +0 robe a +0 dagger (44, 44, D:7) a +0 leather armour (49, 32, D:7) a +1 whip of flaming a +2 robe (50, 29, D:7) a +0 animal skin (54, 20, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 7 tomahawks (6, 20, D:8) a +0 plate armour (15, 22, D:8) a +0 club (16, 13, D:8) a +0 buckler (17, 19, D:8) a +0 hunting sling (21, 10, D:8) a +1 dagger of holy wrath (22, 10, D:8) a +0 dagger (22, 11, D:8) 2 stones (23, 10, D:8) a +0 dagger (23, 11, D:8) a +3 vampiric dagger (23, 12, D:8) 2 stones (23, 13, D:8) a stone (24, 13, D:8) a stone (26, 14, D:8) 2 stones (35, 21, D:8) a +0 short sword (35, 22, D:8) a +0 spear a +0 robe a +2 dagger of chaos (36, 13, D:8) a +0 dagger a +0 ring mail (36, 22, D:8) a +0 leather armour a +0 whip a +0 chain mail a +0 trident a +0 club a +0 halberd (36, 23, D:8) a +0 hand axe a +0 flail (37, 22, D:8) a +0 robe a +0 dagger (38, 11, D:8) a +0 dagger (48, 29, D:8) 11 stones Level 9 of the Dungeon (0, 0, D:9) 18 stones (1, 41, D:9) a killer bee corpse (3, 41, D:9) a +0 dagger of protection (unseen) (9, 0, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a potion of curing (0, 4, D:10) the +2 robe "Jeygri" {Int+6} It affects your intelligence (+6). (9, 27, D:10) 16 gold pieces (14, 15, D:10) a royal jelly (16, 15, D:10) 17 gold pieces (17, 35, D:10) an orc corpse (25, 11, D:10) 20 gold pieces (27, 15, D:10) a potion of haste (27, 27, D:10) 28 bolts (27, 32, D:10) 17 arrows (31, 20, D:10) 9 gold pieces Level 11 of the Dungeon [Shop] Qeagosme's Antique Weapon Boutique a +0 club (22 gold) a +2 spear of flaming (382 gold) a +0 whip (55 gold) a +0 club (22 gold) a +0 long sword (77 gold) a +0 antimagic trident (275 gold) a +0 triple sword (220 gold) a +0 rapier (88 gold) a +1 great mace of protection (325 gold) a +0 blowgun (55 gold) a +0 mace (66 gold) a +0 flail (77 gold) (0, 0, D:11) a large rock (2, 3, D:11) a +0 war axe (6, 5, D:11) a large rock (8, -26, D:11) 26 stones (11, 3, D:11) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (11, 11, D:11) a box of beasts (16, -26, D:11) a +0 glaive (21, -34, D:11) a +0 leather armour a +0 dagger a +0 robe (23, 2, D:11) a +0 mace a +0 chain mail (24, -33, D:11) a +0 short sword a +0 scale mail a +0 short sword a +0 leather armour (27, -30, D:11) a +0 shortbow 29 arrows an uncursed ring of resist corrosion (33, -8, D:11) a +0 flail a +0 club a +0 ring mail (34, -9, D:11) a +0 club (35, -14, D:11) a +0 dagger a +0 robe an uncursed amulet of rage (36, -9, D:11) a +0 plate armour (37, -28, D:11) a bread ration (50, -17, D:11) a +0 giant club (55, -16, D:11) a hornet corpse (55, -10, D:11) 20 stones