Dungeon Crawl Stone Soup version 0.25-a0-547-g27a0b5d1ef (console) character file. Game seed: 15234901530523091101, levelgen mode: deterministic 20 utis the Conjurer (level 2, 0/15 HPs) Began as a Tengu Conjurer on Feb 21, 2020. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (571 turns). utis the Conjurer (Tengu Conjurer) Turns: 571, Time: 00:01:23 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 79% Magic: 2/6 EV: 13 Int: 15 God: Gold: 17 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - 3 scrolls of fog {unknown} f - a scroll of magic mapping {unknown} Potions g - 2 potions of mutation {unknown} i - a potion of might {unknown} Comestibles c - a ration {@e1} h - 2 chunks of flesh Skills: + Level 3.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Flash Conj/Hex ##.... 21% 3 ###.... Fulminant Prism Conj/Hex ##........ 54% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc ##...... 54% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History A jackal comes into view. The jackal moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) The magic dart hits the adder but does no damage. The adder is moderately wounded. The jackal barks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) The magic dart hits the adder but does no damage. The adder is moderately wounded. * * * LOW MAGIC WARNING * * * The adder bites you. You die... .......░░░.... ...░ ░............ ....░░░.░░.░...... ...............K. ░................ ░.░░.......░..... ░..░.........░░.. ...░░░░░░░.░.......░░░ ░ ...h.h.SQ..........░ ...░░░░░░░.........░ ░░....░░░░░ ░.░..░ ░░░░.░ ░... ░░░.. .... ... You could see an adder and 2 jackals. Vanquished Creatures An ooze (D:2) A dart slug (D:1) 3 bats A giant cockroach (D:1) A jackal (D:2) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | utis the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 311 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 541 | D:1 | You fall into a shaft and drop 1 floor! 571 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, st_stairs_6, serial_bayou_crossing D:2: layout_rooms, hex_tiny, grunt_ministairs_13, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 5.8 Action || total -------------------------++------- Melee: Dagger || 14 Kick || 3 Peck || 4 Cast: Magic Dart || 22 Armor: Robe || 2 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 29 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 12 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------