varam Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 56, D:1) 24 bolts (5, 11, D:1) 19 bolts (25, 5, D:1) a +0 hand axe (39, 11, D:1) 12 stones (48, 47, D:1) 24 stones (56, 35, D:1) a +0 club (58, 5, D:1) a +0 club (59, 40, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones (2, 1, D:2) a +0 flail (3, 2, D:2) a +0 hunting sling (4, -18, D:2) a +0 dagger (6, 4, D:2) a +0 scale mail (12, -22, D:2) a +0 club 4 stones (14, -35, D:2) 27 bolts (14, -21, D:2) a stone (22, -28, D:2) 22 stones (24, 4, D:2) 32 bolts (26, -19, D:2) 17 poisoned needles (27, 12, D:2) a +0 robe (33, -25, D:2) 7 javelins (34, 3, D:2) a cursed -3 quarterstaff (39, -14, D:2) a +0 club (39, -12, D:2) a stone a +0 club (39, -8, D:2) a stone (46, -13, D:2) a +3 shortbow (51, -6, D:2) a cursed +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -4, D:3) a +0 club (5, -1, D:3) a +0 robe a +0 scythe (6, -3, D:3) a +0 club (8, 18, D:3) a +0 robe (11, 14, D:3) a +0 quarterstaff (19, -26, D:3) a +0 mace (22, -25, D:3) a +4 quarterstaff of chaos a +0 cloak (24, 9, D:3) a +1 dagger of draining (26, 2, D:3) a +0 hand axe (37, 24, D:3) a +0 dagger (50, -20, D:3) a +0 club a +0 hunting sling 19 stones (50, -16, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 13, D:4) 11 stones (5, 27, D:4) a +0 club a +0 hand axe (6, 22, D:4) a +0 dagger a +0 robe a +0 flail (9, 2, D:4) a +0 dagger a +0 robe (10, 2, D:4) a +0 club (21, 0, D:4) a +0 ring mail (22, 25, D:4) a +0 quarterstaff (32, 18, D:4) a +0 club (33, 29, D:4) a +0 short sword (42, 26, D:4) a +0 short sword (52, 13, D:4) a +0 flail a +0 club a +0 leather armour (52, 14, D:4) a +1 mace of protection Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 10, D:5) a +0 club a +0 leather armour a +0 club a +2 mace of holy wrath a +0 flail (16, 11, D:5) 24 bolts (39, 12, D:5) a +0 dagger a +0 robe (39, 14, D:5) a +0 dagger a +0 robe (40, 18, D:5) a +0 dagger (42, 34, D:5) a +0 war axe (48, 37, D:5) a +0 dagger a +0 robe (49, 37, D:5) a +0 club 3 tomahawks a +0 chain mail (51, 9, D:5) a +0 giant club (52, 37, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe (55, 32, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Takiatso's Assorted Antiques a scroll of fog (58 gold) a scroll of remove curse (87 gold) a +0 plate armour (667 gold) a potion of cancellation (232 gold) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} (1397 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +0 chain mail (130 gold) a potion of lignification (87 gold) a wand of hasting (4/9) (1392 gold) a scroll of fear (101 gold) a wand of polymorph (12/24) (406 gold) [Shop] Woluhila's Weapon Emporium 13 arrows (26 gold) a +0 battleaxe (65 gold) a +0 long sword (35 gold) a +0 hand axe (30 gold) a +0 trident (35 gold) the +2 dagger "Xigem" {holy, Str+5 Dex-3} (248 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It affects your dexterity (-3). a +0 glaive (65 gold) 5 poisoned needles (20 gold) a +3 greatsling of freezing (440 gold) a +0 war axe (35 gold) a +2 great mace of protection (198 gold) [Shop] Dedemaem's Jewellery Shoppe an uncursed ring of wizardry (330 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of magical power (220 gold) a cursed ring of teleportation (49 gold) a cursed ring of protection from fire (242 gold) an uncursed ring of wizardry (330 gold) a +4 ring of dexterity (297 gold) the amulet "Xauwnil" {Spirit rElec MR- Int+2} (484 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. a cursed ring of teleportation (49 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of resist corrosion (220 gold) [Shop] Joluk's Antique Weapon Shop a +0 blowgun (62 gold) a +0 short sword (75 gold) a +0 flail (87 gold) a cursed -3 flail (2 gold) a +0 flail (87 gold) a +0 whip (62 gold) a +0 dagger (50 gold) a +3 quarterstaff of crushing (575 gold) a +0 whip (62 gold) a +2 shortbow of flaming (435 gold) a +0 falchion (75 gold) [Shop] Xeaweadi's Weapon Shop a +0 dagger (26 gold) a +0 short sword (39 gold) a +0 short sword (39 gold) a +0 rapier (52 gold) 21 poisoned needles (109 gold) the +7 flail "Dylihous" {flame, rElec rF+} (809 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. a +0 rapier (52 gold) a cursed -1 short sword (1 gold) a +0 spear (39 gold) a +2 whip of venom (195 gold) 21 stones (27 gold) a +0 hunting sling (19 gold) a +0 quarterstaff (52 gold) (0, 0, D:6) a +0 dire flail a +0 chain mail a +0 club (1, -2, D:6) a +0 whip a +0 leather armour (16, 0, D:6) a +0 leather armour (21, 13, D:6) a +0 leather armour (23, 11, D:6) a +0 long sword (31, -16, D:6) a +0 shortbow (42, -6, D:6) a +0 robe (42, -5, D:6) 14 stones (43, 14, D:6) a +0 giant club (44, -16, D:6) 24 stones Level 7 of the Dungeon (7, -7, D:7) a +0 short sword (9, -2, D:7) 22 sling bullets (26, 39, D:7) a +0 flail a +0 robe (29, 23, D:7) 26 stones (30, 39, D:7) a +3 great sword of freezing a +0 robe (31, 39, D:7) a +3 halberd a +0 robe (37, 27, D:7) a +2 antimagic rapier (45, 1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, 2, D:7) a +0 club (48, 17, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Tealakom's Gadget Shop a sack of spiders (240 gold) a wand of confusion (9/48) (98 gold) a plain deck of summoning (168 gold) a lamp of fire (480 gold) a box of beasts (240 gold) a wand of disintegration (5/24) (108 gold) a wand of iceblast (4/15) (96 gold) a lamp of fire (480 gold) a wand of paralysis (15/24) (204 gold) a wand of flame (34/48) (216 gold) (0, 0, D:8) a cursed +0 halberd a +0 robe (1, -3, D:8) a +0 morningstar a +0 robe (4, -16, D:8) a +0 war axe (9, -2, D:8) 24 stones (11, 11, D:8) a +0 robe a +0 short sword (16, -19, D:8) a +0 hand axe (16, -14, D:8) 9 stones (17, 14, D:8) a +0 shortbow (17, 17, D:8) a +0 falchion a +0 leather armour a +0 short sword (17, 18, D:8) a +0 dagger a +0 robe (20, -5, D:8) a cursed -1 mace (27, -1, D:8) 16 stones (32, 2, D:8) a +0 falchion (34, 4, D:8) a +0 war axe (42, -2, D:8) a +0 club a +0 giant club a +0 giant spiked club a +0 dagger of protection a +0 dagger (43, -5, D:8) a +0 chain mail Level 9 of the Dungeon (1, 19, D:9) a +0 dagger a +0 robe (2, 20, D:9) a +0 long sword a +0 chain mail (9, 0, D:9) a cursed -1 war axe (11, -23, D:9) a +0 robe a cursed +0 falchion (11, -22, D:9) a +0 robe a cursed +1 scimitar of freezing (12, -21, D:9) a +0 robe a cursed +0 great sword (12, -12, D:9) a +0 giant spiked club (16, -21, D:9) a +0 robe a +2 dagger (18, -21, D:9) a cursed -3 dagger (19, -18, D:9) a +0 quarterstaff (41, -13, D:9) a +0 war axe (41, 12, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (57, -10, D:9) a +0 hand axe (61, -20, D:9) a +0 shortbow the Ecumenical Temple