Dungeon Crawl Stone Soup version 0.35-a0-1465-gfa03d79ecb (webtiles) character file. Game seed: 16707586930091371456 1177 valeks the Carver (level 8, -1/54 HPs) Began as an Octopode Monk on Nov 6, 2026. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:08:58 (5364 turns). valeks the Carver (Octopode Monk) Turns: 5364, Time: 00:08:58 Health: -1/54 AC: 1 Str: 11 XL: 8 Next: 41% Magic: 8/8 EV: 14 Int: 12 God: Gold: 266 SH: 0 Dex: 16 Spells: 7/7 levels left rFire . . . (100%) a - +1 falchion rCold . . . (100%) b - orb {Light} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - an orb of light (worn) Jewellery c - a +6 ring of strength Wands e - a wand of paralysis (4) Scrolls c - a scroll of immolation {unknown} d - a scroll of blinking {unknown} r - 2 scrolls of revelation Potions a - 2 potions of ambrosia e - a potion of enlightenment h - 4 potions of haste j - a potion of lignification {unknown} c - a potion of curing b - a potion of brilliance M - a potion of mutation f - a potion of attraction {unknown} Skills: + Level 4.4 Fighting * Level 9.2 Long Blades + Level 4.4 Dodging You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 32% 1 Mercury Arrow Conj/Alch 0% 2d5 45% 2 Forge Lightning Spire Air/Frge 0% 3d4 97% 4 Sticky Flame Fire/Alch 0% 2d4 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. There is an open door here. An adder comes into view. There are monsters nearby! The ogre shouts! You hear a shout! The adder hisses angrily. You encounter a centaur. It is wielding a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The adder bites you but does no damage. The adder barely misses you. The ogre closely misses you. The adder attacks as it pursues you! The adder barely misses you. You hit the ogre. The ogre is lightly wounded. The centaur shoots an arrow. The arrow misses you. The adder closely misses you. The ogre misses you. The centaur shoots an arrow. The arrow barely misses you. You hit the ogre. The ogre is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! The centaur shoots an arrow. The arrow closely misses you. You hit the ogre. The ogre is heavily wounded. You feel sick. The centaur shoots an arrow. The arrow hits you! The adder misses you. The ogre hits you with a +0 giant spiked club! You hit the ogre. You squeeze the ogre! You kill the ogre! You feel sick. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The adder barely misses you. You feel sick. The centaur shoots an arrow. The arrow closely misses you. The adder attacks as it pursues you! The adder barely misses you. The centaur shoots an arrow. The arrow misses you. You see here a +0 giant spiked club. You hit the adder but do no damage. Your grab misses the adder. You feel sick. You are no longer poisoned. The adder closely misses you. The centaur shoots an arrow. The arrow hits you! You die... ..#...##..#....# ..#'####..#....# ..#....#.......# ..'...###.#....# ..#...##..#....# ## ..#...##..#....######... ..#'####..#..........# ..#...##..#..........### ..#...##..#....S@....... ..'.......#............. ..######..#....###'##... .......#..'...c' ..# . .......#..#....#. .# .......#..#.)..#.. .# .......####....# .# # .............).# .# ..........<....' You could see a centaur (c) and an adder (S). Vanquished Creatures Sigmund (D:4) A water moccasin (D:5) 2 ogres (D:5) A centaur (D:5) A phantom (D:5) 2 scorpions A howler monkey (D:5) A bombardier beetle (D:4) A hound (D:4) 2 orc priests (D:5) A sleepcap (D:5) 3 iguanas Ijyb (D:5) An orc wizard (D:4) 3 adders 2 white imps (D:5) 6 dart slugs A ribbon worm (D:2) 8 endoplasms 9 hobgoblins 5 jackals 23 orcs 13 ball pythons 5 bats 5 frilled lizards 12 goblins 12 kobolds 10 rats 133 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valeks the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 99 | D:1 | Reached XP level 2. HP: 18/21 MP: 2/2 333 | D:1 | Reached skill level 4 in Long Blades 550 | D:1 | Reached XP level 3. HP: 21/25 MP: 3/3 1134 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/4 1241 | D:2 | Reached skill level 5 in Long Blades 2804 | D:4 | Encountered Sigmund 2815 | D:4 | Killed Sigmund 2816 | D:4 | Reached skill level 6 in Long Blades 2816 | D:4 | Reached XP level 5. HP: 29/36 MP: 5/5 2816 | D:4 | Reached XP level 6. HP: 34/42 MP: 6/6 2947 | D:4 | Reached skill level 7 in Long Blades 3700 | D:4 | Reached XP level 7. HP: 39/46 MP: 7/7 3832 | D:5 | Entered Level 5 of the Dungeon 3832 | D:5 | Encountered Ijyb 3835 | D:5 | Paralysed by Ijyb for 2.5 turns 3839 | D:5 | Killed Ijyb 3875 | D:5 | Reached skill level 8 in Long Blades 4516 | D:5 | Reached XP level 8. HP: 20/54 MP: 8/8 4582 | D:5 | HP: 2/54 [centaur (6)] 5276 | D:5 | Reached skill level 9 in Long Blades 5364 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_cross, darby_raucous_goblin_parties D:2: layout_rooms, minmay_statues_item, nicolae_titane D:3: layout_basic, nicolae_overflow_hidden_temple D:4: layout_cave_pools, chequers_garden, uniq_sigmund D:5: layout_gridville, nicolae_shop_hand_me_the_aux, minmay_fractal_squares_diagonal_5, uniq_menkaure, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 3 4 | 4.4 Long Blades | 3 4 6 7 8 9 | 9.2 Dodging | 3 4 | 4.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 | XLs as -------------+-------------------------+--------- None | * * * * * * * * | 8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 66 | 86 | 71 || 223 Melee: Falchion | 66 | 86 | 71 || 223 Constrict | 25 | 30 | 23 || 78 Tentacles | 8 | 15 | 15 || 38 Drink: Curing | | | 1 || 1 Heal wounds | | | 1 || 1 Read: Identify | 2 | 2 | 2 || 6 Enchant weapon | 1 | | || 1 Revelation | 1 | | || 1 Enchant armour | | 1 | || 1 Amnesia | | 1 | || 1 Teleportation | | | 1 || 1 Stab: Sleeping | 1 | 2 | 1 || 4 Armour: None | 26 | 39 | 52 || 117 Dodge: Dodged | 35 | 52 | 55 || 142 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5363 | 5363 | 0 | 1871 | 2418 | 5 | 1072.6 | Dungeon | 5363 | 5363 | 0 | 1871 | 2418 | 5 | 1072.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1523 daAuts D:4: 1032 daAuts D:1: 999 daAuts D:3: 910 daAuts D:2: 898 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+