Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 15396119691961486777 0 valeks the Chucker (level 1, 14/14 HPs) Began as an Octopode Wanderer on May 16, 2025. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). valeks the Chucker (Octopode Wanderer) Turns: 1, Time: 00:00:05 Health: 14/14 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 4 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . c - +0 buckler rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 3 javelins (quivered) e - 4 curare-tipped darts Armour c - a +0 buckler (worn) Scrolls d - a scroll of fear Skills: + Level 2.0 Fighting + Level 4.0 Throwing + Level 2.0 Shields + Level 1.0 Spellcasting + Level 1.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 4% 1d3 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 1% 3d5 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, valeks the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 3 javelins, a +0 buckler, a scroll of fear, 4 curare-tipped darts; and the following spell memorised: Shock; and the following spells available to memorise: Hailstorm. Unknown command. You have escaped! ####### #.@...# ##.##...# ..# ..# ..## . #.. #.. ##. #. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valeks the Octopode Wanderer began the quest for the Orb. 0 | D:1 | valeks set off with the following items: a +0 dagger, 3 | javelins, a +0 buckler, a scroll of fear, 4 curare-tipped | darts; and the following spell memorised: Shock; and the | following spells available to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_c, co_window_paths_c, co_window_corner_b, co_window_2corner, co_window_of_opportunity_c, co_window_corner_b, co_window_2corner, co_window_4corner_b, glass_columns_a, hangedman_feature_mirror