vambrance Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 17, D:1) a +0 shield (6, 4, D:1) a cursed +0 pair of boots (6, 5, D:1) a +0 dagger a +0 dagger a +0 whip (13, 7, D:1) a +0 short sword (20, -9, D:1) a +0 club (21, 24, D:1) a +0 dagger (23, 1, D:1) a +0 club (39, 2, D:1) a +0 club (39, 5, D:1) a +0 club (45, 6, D:1) a +0 club (45, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, 6, D:2) a +0 dagger (18, 0, D:2) a +0 club (21, -16, D:2) a +0 halberd (35, 25, D:2) a +0 short sword (40, 16, D:2) a +0 dagger a cursed +0 ring mail (40, 19, D:2) a +0 club (46, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 5, D:3) a +0 ring mail (6, -11, D:3) a +0 flail (22, -30, D:3) a +0 trident of pain (24, 7, D:3) a +0 spear (24, 12, D:3) a cursed -1 club (27, 20, D:3) a +0 whip a +0 blowgun 22 poisoned needles (33, 4, D:3) a +0 club (34, -5, D:3) a +0 hand axe a +0 leather armour (37, -19, D:3) a tomahawk (39, 16, D:3) a +1 short sword of draining (40, -18, D:3) a +0 leather armour a +0 flail (41, -20, D:3) a tomahawk (42, -21, D:3) a tomahawk (42, -20, D:3) a +0 ring mail a cursed +0 hand axe (42, 9, D:3) a +0 flail (51, 0, D:3) a +0 trident a +0 leather armour (61, -11, D:3) a tomahawk a +0 whip (61, -10, D:3) a +0 leather armour (61, -9, D:3) a +0 leather armour a +0 whip a +0 leather armour a +0 falchion 3 tomahawks Level 4 of the Dungeon (0, 0, D:4) 25 arrows (3, 10, D:4) a +0 robe (41, 21, D:4) a +0 mace of distortion (41, 22, D:4) a cursed +0 leather armour (42, -3, D:4) a +0 scale mail (43, 5, D:4) a +0 dagger (54, -8, D:4) 20 poisoned needles (54, 24, D:4) a +0 hand axe (55, 6, D:4) 22 poisoned needles Level 5 of the Dungeon (4, -20, D:5) a +0 hand axe (6, -44, D:5) a +0 club a +0 spear (9, -5, D:5) a +0 leather armour (13, -27, D:5) a +1 rapier of speed (14, -46, D:5) a +0 battleaxe (14, -38, D:5) a +1 hand axe of electrocution a +0 chain mail (15, -26, D:5) a +0 club (17, -25, D:5) a +0 war axe (18, -24, D:5) a +0 club (24, -28, D:5) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (27, -51, D:5) a tomahawk (27, -49, D:5) 3 tomahawks a +0 mace (39, -24, D:5) a +0 chain mail (39, -14, D:5) a cursed +0 robe (48, -25, D:5) a +0 dagger a +0 robe (49, -26, D:5) a +0 short sword (49, -24, D:5) a +0 club a +0 ring mail (51, -28, D:5) a +0 pair of gloves (52, -39, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 17 gold pieces (21, -33, D:6) 9 gold pieces (25, -8, D:6) a +0 ring mail (33, -9, D:6) 5 gold pieces (34, -8, D:6) 7 gold pieces (35, -20, D:6) 16 gold pieces (35, -7, D:6) 5 gold pieces a cursed -2 hand axe (35, -6, D:6) 7 gold pieces (unseen) (36, -6, D:6) 3 gold pieces (36, -5, D:6) 7 gold pieces a +0 dagger (52, -15, D:6) 11 gold pieces Level 7 of the Dungeon (0, 0, D:7) 11 gold pieces (unseen) (11, -15, D:7) 15 gold pieces (14, 28, D:7) a +0 robe (20, -20, D:7) 13 gold pieces (28, -17, D:7) 19 gold pieces (43, 9, D:7) 13 gold pieces (50, 11, D:7) 22 gold pieces the Ecumenical Temple