v38m2y69t Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (3, 11, D:1) a +0 whip (18, -5, D:1) 23 stones (33, -8, D:1) a +0 ring mail (52, 37, D:1) a +0 club Level 2 of the Dungeon [Shop] Fejaen's Antique Weapon Shoppe a +0 mace (72 gold) a +0 club (24 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1780 gold) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +0 club (24 gold) a +6 trident of venom (868 gold) a +0 whip (60 gold) a +0 dagger (48 gold) a +0 halberd of protection (163 gold) a +1 scimitar of holy wrath (340 gold) (0, 0, D:2) a +0 whip a +0 ring mail (10, -4, D:2) a +0 whip (17, 21, D:2) a +0 robe (21, 44, D:2) a +0 long sword (25, 39, D:2) a +0 leather armour (25, 44, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (44, -17, D:3) a +0 morningstar a +0 chain mail a +0 whip (44, -2, D:3) a +0 dagger (45, -17, D:3) a +0 mace (45, 2, D:3) a +0 mace a +0 leather armour (46, 11, D:3) a +0 club (49, -24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail