varam the Dungeon (3, 1, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 1, D) a +5 quick blade a +5 rapier a +5 dagger (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (10, 6, D) a wand of disintegration (7/24) (unseen) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 3, D) a necrophage corpse (skeletalised by now) (62, 8, D) a +3 quarterstaff of speed a +1 trident of distortion (62, 10, D) a cursed -1 trident (62, 11, D) a +0 trident (62, 13, D) a throwing net (63, 0, D) an uncursed amulet of the gourmand (63, 8, D) a +0 trident (63, 11, D) a +0 falchion of slicing a throwing net (67, 0, D) a phantom mirror (70, 9, D) a +4 rapier of speed (71, 8, D) a ball python corpse (71, 16, D) a legendary deck of war (71, 17, D) an uncursed staff of energy (72, 8, D) a +1 robe of magic resistance (72, 9, D) a +1 quarterstaff of crushing (72, 16, D) a book of Maledictions (72, 17, D) a +6 blowgun (73, 16, D) an uncursed ring of protection from cold (73, 17, D) a book of Maledictions (75, 1, D) a +2 dagger of venom