varam Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 17, D:1) a +0 whip (1, 42, D:1) a meat ration (9, 46, D:1) a +0 hand axe (10, 13, D:1) 20 bolts (10, 23, D:1) 4 stones (14, 9, D:1) a stone (14, 10, D:1) a stone (15, 9, D:1) a stone (17, 9, D:1) 28 sling bullets (18, 29, D:1) a +0 robe (19, 35, D:1) a +0 pair of gloves (19, 44, D:1) a +0 dagger (20, 10, D:1) a +0 club (22, 29, D:1) a +0 club (27, 43, D:1) a beef jerky (34, 0, D:1) a +0 dagger (38, 35, D:1) 7 curare-tipped needles (39, 31, D:1) a cursed -2 club (40, 33, D:1) a +0 club (45, 9, D:1) 3 javelins (47, 52, D:1) a +0 club (48, 43, D:1) 17 sling bullets (49, -4, D:1) a +0 ring mail (53, 54, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 1, D:2) a +0 club (8, -17, D:2) a +0 halberd (9, -17, D:2) a +0 whip (12, 8, D:2) a tomahawk a throwing net (12, 10, D:2) a tomahawk (13, 8, D:2) 2 tomahawks a throwing net (25, -7, D:2) a +0 robe (29, 15, D:2) a +4 spear (29, 18, D:2) a meat ration (30, 2, D:2) a +0 leather armour (31, 3, D:2) a +0 dagger (33, 14, D:2) a beef jerky (38, 5, D:2) 12 bolts (48, 3, D:2) a +0 dagger (48, 8, D:2) a +0 spear (53, 0, D:2) 2 throwing nets (53, 18, D:2) a cursed +0 leather armour (54, -5, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 16, D:3) 9 poisoned needles (9, -31, D:3) a +0 dagger (16, -10, D:3) 17 poisoned needles (18, -41, D:3) a +0 pair of boots (18, -37, D:3) a +0 pair of boots (23, -37, D:3) 21 stones (23, -30, D:3) a +0 dagger (38, -45, D:3) a +0 dagger (46, -9, D:3) a +0 dagger (47, -14, D:3) a +0 plate armour (48, 1, D:3) 18 arrows (49, -29, D:3) a +0 chain mail (54, -6, D:3) a +0 mace (55, 16, D:3) a cursed -2 long sword (62, 2, D:3) a meat ration Level 4 of the Dungeon [Shop] Sizive Qeva's Jewellery Shop the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} (661 gold) [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. the ring "Kuzur" {rElec EV+3 SInv} (431 gold) [ring of evasion] It affects your evasion (+3). It insulates you from electricity. It lets you see invisible. the ring of the Sparrow {Wiz SInv} (453 gold) [ring of wizardry] It improves your spell success rate. It lets you see invisible. an uncursed ring of wizardry (330 gold) a +4 ring of protection (396 gold) an uncursed amulet of harm (330 gold) a cursed -3 ring of strength (22 gold) a +5 ring of slaying (1250 gold) a +4 ring of intelligence (297 gold) an uncursed ring of magical power (220 gold) (4, 33, D:4) 2 poisoned javelins (5, 33, D:4) a +0 ring mail (7, 20, D:4) 15 arrows (17, 9, D:4) a +0 hand axe 16 stones (19, 8, D:4) 7 arrows (22, -1, D:4) 17 stones (23, 23, D:4) a +2 hand axe of venom a +0 short sword (23, 26, D:4) 19 bolts (25, 9, D:4) a +0 ring mail a +0 dagger (25, 15, D:4) a cursed +0 robe a +0 dagger (26, 10, D:4) a +0 short sword (27, 11, D:4) a +0 club (35, 18, D:4) a +0 robe a +0 dagger (40, 25, D:4) a cursed -2 leather armour (41, 4, D:4) a +0 club (45, 6, D:4) a cursed -2 trident (47, 18, D:4) 14 sling bullets (49, 1, D:4) a +0 flail (52, -1, D:4) a +0 club (57, 1, D:4) a +0 flail Level 5 of the Dungeon (2, 5, D:5) a +0 spear (4, 7, D:5) a meat ration (8, 5, D:5) 2 tomahawks (11, 21, D:5) a +0 flail (14, 21, D:5) a cursed -3 whip a cursed +0 robe (15, 14, D:5) a +0 rapier (16, 20, D:5) 19 bolts (16, 25, D:5) a +0 spear (16, 26, D:5) a +0 whip (23, 33, D:5) a +0 mace (25, 8, D:5) 28 arrows (30, 19, D:5) 14 bolts (33, 28, D:5) a throwing net (37, 26, D:5) a +0 falchion a +0 leather armour (39, 26, D:5) a +0 short sword (42, 29, D:5) a +0 robe (47, 36, D:5) 25 stones (49, 26, D:5) a +0 robe (50, 34, D:5) a +0 hand axe (54, 4, D:5) 14 stones Level 6 of the Dungeon (0, 0, D:6) a +0 shield (1, -3, D:6) a +0 ring mail (10, -13, D:6) a beef jerky (10, -10, D:6) a +0 leather armour (11, -4, D:6) 5 poisoned needles (12, -23, D:6) a cursed -2 giant club (12, 7, D:6) 19 arrows (16, -28, D:6) 2 tomahawks (26, -15, D:6) 30 arrows Level 7 of the Dungeon [Shop] Rauneki's Jewellery Emporium an uncursed ring of positive energy (280 gold) an uncursed ring of stealth (245 gold) an uncursed ring of protection from cold (350 gold) an uncursed amulet of dismissal (420 gold) an uncursed ring of wizardry (420 gold) a +4 ring of intelligence (378 gold) an uncursed ring of protection from cold (350 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed amulet of regeneration (420 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of poison resistance (280 gold) a cursed ring of loudness (63 gold) [Shop] Jaihosacs's Antique Weapon Shop a +0 blowgun (62 gold) the +12 glaive of the Enchanted Forest {antimagic, Int+4 Dex+3 Stlth+} (2570 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). It affects your dexterity (+3). It makes you more stealthy. a +0 whip (62 gold) a +1 hand axe of venom (265 gold) a +0 trident (87 gold) a +0 trident (87 gold) a +0 dagger (50 gold) a +1 dire flail of crushing (325 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1045 gold) Attacks with this weapon are significantly faster. It affects your strength (+7). [Shop] Igast's Distillery a potion of berserk rage (75 gold) a potion of brilliance (60 gold) a potion of invisibility (120 gold) a potion of lignification (45 gold) a potion of might (60 gold) a potion of curing (45 gold) a potion of flight (45 gold) 2 potions of mutation (75 gold) a potion of curing (45 gold) a potion of flight (45 gold) a potion of lignification (45 gold) [Shop] Lugyuvun's Book Emporium a book of Geomancy (560 gold) Laputai's Tome of Creation and Poisoning (1136 gold) Spells Type Level a - Cure Poison Poison 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Call Canine Familiar Summoning 3 d - Spider Form Transmutation/Poison 3 e - Dragon's Call Summoning 9 a book of Battle (640 gold) a book of the Earth (1040 gold) a Necronomicon (1766 gold) a book of Conjurations (480 gold) a book of Maledictions (400 gold) a book of Burglary (1200 gold) a Grand Grimoire (1766 gold) (0, 0, D:7) a +0 leather armour (3, -6, D:7) a +0 robe (15, -9, D:7) 26 stones (19, -7, D:7) a +0 flail (24, 0, D:7) 20 bolts (26, 4, D:7) 12 arrows (29, -1, D:7) a beef jerky (37, 14, D:7) a meat ration (51, 25, D:7) a +0 leather armour a +0 flail (52, 4, D:7) a +0 ring mail (52, 27, D:7) a +0 robe a +0 dagger (52, 28, D:7) a +0 dagger (52, 36, D:7) a +2 trident of protection (56, -1, D:7) 21 stones (56, 29, D:7) a +0 ring mail (56, 34, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Uryar's Antique Armour Emporium a +0 buckler (85 gold) a +0 ring mail (76 gold) a +0 chain mail (85 gold) the +1 scale mail of the Vestibule of Hell {MR+} (410 gold) It affects your resistance to hostile enchantments. a +2 pair of boots (313 gold) a +0 chain mail (85 gold) a +0 plate armour (437 gold) a +0 scale mail (76 gold) a +0 plate armour (437 gold) a +3 ring mail of cold resistance (494 gold) a +0 leather armour (38 gold) a +0 plate armour (437 gold) (12, 42, D:8) a +0 helmet (19, 6, D:8) 2 arrows (20, 7, D:8) an arrow (21, 0, D:8) 39 arrows a +0 shortbow (24, 1, D:8) a -1 spear a +0 animal skin an arrow (30, 8, D:8) a +0 giant club a +0 giant club (40, 24, D:8) a +0 giant club (42, 27, D:8) 22 stones (49, 23, D:8) a +0 flail (49, 24, D:8) a +0 dagger a +0 robe (53, 1, D:8) 4 stones (53, 23, D:8) a +0 trident a +0 scale mail (56, 4, D:8) a stone (58, 6, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail a +0 club (8, -8, D:9) a +0 ring mail (11, -24, D:9) a +0 spear (12, -21, D:9) a +0 ring mail a +0 whip (15, -20, D:9) a +1 robe a +0 dagger a +0 robe a +0 whip a +0 leather armour (15, -8, D:9) a +0 leather armour a +0 club (16, -17, D:9) a +0 dagger a +0 dagger (20, -9, D:9) a +0 club (23, -4, D:9) a +0 whip (25, -43, D:9) a +0 dagger (26, -3, D:9) a +0 short sword (26, -2, D:9) a +0 short sword (29, -4, D:9) a +0 blowgun 3 curare-tipped needles (30, 0, D:9) an arrow (34, 6, D:9) 3 arrows a +0 shortbow (43, -24, D:9) a +0 giant club a +0 giant spiked club (44, -8, D:9) a +0 shortbow 17 arrows (50, -4, D:9) 16 arrows Level 10 of the Dungeon (0, 0, D:10) a tomahawk (0, 1, D:10) a +0 dagger a +0 leather armour (0, 3, D:10) a +0 scale mail (1, 1, D:10) a +0 dagger a +0 robe a +0 hand axe a +1 shortbow of freezing 21 arrows (4, -9, D:10) a +0 club (7, -12, D:10) a +0 shortbow 24 arrows (8, -13, D:10) a tomahawk (11, -16, D:10) 2 tomahawks (13, -18, D:10) 2 arrows (14, -16, D:10) a +0 giant club (23, -38, D:10) 17 arrows (23, -29, D:10) a +0 chain mail a +1 scimitar of holy wrath (23, -26, D:10) an uncursed ring of ice a +1 robe of the Archmagi a +4 short sword of speed (24, -28, D:10) a +0 short sword (24, -26, D:10) a scroll of recharging a scroll of amnesia (25, -26, D:10) a stone of tremors 3 potions of magic a potion of ambrosia a book of Envenomations a book of Frost a book of Misfortune a Necronomicon Kikubaaqudgha's Papyrus of Necromancy Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Agony Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Dispel Undead Necromancy 5 e - Simulacrum Ice/Necromancy 6 7 potions of lignification Kikubaaqudgha's Compendium of Necromancy Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Control Undead Necromancy 4 a potion of flight a potion of invisibility a potion of resistance a book of Summonings 2 potions of cure mutation a book of Maledictions 3 potions of degeneration a wand of flame (38/48) a wand of random effects (39/48) 4 scrolls of enchant armour 3 scrolls of amnesia 3 scrolls of immolation 3 scrolls of enchant weapon a scroll of noise a wand of paralysis (14/24) 8 scrolls of recharging a scroll of summoning (30, -50, D:10) a +0 ring mail (47, -7, D:10) a +0 morningstar (50, -27, D:10) a cursed +0 chain mail a +0 mace (51, -21, D:10) a +0 short sword (53, -28, D:10) a +0 ring mail a +0 falchion (53, -23, D:10) a +0 chain mail a +0 trident (57, -24, D:10) 16 arrows (59, -47, D:10) a cursed -2 giant spiked club (59, -43, D:10) 9 arrows (61, -26, D:10) a +0 giant club Level 11 of the Dungeon (0, 6, D:11) 3 large rocks (0, 7, D:11) 24 arrows (4, -6, D:11) a large rock (7, -8, D:11) a +0 giant club (7, 39, D:11) a +0 leather armour (22, -13, D:11) a +0 giant club (23, 31, D:11) a cursed +0 giant spiked club a +0 giant club (30, 21, D:11) a +0 falchion a +0 leather armour (31, 21, D:11) a +0 dagger a +0 robe (33, 26, D:11) a +0 short sword (34, -4, D:11) a +0 quarterstaff (37, 12, D:11) a +0 chain mail (38, 7, D:11) 13 arrows (40, 39, D:11) a +0 dagger a +0 robe (43, 40, D:11) a meat ration (55, 25, D:11) 3 large rocks (56, -8, D:11) a +0 arbalest (62, 7, D:11) 7 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 robe a cursed +0 flail (0, 2, D:12) a +0 chain mail a +0 trident (0, 3, D:12) a tomahawk (1, -2, D:12) a +0 leather armour a +0 short sword (1, -1, D:12) a +0 leather armour 3 tomahawks a +0 mace (2, -3, D:12) a steel tomahawk (2, -1, D:12) a +0 chain mail a +0 trident (3, -1, D:12) a +0 flail (6, 3, D:12) a cursed +0 morningstar (7, -8, D:12) a +0 dagger (7, 0, D:12) a +0 war axe (7, 14, D:12) a +0 plate armour a +0 hand axe (9, 0, D:12) a +0 leather armour a +0 whip (11, 1, D:12) a +0 robe a +2 war axe (12, -7, D:12) a +0 short sword 4 tomahawks (14, -8, D:12) a +0 leather armour (14, 1, D:12) a +0 robe a +0 dagger (15, -8, D:12) a +0 dagger a +0 ring mail (18, -8, D:12) a +0 hand axe a +0 leather armour (19, -5, D:12) a +0 blowgun 6 poisoned needles a +0 short sword (20, -5, D:12) a +0 short sword a +0 short sword a +0 short sword (20, -4, D:12) a poisoned needle (20, 24, D:12) a +0 robe a +0 dagger (21, -5, D:12) a +0 whip a +0 great mace of crushing a +0 leather armour (21, 10, D:12) a +0 chain mail a +0 battleaxe (21, 11, D:12) a +0 chain mail a cursed -1 trident (21, 12, D:12) a +0 leather armour 2 steel tomahawks a +0 giant club (21, 13, D:12) a +0 chain mail a +0 mace (21, 18, D:12) an arrow (21, 27, D:12) a +0 mace (22, -10, D:12) a +0 great mace a +0 chain mail (22, -5, D:12) a +0 whip (23, -3, D:12) a +0 giant spiked club (23, 17, D:12) an arrow (24, 1, D:12) a +0 morningstar (24, 14, D:12) a +0 leather armour a +0 flail (24, 15, D:12) a +0 plate armour a +0 war axe (25, 3, D:12) a +0 robe (26, -6, D:12) 23 sling bullets (26, -3, D:12) a +0 flail (26, 29, D:12) a +0 short sword (29, -3, D:12) a +2 longbow of flaming 12 arrows a +1 centaur barding (29, 2, D:12) a +0 glaive a +0 chain mail (30, 0, D:12) a +0 flail (31, 23, D:12) a +0 shortbow (37, 36, D:12) a +0 giant club a +0 giant spiked club (38, 26, D:12) a +0 flail a +2 trident of freezing (42, 35, D:12) a +0 cloak (43, 21, D:12) a +0 chain mail a +0 hand axe a +0 cloak a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 whip (1, 2, D:13) a +1 hat (14, 0, D:13) an arrow (18, -28, D:13) 6 large rocks (18, -16, D:13) 21 bolts (18, 0, D:13) 17 arrows a +0 shortbow (19, 0, D:13) a +0 robe 14 arrows a +0 shortbow (21, -32, D:13) a cursed +0 glaive (21, -5, D:13) 25 arrows a +0 shortbow (21, 3, D:13) 17 arrows a +0 shortbow (22, -8, D:13) 16 bolts (23, -27, D:13) a +0 giant spiked club (23, -25, D:13) a +0 robe 24 arrows a +0 shortbow (24, -27, D:13) a +2 arbalest of flaming (24, -26, D:13) a +0 hand axe a +0 ring mail (24, -24, D:13) a +0 long sword (28, -13, D:13) a +0 leather armour a +0 dagger (30, -37, D:13) 14 sling bullets (30, -23, D:13) a +0 dire flail (30, -21, D:13) a +0 dire flail (30, -16, D:13) a +0 short sword (30, -13, D:13) a cursed -3 war axe (32, -8, D:13) a +0 giant club (33, -8, D:13) a +0 robe a cursed +3 hand axe a cursed +0 battleaxe a +0 robe (34, -9, D:13) a +0 robe a +0 war axe (35, 1, D:13) a +0 long sword a +0 robe (37, 2, D:13) a +0 robe (41, -40, D:13) a +0 dire flail a +0 chain mail (41, 2, D:13) a +0 dagger (42, -22, D:13) a scroll of random uselessness (46, -8, D:13) a +0 giant club (47, 10, D:13) a +0 longbow 33 arrows (50, -5, D:13) a +0 ring mail (54, -22, D:13) a +0 shortbow 12 arrows (54, -16, D:13) a throwing net (62, -9, D:13) a +0 giant spiked club Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe (2, 8, D:14) 23 arrows (9, -8, D:14) a +0 giant club (10, 10, D:14) a +0 dagger a +0 robe (13, 10, D:14) a +0 club a +0 chain mail (23, 8, D:14) a +0 broad axe (28, 22, D:14) a +0 trident (29, -10, D:14) 4 large rocks (32, -4, D:14) a beef jerky (32, 19, D:14) 13 poisoned needles (50, 16, D:14) a +0 naga barding Level 15 of the Dungeon (0, 0, D:15) a +0 rapier (1, -5, D:15) a tomahawk (3, -9, D:15) a tomahawk (4, -10, D:15) a +0 glaive a +0 plate armour (4, -9, D:15) a +0 falchion 2 tomahawks a +0 leather armour (5, -12, D:15) a meat ration (5, -5, D:15) 3 large rocks (6, -19, D:15) a +0 shortbow 30 arrows (6, -10, D:15) a +0 great sword a +0 plate armour (14, -33, D:15) a +0 spear a +0 robe (16, -21, D:15) a +0 longbow 17 arrows (20, 11, D:15) a +0 long sword (21, -3, D:15) a meat ration (23, -35, D:15) an arrow (25, -34, D:15) an arrow (26, -34, D:15) an arrow (27, -39, D:15) a +0 giant club a +0 giant club (28, -26, D:15) a +0 scythe (29, -30, D:15) an arrow (30, -34, D:15) a cursed +0 mace a +0 robe (30, -30, D:15) an arrow a +1 dagger of freezing a +0 robe (30, -29, D:15) a +2 spear a +0 robe (30, -26, D:15) a cursed +0 long sword a +0 robe (32, -35, D:15) an arrow (34, -32, D:15) a +0 longbow 25 arrows (36, -33, D:15) a +0 shortbow 23 arrows (41, -25, D:15) 2 throwing nets (41, -17, D:15) a +0 shortbow 16 arrows (43, -12, D:15) an arrow (43, -11, D:15) 2 arrows (44, -14, D:15) a +0 shortbow 19 arrows (44, -12, D:15) a +0 shortbow 10 arrows (45, -9, D:15) a +1 scimitar a +0 robe (48, -10, D:15) a +0 halberd a +0 robe a +1 trident of freezing a +0 robe a +0 shortbow 20 arrows (51, -10, D:15) a +1 trident a +0 robe (55, -10, D:15) an arrow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe (unseen) (0, 1, Orc:1) a +0 chain mail a +0 long sword (1, -8, Orc:1) a +0 short sword (unseen) (1, -1, Orc:1) a +0 plate armour a +0 halberd (1, 5, Orc:1) a +0 scale mail (2, -7, Orc:1) a +0 mace a +0 leather armour (2, -5, Orc:1) a +0 chain mail (2, -1, Orc:1) a +0 leather armour a +0 short sword (2, 4, Orc:1) a +0 morningstar (2, 6, Orc:1) a +0 plate armour a +0 mace (3, 3, Orc:1) a +0 plate armour (unseen) (3, 5, Orc:1) a +0 chain mail a +0 short sword (4, 3, Orc:1) a +0 robe a +0 dagger (4, 8, Orc:1) a +0 chain mail (unseen) (32, 4, Orc:1) a +0 dagger a +0 robe (35, -1, Orc:1) a cursed -1 dagger a +0 robe (37, -4, Orc:1) a +0 giant club (38, -5, Orc:1) a +0 robe a +0 dagger (38, -4, Orc:1) a +0 dagger (38, -3, Orc:1) a cursed +0 robe a +0 dagger (39, -4, Orc:1) a +2 robe a +0 dagger (40, -2, Orc:1) a +0 leather armour a +0 chain mail a +0 halberd (41, -1, Orc:1) a cursed +0 robe a +0 dagger (42, -7, Orc:1) a +0 robe a +0 dagger (42, -5, Orc:1) a +0 club (42, -2, Orc:1) a +0 robe a +0 dagger (42, -1, Orc:1) a +0 leather armour a +0 mace (45, -4, Orc:1) a +2 dire flail of venom a +3 plate armour (45, 5, Orc:1) a +0 giant club (46, 6, Orc:1) a cursed -1 club (46, 8, Orc:1) a +0 hand axe (48, -25, Orc:1) a +0 robe a +0 dagger (49, -26, Orc:1) a +0 plate armour a +0 morningstar (49, -19, Orc:1) a +0 giant club (49, -14, Orc:1) a +0 chain mail (50, -25, Orc:1) a +0 dagger (50, -17, Orc:1) a +0 robe a cursed +0 dagger (51, -20, Orc:1) a cursed +0 plate armour a cursed -3 long sword (51, -19, Orc:1) a +0 hand axe (52, -21, Orc:1) a +0 club (52, -16, Orc:1) a +0 giant spiked club (52, -15, Orc:1) a +0 robe a +0 dagger (53, -19, Orc:1) a +0 club (53, -13, Orc:1) a +0 flail a +3 plate armour a +0 battleaxe (54, -14, Orc:1) a +0 chain mail a +0 club (56, -15, Orc:1) a +0 hand axe (58, -13, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Saxuxzaz's Antique Armour Shoppe a +0 robe (17 gold) a +3 plate armour of poison resistance (1050 gold) a +0 scale mail (100 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 buckler (112 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) the +1 robe "Musyugh" {MP+9} (317 gold) It affects your magic capacity (+9). [Shop] Rajyxen's General Store 4 poisoned needles (17 gold) a +1 great sword of electrocution (255 gold) a +0 ring mail (44 gold) a royal jelly (22 gold) 15 bolts (33 gold) 14 arrows (30 gold) a scroll of torment (82 gold) a potion of ambrosia (88 gold) a wand of confusion (21/48) (189 gold) 10 stones (11 gold) a scroll of magic mapping (38 gold) 15 bolts (33 gold) [Shop] Raimoez's Antique Weapon Shoppe a cursed -1 trident (2 gold) a +0 morningstar (80 gold) a +3 war axe (410 gold) a cursed +0 battleaxe (70 gold) a +2 flail of protection (324 gold) a +0 shortbow (60 gold) a +0 battleaxe (130 gold) a cursed +0 hand crossbow (10 gold) a +0 quarterstaff (80 gold) a +0 trident (70 gold) a +0 hand crossbow (70 gold) a +0 lajatang (300 gold) a +0 hunting sling (30 gold) [Shop] Yjybb's Jewellery Boutique an uncursed ring of fire (350 gold) the ring of Giav {Fire *Contam rElec Int+2} (526 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It causes magical contamination when unequipped. an uncursed amulet of harm (420 gold) an uncursed ring of ice (350 gold) an uncursed ring of magical power (280 gold) an uncursed ring of protection from magic (350 gold) a +2 ring of dexterity (105 gold) an uncursed ring of protection from magic (350 gold) a cursed amulet of inaccuracy (28 gold) a cursed ring of teleportation (63 gold) (0, 0, Orc:2) a +0 dagger a +0 leather armour (2, 2, Orc:2) a +0 club (10, -1, Orc:2) a +0 dire flail a +0 plate armour (12, 2, Orc:2) a +0 chain mail a +0 flail (13, 26, Orc:2) a +0 giant club (14, -3, Orc:2) a +0 scale mail a +0 long sword of protection (14, 10, Orc:2) a +0 chain mail a +0 long sword (14, 42, Orc:2) a +0 giant spiked club a +0 giant spiked club (15, 4, Orc:2) a +0 plate armour a +0 long sword (15, 13, Orc:2) a +0 giant club (16, 26, Orc:2) a +0 plate armour a +0 trident (17, 13, Orc:2) a +0 plate armour 6 tomahawks a +0 battleaxe (20, 24, Orc:2) a +0 robe of positive energy a +0 dagger (20, 28, Orc:2) a +0 shield a +1 plate armour of fire resistance a +0 broad axe of chopping (21, 22, Orc:2) a +0 chain mail a +1 trident of protection (30, 22, Orc:2) a +0 chain mail a +0 battleaxe (31, 24, Orc:2) a +0 chain mail a +0 flail (32, 23, Orc:2) a +0 falchion (32, 36, Orc:2) a +0 dire flail a +0 dire flail (33, 22, Orc:2) a +0 plate armour a +0 flail (33, 23, Orc:2) a +0 robe a +0 dagger a +0 giant club (33, 25, Orc:2) a +0 club (35, 37, Orc:2) a +0 chain mail a +0 trident (36, 21, Orc:2) a +0 club (36, 38, Orc:2) a +0 leather armour (37, 21, Orc:2) a +0 robe a +0 dagger a +0 trident (37, 38, Orc:2) a +0 scale mail (38, 21, Orc:2) a +0 chain mail of fire resistance a +0 long sword (38, 22, Orc:2) a +1 hand axe of flaming (40, 22, Orc:2) a +0 chain mail a +0 war axe (43, -15, Orc:2) a +0 robe of resistance (unseen) (43, -11, Orc:2) a +2 robe of cold resistance a +0 dagger (43, 23, Orc:2) a +0 giant club a +0 dire flail (44, 16, Orc:2) a +0 plate armour a +0 trident (45, 0, Orc:2) a +0 plate armour a +0 hand axe (45, 7, Orc:2) a cursed -1 mace (46, 0, Orc:2) a +0 robe a +0 dagger (48, 18, Orc:2) a +0 leather armour a +0 trident (50, 2, Orc:2) a +0 dagger (51, 6, Orc:2) a +0 plate armour a tomahawk of dispersal a +0 battleaxe (51, 8, Orc:2) a +0 dagger (52, 4, Orc:2) a +0 plate armour a +2 vampiric scimitar (52, 8, Orc:2) a tomahawk (53, 8, Orc:2) a tomahawk (54, 8, Orc:2) a tomahawk (56, -14, Orc:2) a +0 leather armour a +0 hand axe (56, -2, Orc:2) a +0 ring mail a +0 whip (57, -7, Orc:2) a +0 mace (57, -2, Orc:2) a +0 halberd (57, 1, Orc:2) a +0 plate armour 5 tomahawks a +0 battleaxe (58, -10, Orc:2) a +0 chain mail a +0 dire flail (58, 9, Orc:2) a +0 ring mail a +0 hand axe (59, -1, Orc:2) a +0 scale mail a +0 flail (60, -1, Orc:2) a +0 robe a +0 dagger (60, 3, Orc:2) a cursed -1 flail (60, 4, Orc:2) a +0 trident (61, -1, Orc:2) a +0 plate armour a +0 hand axe (61, 2, Orc:2) a +0 scale mail a +0 hand axe (65, 3, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 bolts (1, 6, Lair:1) a +0 robe (4, 7, Lair:1) a +0 ring mail (7, 0, Lair:1) a +0 plate armour (11, 26, Lair:1) a +0 mace (15, 23, Lair:1) 3 needles of confusion (23, 4, Lair:1) 5 poisoned needles (24, -3, Lair:1) 20 sling bullets (35, 32, Lair:1) a cursed -3 hand axe (44, 11, Lair:1) 21 poisoned needles (52, 34, Lair:1) 10 arrows (55, 22, Lair:1) a +0 long sword (60, 10, Lair:1) a meat ration Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 arrows (5, 13, Lair:2) a +0 chain mail (18, 20, Lair:2) 25 arrows (40, 0, Lair:2) a Young Poisoner's Handbook (54, 13, Lair:2) a +2 robe of cold resistance a +0 quarterstaff of freezing (55, 34, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (2, -23, Lair:3) a +0 leather armour (4, -33, Lair:3) 20 arrows (5, 5, Lair:3) a +0 short sword (17, -16, Lair:3) a +0 pair of gloves (29, -3, Lair:3) a +0 centaur barding (34, -34, Lair:3) a +0 war axe (54, -33, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (1, 5, Lair:4) a Young Poisoner's Handbook (7, -22, Lair:4) a +0 short sword (8, -21, Lair:4) a +0 ring mail (9, -29, Lair:4) 7 curare-tipped needles (16, -24, Lair:4) 3 scrolls of random uselessness (17, -13, Lair:4) the +0 spear of War {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (20, -23, Lair:4) a +0 scale mail (21, -3, Lair:4) a +0 buckler (30, -39, Lair:4) a +1 rapier of protection a +1 dagger (32, -55, Lair:4) a cursed +0 chain mail (35, -14, Lair:4) a meat ration (36, -39, Lair:4) a +0 scale mail (61, -16, Lair:4) an uncursed ring of poison resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) a beef jerky (16, 10, Lair:5) a +0 trident (29, 19, Lair:5) a scroll of random uselessness (31, 7, Lair:5) a +1 scale mail of fire resistance (39, -5, Lair:5) a +0 club (60, 8, Lair:5) a beef jerky Level 6 of the Lair of Beasts (0, 0, Lair:6) 16 arrows (20, 6, Lair:6) a +0 buckler (24, -19, Lair:6) the +3 hunting sling of Purpose {flame, Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). (24, 2, Lair:6) a +0 hand crossbow (27, -27, Lair:6) a -2 ring of protection (31, -30, Lair:6) a meat ration (40, -33, Lair:6) a wand of polymorph (13/24) (54, -3, Lair:6) a +0 leather armour (56, -33, Lair:6) a +0 dagger (57, -30, Lair:6) an uncursed amulet of rage (57, -27, Lair:6) 4 javelins of penetration (58, -10, Lair:6) a +0 blowgun (58, 9, Lair:6) a +0 chain mail Level 7 of the Lair of Beasts (0, 17, Lair:7) a +0 club (22, -24, Lair:7) 23 bolts (22, -4, Lair:7) a +0 whip (24, 31, Lair:7) 14 sling bullets (36, 30, Lair:7) a +0 robe (49, 1, Lair:7) a stone Level 8 of the Lair of Beasts (0, 0, Lair:8) 16 poisoned needles (4, -6, Lair:8) a +0 chain mail (12, -36, Lair:8) a scroll of immolation (18, -12, Lair:8) a +0 rapier (26, -19, Lair:8) 20 bolts (31, 8, Lair:8) a potion of degeneration (46, -8, Lair:8) a meat ration (51, -47, Lair:8) a scroll of random uselessness (61, -50, Lair:8) a +2 hand axe of flaming Level 1 of the Swamp (0, 0, Swamp:1) a potion of degeneration (3, 7, Swamp:1) 12 arrows (4, 9, Swamp:1) a meat ration (8, 2, Swamp:1) 26 bolts (8, 17, Swamp:1) a +0 flail (9, 30, Swamp:1) 17 poisoned needles (12, -4, Swamp:1) a +0 scale mail a +0 hand axe a potion of lignification (17, 11, Swamp:1) 14 arrows (25, -3, Swamp:1) a meat ration Level 2 of the Swamp (0, 0, Swamp:2) a +0 robe a +0 quarterstaff (0, 1, Swamp:2) a +0 robe (2, -1, Swamp:2) a +0 robe a +0 short sword (4, -3, Swamp:2) a stone (5, 27, Swamp:2) a +0 leather armour (12, 6, Swamp:2) a +0 spear (13, 10, Swamp:2) a +0 spear (18, 3, Swamp:2) a meat ration (22, 17, Swamp:2) a +0 leather armour (24, 22, Swamp:2) a scroll of random uselessness (28, 5, Swamp:2) a +0 pair of gloves (35, 21, Swamp:2) 20 arrows (39, 17, Swamp:2) 13 poisoned needles (41, 12, Swamp:2) a meat ration (41, 26, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) 2 potions of degeneration (8, -10, Swamp:3) a +0 mace (9, 1, Swamp:3) a +0 pair of boots (10, -7, Swamp:3) a meat ration (11, 24, Swamp:3) a +0 plate armour (19, 13, Swamp:3) a beef jerky (22, 4, Swamp:3) 15 poisoned needles (24, 11, Swamp:3) a +1 quarterstaff of holy wrath (25, 9, Swamp:3) 26 arrows (32, -5, Swamp:3) 28 arrows (35, 25, Swamp:3) a scroll of immolation (40, 4, Swamp:3) a +0 spear (41, -14, Swamp:3) a potion of lignification (49, -3, Swamp:3) a cursed -3 spear a +0 buckler Level 4 of the Swamp (0, 0, Swamp:4) a +0 falchion (2, 7, Swamp:4) a potion of invisibility (3, 21, Swamp:4) 10 poisoned needles (11, 0, Swamp:4) 14 stones (unseen) (19, 3, Swamp:4) a cursed -1 halberd (28, 2, Swamp:4) 6 curare-tipped needles (30, -13, Swamp:4) the +1 leather armour of Inaction {*Confuse Int+6 SInv} It affects your intelligence (+6). It lets you see invisible. It may confuse you when you take damage. Level 1 of the Spider Nest (0, 0, Spider:1) a potion of lignification (14, -2, Spider:1) a +0 scale mail (17, 0, Spider:1) a +0 spear (19, -24, Spider:1) a +0 rapier (25, -25, Spider:1) 10 poisoned needles Level 2 of the Spider Nest (10, 7, Spider:2) a +0 mace (18, 38, Spider:2) a meat ration (21, 11, Spider:2) a +0 halberd (21, 16, Spider:2) a +0 club (25, 32, Spider:2) a tarantella corpse (33, 34, Spider:2) 26 arrows (43, -2, Spider:2) 17 bolts Level 3 of the Spider Nest (0, 0, Spider:3) a potion of invisibility (15, -5, Spider:3) 6 stones (15, 5, Spider:3) a bread ration (15, 13, Spider:3) 19 gold pieces (16, 5, Spider:3) a potion of curing (17, 12, Spider:3) 17 stones (19, 3, Spider:3) 16 gold pieces (21, -10, Spider:3) a +1 longbow of freezing (21, -2, Spider:3) 19 gold pieces (21, 2, Spider:3) a +0 club (22, 1, Spider:3) a +3 chain mail