varam Level 1 of the Dungeon (0, 0, D:1) 16 poisoned needles (3, -11, D:1) a +0 club (5, 25, D:1) a +0 leather armour (6, 16, D:1) a +0 spear (7, 11, D:1) a +0 dagger (9, 18, D:1) a +0 club (13, 2, D:1) a +0 short sword 5 stones (18, -5, D:1) a +0 robe (19, 20, D:1) a +0 short sword (19, 24, D:1) a stone (22, 14, D:1) a +0 hunting sling (25, 26, D:1) a +0 short sword (34, -8, D:1) a +0 pair of gloves (43, -4, D:1) a +0 club Level 2 of the Dungeon (11, -41, D:2) a +0 club 22 arrows (11, -35, D:2) a +0 whip (19, -36, D:2) a +0 leather armour (44, -8, D:2) 19 sling bullets (48, -6, D:2) a +0 club 2 stones (49, -53, D:2) 28 stones (51, -11, D:2) a +0 club (53, -43, D:2) a +0 club (56, -37, D:2) a cursed -2 club (57, -35, D:2) 27 stones (63, -10, D:2) a +1 centaur barding of flying Level 3 of the Dungeon (0, 0, D:3) a +0 club (17, 9, D:3) a +0 scythe a +0 robe (26, 34, D:3) 17 stones (29, 14, D:3) a +0 large shield (33, 34, D:3) a +0 giant spiked club (36, 14, D:3) a +0 pair of gloves (37, 36, D:3) a cursed -1 war axe 5 tomahawks a +0 leather armour a +0 hand axe a +0 hand axe a +0 club a +0 chain mail (38, 14, D:3) a +0 club (46, -1, D:3) a +0 club (47, 19, D:3) a +0 chain mail (48, -5, D:3) an uncursed ring of teleportation (49, 30, D:3) a +0 club (53, 14, D:3) a cursed -1 spear (62, 1, D:3) a +0 dagger a +0 hunting sling 26 stones (67, 32, D:3) 8 bolts Level 4 of the Dungeon (2, -17, D:4) a +0 scale mail (18, 6, D:4) a +0 spear (19, 5, D:4) a +0 spear (20, 1, D:4) a +0 spear (22, 23, D:4) 4 tomahawks a +0 mace (23, 14, D:4) 25 bolts (24, -1, D:4) a +0 hand axe (30, 10, D:4) a +0 hand crossbow (31, -1, D:4) a +0 halberd (36, 5, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (4, 5, D:5) a +0 leather armour (4, 10, D:5) a +0 shortbow 17 arrows (9, 15, D:5) an arrow (9, 18, D:5) a +0 shortbow 31 arrows (9, 22, D:5) a +0 flail (9, 25, D:5) 15 arrows a +0 shortbow a +0 scale mail (10, 24, D:5) a +0 dagger (10, 25, D:5) a +0 scale mail (17, 27, D:5) a +0 chain mail a +0 club (18, 12, D:5) a cursed -3 whip (23, 25, D:5) a +0 flail (29, 29, D:5) 17 stones (32, 29, D:5) a +0 halberd (33, -10, D:5) a +0 great sword (34, -12, D:5) a +0 flail (34, -11, D:5) a +0 short sword (41, 0, D:5) a +0 robe a +1 dagger (59, -9, D:5) 5 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +1 pair of boots (5, -14, D:6) 23 stones (7, 15, D:6) a +0 club (9, 26, D:6) a +0 flail (10, 40, D:6) 26 bolts (20, -11, D:6) the +2 leather armour of Jad Getz {*Contam rElec rF++ Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It greatly protects you from fire. It insulates you from electricity. It causes magical contamination when unequipped. (22, 31, D:6) a +0 ring mail (24, 3, D:6) a +0 scale mail (24, 4, D:6) a +0 dagger (27, 5, D:6) a +0 robe a +0 dagger (28, 0, D:6) a +0 robe a +0 dagger (30, 21, D:6) a +0 leather armour (38, -7, D:6) 24 arrows (44, 2, D:6) a +3 leather armour of fire resistance a +0 dire flail (59, -15, D:6) a +0 dagger 3 tomahawks a +0 leather armour (60, -16, D:6) a +0 trident (60, -15, D:6) a +0 mace (60, 1, D:6) a cursed +0 leather armour (60, 31, D:6) 14 arrows Level 7 of the Dungeon (0, 1, D:7) 3 beef jerkies (0, 2, D:7) 3 beef jerkies (2, 1, D:7) a throwing net (7, 2, D:7) a +0 giant club (14, 2, D:7) a +2 spear a +0 robe (30, 11, D:7) a +0 mace a +0 robe (33, -8, D:7) a +1 long sword of freezing a cursed +0 robe (35, 22, D:7) a +0 shortbow 19 arrows (36, 16, D:7) 2 throwing nets (36, 18, D:7) a +0 dagger a +0 robe (36, 19, D:7) a +0 club (36, 20, D:7) a +0 club (38, -11, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar of flaming a +0 robe (2, 9, D:8) a +0 scale mail (4, -16, D:8) a +0 robe (7, -27, D:8) a +0 hand crossbow 4 tomahawks (8, -18, D:8) a +0 animal skin (9, 1, D:8) a +0 pair of gloves (10, 7, D:8) a +0 giant club a cursed -1 giant spiked club (16, -22, D:8) a +0 robe a +0 dagger (17, -23, D:8) a +0 robe a +0 dagger (17, -22, D:8) a +0 short sword (20, -29, D:8) a beef jerky (21, -7, D:8) an ornate deck of wonders (21, -6, D:8) a +0 blowgun (22, -7, D:8) a meat ration (24, -25, D:8) a +0 falchion a +0 chain mail (24, -9, D:8) a scroll of identify (24, -5, D:8) a cursed +0 chain mail (28, -23, D:8) a +0 whip of flaming a +0 robe (28, -20, D:8) 11 sling bullets (28, -15, D:8) a beef jerky (29, -22, D:8) a +0 short sword (29, 4, D:8) a +0 mace (33, -21, D:8) a +0 animal skin a +0 club a +0 leather armour (37, -27, D:8) a +0 hunting sling (39, -4, D:8) a +0 animal skin (39, 1, D:8) a +0 leather armour (42, -4, D:8) a meat ration Level 9 of the Dungeon [Shop] Biblonk's General Store an ornate deck of summoning (280 gold) an uncursed staff of conjuration (350 gold) 18 stones (25 gold) a scroll of amnesia (49 gold) a +6 mace of protection (498 gold) a scroll of immolation (49 gold) a scroll of identify (28 gold) a +0 morningstar (56 gold) a scroll of noise (14 gold) a potion of heal wounds (70 gold) (0, 0, D:9) 51 sling bullets a +0 leather armour a +0 quarterstaff of protection (4, 8, D:9) a +0 hunting sling (14, -27, D:9) 8 stones (15, 1, D:9) a cursed +0 dagger (16, -41, D:9) a +0 giant club (18, -37, D:9) a +0 spear a +0 robe (18, -34, D:9) a cursed -3 flail (19, -34, D:9) a +3 war axe a +0 robe a +3 dire flail a +0 robe (19, -29, D:9) 21 stones (20, -37, D:9) the +1 chain mail of Demy {rPois Str+2} It affects your strength (+2). It protects you from poison. (20, -33, D:9) a +0 scimitar a +0 robe (20, -32, D:9) a +0 flail (20, -16, D:9) a +0 dagger (20, -7, D:9) a +0 rapier (26, -41, D:9) a +0 dagger (27, -41, D:9) a +0 club (32, -13, D:9) a +1 dagger of protection a +1 hand axe of freezing (43, -6, D:9) a +0 robe a +1 flail (45, -29, D:9) 23 sling bullets (45, -6, D:9) a +0 robe a +2 great sword (46, -5, D:9) a +0 robe a +1 scimitar of freezing (50, -5, D:9) a +0 robe a cursed +0 mace Level 10 of the Dungeon (9, -9, D:10) 6 stones (17, 5, D:10) 17 stones (18, -1, D:10) a +0 ring mail (23, -39, D:10) a +0 leather armour a +0 hand axe (24, -41, D:10) an uncursed amulet of the gourmand (25, -13, D:10) a +0 giant club (27, -19, D:10) a +0 hunting sling (33, -34, D:10) a +0 robe a +0 dagger (36, -25, D:10) a +0 dagger a +0 dagger a +0 robe (36, -24, D:10) a +0 robe (40, -25, D:10) a +0 robe a +0 dagger (41, -23, D:10) a +0 short sword (42, -22, D:10) a +0 hand axe (43, -24, D:10) a +0 chain mail a +0 whip (47, 6, D:10) a +0 club (51, -3, D:10) a box of beasts (54, 9, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (3, -12, D:11) a +0 scale mail a +0 short sword (4, 12, D:11) a +0 short sword a +0 chain mail (8, -10, D:11) a cursed +0 robe a +0 dagger (11, -16, D:11) a +0 plate armour a cursed -2 mace (12, 22, D:11) a +0 short sword (14, -4, D:11) a +0 mace (15, -8, D:11) a +0 club a +0 leather armour (16, -9, D:11) a cursed -3 hand axe a +0 leather armour (17, -8, D:11) a +0 flail (17, -4, D:11) a +0 short sword a +0 flail a +0 leather armour (18, 8, D:11) a +0 rapier (18, 9, D:11) a +0 falchion (26, 21, D:11) a +0 flail a +0 robe (30, 21, D:11) a +0 dagger a +0 robe (36, -13, D:11) 22 arrows a +0 shortbow (43, 8, D:11) a +0 falchion (43, 10, D:11) a throwing net (43, 14, D:11) 4 large rocks (48, 18, D:11) a throwing net a +0 giant club (55, -17, D:11) a +0 giant spiked club (59, 15, D:11) a +0 pair of boots (60, -5, D:11) a +0 giant club Level 12 of the Dungeon (0, 1, D:12) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (7, 26, D:12) a +0 scimitar (14, 18, D:12) 2 arrows (16, -3, D:12) 23 arrows (19, 4, D:12) a +0 leather armour (19, 13, D:12) a +0 robe a +0 battleaxe (19, 40, D:12) a meat ration (19, 45, D:12) a +0 robe a +0 dagger (23, 45, D:12) a +0 whip (23, 46, D:12) a +0 hand axe (24, 11, D:12) a +0 robe a +3 mace of freezing (24, 22, D:12) a +0 ring mail 46 arrows a +0 dire flail a +0 longbow (25, 3, D:12) a +0 shortbow 17 arrows (25, 9, D:12) a +0 short sword (25, 17, D:12) an arrow (25, 46, D:12) a +0 robe a +0 dagger (28, 11, D:12) a +0 robe a +3 war axe (29, 11, D:12) 15 arrows a +0 shortbow (30, -3, D:12) an arrow (31, 10, D:12) a +0 giant spiked club (43, 22, D:12) a +0 flail (43, 25, D:12) 12 stones (44, -1, D:12) a large rock (44, 35, D:12) 15 gold pieces (44, 36, D:12) 21 gold pieces (45, 32, D:12) 12 gold pieces (46, 37, D:12) 10 gold pieces (51, -2, D:12) 4 large rocks (53, 33, D:12) a +0 long sword (53, 34, D:12) 4 bolts (54, 44, D:12) the +3 scale mail of the Trees {rElec rF+++ Int-5 SInv} It affects your intelligence (-5). It renders you almost immune to fire. It insulates you from electricity. It lets you see invisible. (56, 37, D:12) 20 stones Level 13 of the Dungeon (0, 0, D:13) an arrow (1, 18, D:13) a +0 dire flail (3, 5, D:13) a +0 dire flail (14, 12, D:13) a +0 longbow (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (2, -16, Lair:1) a beef jerky (4, -38, Lair:1) 14 arrows (7, -21, Lair:1) a +0 flail (11, -57, Lair:1) 26 arrows (17, -34, Lair:1) 3 beef jerkies (23, -1, Lair:1) 18 arrows (29, -54, Lair:1) 24 arrows (34, -32, Lair:1) a +0 trident (35, -37, Lair:1) a +0 scale mail (37, -11, Lair:1) a +0 large shield (49, -34, Lair:1) the +1 short sword of Freehold {drain, +Rage +Fly Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It lets you fly. It lets you go berserk. an uncursed ring of ice a potion of berserk rage a scroll of summoning a scroll of enchant weapon an uncursed ring of positive energy an uncursed amulet of dismissal 3 potions of magic 3 potions of heal wounds an uncursed ring of protection from cold a potion of degeneration 2 scrolls of recharging a wand of random effects (4/48) a scroll of brand weapon 2 potions of agility 2 potions of brilliance a potion of invisibility a potion of cancellation a scroll of holy word 2 potions of lignification 5 scrolls of immolation 3 scrolls of noise 2 scrolls of enchant armour (49, -23, Lair:1) 3 needles of confusion (50, -34, Lair:1) a book of Air a book of Alchemy a book of Maledictions (51, -45, Lair:1) a +0 dagger a +0 robe (52, -55, Lair:1) a +0 ring mail (59, -12, Lair:1) a +0 dagger (61, -10, Lair:1) a beef jerky Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail 2 throwing nets a +0 flail (13, -15, Lair:2) 17 stones (13, 19, Lair:2) a +0 blowgun (30, 3, Lair:2) a +0 ring mail (35, 1, Lair:2) a +0 war axe (45, 32, Lair:2) 23 stones (47, 35, Lair:2) a +0 leather armour (48, 10, Lair:2) a cursed -3 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a meat ration (9, -10, Lair:3) a +0 rapier (17, -37, Lair:3) 10 arrows (18, -15, Lair:3) a +0 robe (26, -29, Lair:3) a +0 battleaxe (34, -2, Lair:3) a +0 scale mail (49, 1, Lair:3) 19 stones (57, -19, Lair:3) 15 arrows Level 4 of the Lair of Beasts (7, -41, Lair:4) 24 stones (24, -22, Lair:4) a +1 great mace of protection a +0 chain mail (38, -17, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 needles of sleeping (3, 37, Lair:5) a +0 robe (6, 40, Lair:5) a +0 dagger (31, 6, Lair:5) a +0 chain mail (32, 17, Lair:5) a +0 short sword (34, -3, Lair:5) 3 large rocks (35, 33, Lair:5) 19 stones (37, -1, Lair:5) a +0 falchion (54, 8, Lair:5) a +0 scimitar Level 6 of the Lair of Beasts (0, 0, Lair:6) a hell rat corpse (0, 2, Lair:6) a hell rat corpse (1, 0, Lair:6) a hell rat corpse (7, -5, Lair:6) a hell rat corpse (10, -12, Lair:6) the +5 scale mail of Fun {-Cast rElec rC++ Stlth+} It greatly protects you from cold. It insulates you from electricity. It prevents spellcasting. It makes you more stealthy. (12, -27, Lair:6) a meat ration (18, -29, Lair:6) 5 needles of confusion (25, 4, Lair:6) a yak skeleton a yak skeleton (26, -6, Lair:6) a jumping spider corpse (26, -2, Lair:6) a wolf skeleton (31, -4, Lair:6) a jumping spider corpse (33, -15, Lair:6) a cursed -3 trident (36, -12, Lair:6) a +0 large shield