varam Level 1 of the Dungeon (0, 0, D:1) 30 arrows (10, 7, D:1) a +0 club (17, -3, D:1) 4 javelins (32, 30, D:1) a +0 club (35, 23, D:1) 10 gold pieces Level 2 of the Dungeon (0, 0, D:2) a potion of flight (10, 12, D:2) a potion of agility (14, 11, D:2) a +0 whip (18, -3, D:2) 12 bolts (19, 13, D:2) 5 curare-tipped needles (21, -10, D:2) a +0 robe (21, 10, D:2) a +0 club (23, 12, D:2) a +0 hunting sling 11 stones (26, 13, D:2) a +0 club a cursed -2 hunting sling 14 stones (28, 17, D:2) a +0 dagger a +0 robe (34, 31, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 4, D:3) a +0 ring mail (3, 32, D:3) a +0 whip 3 stones (9, -11, D:3) a scroll of identify (18, 20, D:3) a +0 dagger (28, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed -2 leather armour (1, 9, D:4) 17 bolts (14, 5, D:4) a +0 leather armour (29, 4, D:4) a +0 dagger (30, -5, D:4) a +1 dagger of venom (33, 11, D:4) the +1 ring mail of Terror {Dex+5} It affects your dexterity (+5). (37, 7, D:4) a +0 long sword (39, 20, D:4) a +0 plate armour (40, -1, D:4) an uncursed staff of death (51, -4, D:4) a +0 falchion (55, -5, D:4) a +0 club (58, 13, D:4) 24 arrows Level 5 of the Dungeon (0, 0, D:5) 2 potions of degeneration