urutzu Level 1 of the Dungeon (3, -39, D:1) a +0 spear (16, -3, D:1) 23 stones (17, -12, D:1) a +0 club (30, -38, D:1) 15 sling bullets (38, -27, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 19, D:2) 3 stones (18, 8, D:2) a +0 club (19, 18, D:2) 17 arrows (22, 12, D:2) 21 stones (35, 21, D:2) 2 large rocks (36, 20, D:2) a +0 club (37, 38, D:2) a +0 whip (40, 3, D:2) a +0 ring mail (42, 4, D:2) a cursed +0 dagger a +0 dagger (51, 29, D:2) a +0 club 11 gold pieces (52, -5, D:2) a +0 ring mail (52, 15, D:2) a meat ration (56, 22, D:2) a +0 club (58, 6, D:2) a +0 club (60, 6, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a tomahawk (0, 1, D:3) a +0 club (0, 4, D:3) a +0 dagger (0, 6, D:3) a +0 ring mail (1, 2, D:3) a tomahawk (3, 1, D:3) a tomahawk (3, 2, D:3) a +0 hand axe (4, 4, D:3) a +0 club (4, 5, D:3) a +0 ring mail a cursed +0 dagger (6, -6, D:3) a +0 club (7, 17, D:3) 28 stones (8, -10, D:3) a +0 scale mail (10, 7, D:3) 2 stones (17, 7, D:3) a +0 hand axe 12 stones a +0 scale mail (18, 10, D:3) a +0 scimitar (21, 7, D:3) 12 sling bullets a +0 hunting sling (23, 9, D:3) a sling bullet (25, 3, D:3) 13 stones (30, -10, D:3) a +0 club (31, -10, D:3) 25 bolts (35, 10, D:3) a meat ration (38, 9, D:3) a +1 hand axe of flaming Level 4 of the Dungeon (0, 0, D:4) a meat ration (6, -25, D:4) a +0 short sword a +0 leather armour (6, -24, D:4) a +0 dagger (7, 4, D:4) 14 stones (11, -8, D:4) a +0 trident (12, 17, D:4) a +0 leather armour (13, 15, D:4) a cursed +0 robe a +0 dagger (13, 20, D:4) a +0 leather armour a +0 dagger (14, -33, D:4) a cursed +0 leather armour (14, 19, D:4) a +0 robe a +0 dagger (23, 0, D:4) a +0 trident (23, 1, D:4) a +0 chain mail (29, 2, D:4) a +0 dagger a +0 robe (30, 1, D:4) a +0 whip (35, -10, D:4) a +0 dagger (35, 3, D:4) 3 stones (36, -28, D:4) a +0 short sword (37, -7, D:4) 8 arrows (37, -6, D:4) 33 stones (42, -10, D:4) 8 tomahawks (46, -33, D:4) a +0 leather armour a +0 hand axe a +1 whip of draining (47, -31, D:4) a cursed -1 war axe (53, 10, D:4) a +0 broad axe (54, -14, D:4) a +0 giant spiked club (57, -25, D:4) a +0 rapier (63, -10, D:4) a +0 blowgun Level 5 of the Dungeon (0, 0, D:5) a meat ration (1, -5, D:5) 16 arrows (8, -11, D:5) a +0 ring mail a +0 short sword (14, 0, D:5) a +0 quarterstaff (15, -36, D:5) a tomahawk (16, -37, D:5) a +0 mace (16, -33, D:5) a tomahawk (16, -32, D:5) a +0 robe a tomahawk (16, -31, D:5) a +0 trident (16, -17, D:5) 10 stones (16, -12, D:5) a +0 leather armour (17, -40, D:5) a +0 robe a +3 battleaxe (17, -30, D:5) a +0 leather armour a +0 hand axe (17, -19, D:5) a +0 whip (18, -35, D:5) a +0 dagger (19, -18, D:5) a +0 giant club (20, -16, D:5) a +0 scale mail a +0 dagger (22, -51, D:5) a cursed +0 robe a cursed +0 dagger (22, -21, D:5) 18 arrows (22, -8, D:5) a +0 giant club (24, -50, D:5) 19 sling bullets (25, -18, D:5) a +0 leather armour (unseen) (27, -43, D:5) a +0 club (28, -23, D:5) a +0 robe (29, -29, D:5) a +0 ring mail a +0 flail (34, -20, D:5) a +0 robe a +0 dagger (34, -13, D:5) 13 stones (43, -15, D:5) a +2 antimagic spear (43, -14, D:5) a +0 antimagic hand axe (46, -18, D:5) a +0 leather armour (49, -53, D:5) a +0 robe (51, -11, D:5) a +0 rapier a +0 leather armour (51, 0, D:5) a +0 scale mail (55, -17, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 flail (4, -21, D:6) the +12 shortbow of Youthful Indiscretion {freeze, +Blink rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It lets you blink. (7, 17, D:6) a +0 chain mail (14, -6, D:6) a +0 robe a +0 dagger (15, -6, D:6) a +0 giant spiked club a +0 giant club (15, 7, D:6) an arrow (16, 5, D:6) an arrow (18, 0, D:6) an arrow (20, -7, D:6) a +0 ring mail a +0 hand axe (21, 8, D:6) a +0 robe a +2 flail of draining (22, 7, D:6) a +0 scale mail (23, -10, D:6) a +0 animal skin (23, -7, D:6) 22 stones (30, 9, D:6) 11 bolts (31, 0, D:6) a +0 robe a cursed +4 great sword of freezing (37, -4, D:6) a +0 robe a +3 great sword (37, -3, D:6) a +1 robe a +1 whip of flaming (39, -7, D:6) a +2 flail of holy wrath a +0 ring mail (40, -8, D:6) a +0 animal skin (41, -3, D:6) a +0 robe a +3 war axe (46, 5, D:6) a +0 robe a +0 hand axe (47, 8, D:6) a cursed +0 robe a +3 hand axe (47, 20, D:6) a cursed +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 spear (unseen) (1, -1, D:7) a +1 flail of crushing (7, -32, D:7) 16 bolts (8, -20, D:7) a +0 robe (9, -20, D:7) a -2 ring of evasion (11, -27, D:7) an arrow (14, 16, D:7) the +6 hand axe of the Salmon {chop, rPois rN+ Str+2 Int-4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (-4). It protects you from poison. It protects you from negative energy. (15, 1, D:7) 19 stones (24, -16, D:7) 17 stones (37, -31, D:7) a throwing net (38, -29, D:7) a +0 mace (unseen) (39, -33, D:7) a +0 spear (40, -36, D:7) a +0 scale mail a cursed -3 spear (46, -3, D:7) a +0 giant spiked club (48, -37, D:7) 25 arrows (50, -30, D:7) 23 bolts (50, -10, D:7) 4 arrows (50, -9, D:7) a +0 club (54, -25, D:7) a +0 scale mail (58, -12, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Abaufob's Antique Armour Shop a +0 leather armour (50 gold) a +1 plate armour of fire resistance (875 gold) a +0 chain mail (112 gold) a +0 ring mail (100 gold) a +2 pair of gloves of archery (537 gold) a +0 chain mail of cold resistance (287 gold) a cursed +0 ring mail (25 gold) a +0 pair of boots (112 gold) a +2 ring mail of poison resistance (450 gold) a +0 leather armour (50 gold) (0, 0, D:8) a +0 long sword a +0 dagger (4, 3, D:8) a +0 club (4, 8, D:8) a +0 dagger (9, -20, D:8) a +0 robe a +0 dagger (12, -20, D:8) a +0 flail (14, 10, D:8) a +0 war axe a +0 plate armour (15, -20, D:8) a +0 robe a +0 dagger (16, -19, D:8) a +0 plate armour a +0 battleaxe (19, -31, D:8) a +0 chain mail (23, -13, D:8) a +0 leather armour a +0 club (27, -29, D:8) a +0 quarterstaff (29, -27, D:8) a +0 robe a +0 dagger (36, -10, D:8) the +2 quarterstaff "Honevuh" {drain, *Rage rF+ rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from negative energy. It may make you go berserk in combat. (37, -5, D:8) the +1 pair of gloves "Idghi" {-Cast Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It prevents spellcasting. (40, -1, D:8) a +0 leather armour (42, -7, D:8) a +0 robe a +0 dagger (46, -5, D:8) a cursed +0 club a +0 scale mail (46, -1, D:8) a +0 scale mail Level 9 of the Dungeon (1, -26, D:9) a +0 robe (4, 1, D:9) a +0 giant club a +0 giant club (17, -16, D:9) a +0 helmet (17, -1, D:9) a +0 giant spiked club a +0 giant club (17, 2, D:9) a +0 scale mail (20, -15, D:9) an arrow (21, -15, D:9) an arrow (23, 5, D:9) a meat ration (25, 18, D:9) a +0 helmet (33, 3, D:9) a +0 dagger a +0 mace a +0 leather armour a +0 falchion a +0 leather armour (48, -31, D:9) a +0 giant spiked club a +0 giant club (49, -7, D:9) a +0 rapier (52, 12, D:9) an uncursed staff of conjuration a +0 flail a +0 ring mail (52, 13, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (58, -11, D:9) a +2 ring mail of fire resistance (59, -12, D:9) a +0 shortbow (61, -10, D:9) 9 stones Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (1, -25, D:10) a +0 robe (8, -8, D:10) a +0 pair of gloves (19, 12, D:10) a +2 vampiric hand axe (23, -18, D:10) a +0 quarterstaff (23, -2, D:10) 18 bolts (29, -12, D:10) an uncursed staff of conjuration (31, -31, D:10) 21 arrows (33, 5, D:10) 2 stones (33, 7, D:10) a +2 robe a +2 dagger a +2 short sword of electrocution a +0 blowgun (35, -26, D:10) a cursed +0 scale mail (35, 5, D:10) a stone a cursed -1 short sword (35, 6, D:10) a +0 short sword 7 stones (38, -2, D:10) a +0 morningstar (38, 5, D:10) a stone (41, 5, D:10) a stone (42, 5, D:10) a stone (45, -26, D:10) an uncursed ring of see invisible (48, -35, D:10) a +0 club (50, -27, D:10) a +0 leather armour (53, -22, D:10) a +2 troll leather armour {Snorg} (54, 6, D:10) a +0 quarterstaff of freezing Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (5, -12, D:11) a +0 scale mail (13, -3, D:11) a +0 giant club (18, -19, D:11) 14 stones (21, 13, D:11) a +0 dagger a +0 robe (22, -12, D:11) 23 arrows (23, -8, D:11) 6 arrows (24, 5, D:11) 14 stones (26, 31, D:11) a +0 mace (27, -12, D:11) a +0 long sword (32, 10, D:11) a +0 troll leather armour (36, -13, D:11) a +0 plate armour a +0 dire flail (36, -9, D:11) a +0 ring mail a +0 club (37, -9, D:11) a +0 short sword of flaming (37, -8, D:11) a +0 chain mail (38, -7, D:11) a +0 ring mail a +0 dagger a +0 leather armour (39, -7, D:11) a +0 scale mail a +0 whip (39, -5, D:11) a +0 chain mail a +0 war axe (40, -7, D:11) a +0 giant club a +0 chain mail a +0 scimitar (41, -2, D:11) an uncursed staff of air (42, -14, D:11) a +0 leather armour (44, -9, D:11) a +0 robe (44, 6, D:11) a +0 scimitar (45, -11, D:11) a +0 dire flail a +0 plate armour (46, 15, D:11) a +0 robe a +1 dagger of venom (47, -9, D:11) a +0 long sword a +0 chain mail (48, -4, D:11) 9 arrows (48, 26, D:11) a +0 dagger (51, 22, D:11) a +0 long sword (52, 26, D:11) a +3 dagger of venom (57, 13, D:11) 24 bolts Level 12 of the Dungeon [Shop] Olufeb's Magic Scroll Shop a scroll of fog (30 gold) a scroll of random uselessness (15 gold) a scroll of fear (52 gold) a scroll of remove curse (45 gold) a scroll of enchant armour (112 gold) a scroll of enchant armour (112 gold) a scroll of fear (52 gold) (0, 0, D:12) a +0 scale mail (1, 13, D:12) 23 stones (4, 17, D:12) 14 stones (5, -11, D:12) a +0 ring mail (5, 14, D:12) a +0 scale mail (9, -1, D:12) a meat ration (9, 23, D:12) a +0 mace (18, 15, D:12) a +0 giant club (22, 13, D:12) a +0 pair of gloves (32, 28, D:12) a -2 ring of intelligence (49, -4, D:12) 13 stones (49, 29, D:12) a +0 rapier Level 13 of the Dungeon (0, 0, D:13) a +0 robe (5, -6, D:13) a +0 giant club a +0 giant spiked club (7, 17, D:13) a +0 dagger a +0 robe (9, 17, D:13) a +2 dire flail of draining a +0 dire flail (10, 15, D:13) a +1 mace of crushing (10, 17, D:13) 14 arrows (21, 14, D:13) 13 arrows (22, 22, D:13) 26 stones (29, -4, D:13) a +0 pair of gloves (42, 8, D:13) a +0 club (50, 10, D:13) 15 bolts (54, 12, D:13) 16 gold pieces (59, 17, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 mace (0, 9, D:14) a +0 helmet (4, 16, D:14) 18 sling bullets (10, 4, D:14) a scroll of noise (10, 23, D:14) 16 bolts (10, 30, D:14) a +0 shortbow (17, 34, D:14) a meat ration (19, -9, D:14) an arrow (20, -9, D:14) 9 arrows (20, -2, D:14) a +0 robe a +0 dagger (21, -8, D:14) a +0 longbow 24 arrows a scroll of remove curse (22, 5, D:14) an uncursed staff of conjuration (23, 32, D:14) the cursed +1 great sword "Kaogae Ysia" {chaos, rPois rN+ Str+3} Each time it hits an enemy it has a different, random effect. It affects your strength (+3). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (25, -6, D:14) a +0 giant club a +0 giant spiked club (26, -5, D:14) a +0 giant club (unseen) (29, 3, D:14) 17 gold pieces Level 15 of the Dungeon (0, 0, D:15) a wand of iceblast (2/15) (3, 3, D:15) a scroll of fog (7, -5, D:15) 10 bolts (9, 0, D:15) a book of the Sky (11, -1, D:15) a +0 bardiche a +0 ring mail (13, 0, D:15) a +0 robe the Ecumenical Temple (4, 10, Temple) the Grimoire of Sinister Rites Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Control Undead Necromancy 4 a book of Party Tricks 2 potions of mutation a book of Callings a book of Necromancy a +4 ring of intelligence an uncursed ring of magical power a wand of random effects (28/48) a wand of random effects (24/48) Level 1 of the Orcish Mines (0, 0, Orc:1) 3 large rocks (2, 2, Orc:1) a +0 robe a +0 dagger a +0 hand axe (3, 0, Orc:1) a +0 chain mail a +2 flail of protection (3, 2, Orc:1) a +0 robe a +0 dagger (6, 3, Orc:1) a +0 giant club a +0 giant spiked club (19, 10, Orc:1) a cursed +0 giant club Level 2 of the Orcish Mines [Shop] Xaz Avaff's General Store 12 arrows (38 gold) a crystal ball of energy (320 gold) a royal jelly (32 gold) a scroll of summoning (152 gold) a potion of resistance (160 gold) the +5 long sword "Sugottuh" {drain, +Inv +Fly Int+3} (859 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It lets you turn invisible. It lets you fly. a +0 chain mail (72 gold) (0, 0, Orc:2) a +0 club (unseen) (1, 1, Orc:2) a +0 trident of piercing (still there?) a +0 dagger (still there?) (5, 0, Orc:2) a +0 flail (11, -4, Orc:2) a +0 leather armour (12, 11, Orc:2) a scroll of random uselessness Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (5, -36, Lair:1) a potion of mutation (9, -35, Lair:1) a +0 mace (15, 3, Lair:1) a +0 chain mail (18, -28, Lair:1) 33 stones (19, -6, Lair:1) a cursed -1 falchion (22, -18, Lair:1) 23 bolts (23, -47, Lair:1) a +0 robe (31, -46, Lair:1) a +0 robe (35, -41, Lair:1) 10 arrows (36, -36, Lair:1) a +0 cloak (42, -34, Lair:1) 16 stones (42, -5, Lair:1) a +0 falchion (47, -32, Lair:1) an uncursed staff of death (50, -5, Lair:1) 16 sling bullets (56, -14, Lair:1) a cursed -2 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 stones (36, 0, Lair:2) a +0 long sword (38, -25, Lair:2) a +0 pair of gloves (47, 21, Lair:2) 24 stones (53, 21, Lair:2) a +1 pair of gloves (55, -8, Lair:2) 11 sling bullets (55, -2, Lair:2) a +0 long sword (58, 15, Lair:2) a +0 dagger (59, -4, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (1, 43, Lair:3) a scroll of noise (25, 46, Lair:3) a scroll of noise (39, 1, Lair:3) a +0 ring mail (44, 1, Lair:3) a cursed -1 chain mail (44, 29, Lair:3) 18 arrows (54, 42, Lair:3) a +0 blowgun Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (1, -33, Lair:4) a meat ration (3, -19, Lair:4) 23 arrows (5, -16, Lair:4) a wand of flame (26/48) (14, -41, Lair:4) a +0 falchion (20, -20, Lair:4) 27 stones (27, -23, Lair:4) 13 bolts (30, -30, Lair:4) a +0 robe (32, 0, Lair:4) a +1 pair of gloves (36, -16, Lair:4) a +0 pair of gloves (41, -13, Lair:4) a +0 robe a +2 war axe of flaming (41, -12, Lair:4) a +0 war axe (43, -12, Lair:4) a +0 robe (43, -11, Lair:4) a +0 long sword (44, -16, Lair:4) a +0 mace (52, -31, Lair:4) 7 bolts (62, -13, Lair:4) 8 tomahawks a +0 trident (62, -9, Lair:4) a +0 spear (63, -13, Lair:4) a +0 spear (63, -11, Lair:4) a +0 spear Level 5 of the Lair of Beasts (16, -15, Lair:5) 14 stones (17, -8, Lair:5) 16 stones (19, -3, Lair:5) a +1 demon blade of flaming (19, 25, Lair:5) an uncursed staff of poison (23, -2, Lair:5) a cursed +0 pair of boots (25, 35, Lair:5) a spiny frog skeleton (unseen) (28, 0, Lair:5) a lightning rod (4/4) (31, 34, Lair:5) a +0 helmet (33, -14, Lair:5) 19 arrows a +0 ring mail (41, -14, Lair:5) a +3 ring of intelligence a +2 longbow of flaming 17 arrows a +0 centaur barding (41, 13, Lair:5) a +0 trident (41, 23, Lair:5) 12 stones (41, 26, Lair:5) an uncursed ring of wizardry (43, -8, Lair:5) 16 bolts (44, 12, Lair:5) a +0 buckler of cold resistance (45, 6, Lair:5) 16 stones (47, 26, Lair:5) a +0 leather armour a +5 great sword of draining (54, 5, Lair:5) a meat ration Level 6 of the Lair of Beasts (4, 33, Lair:6) 18 stones (17, 35, Lair:6) a wand of paralysis (0/24) (28, 45, Lair:6) 20 arrows (32, 31, Lair:6) a water moccasin corpse (39, 13, Lair:6) 19 arrows (40, 27, Lair:6) 29 sling bullets (59, 4, Lair:6) an elephant corpse (skeletalised by now) (62, 10, Lair:6) a potion of lignification (64, 15, Lair:6) a potion of mutation (64, 32, Lair:6) a +0 pair of boots (64, 49, Lair:6) a +0 long sword (64, 51, Lair:6) a +0 leather armour (65, 29, Lair:6) a potion of curing (66, 29, Lair:6) a potion of flight (66, 30, Lair:6) a lightning rod (4/4) (67, 29, Lair:6) a scroll of identify (67, 30, Lair:6) the +5 hand axe of the Eleven Continents {freeze, +Blink rPois rF+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from fire. It protects you from poison. It lets you blink. (68, 29, Lair:6) a +0 war axe Level 1 of the Shoals (0, 0, Shoals:1) a +0 leather armour (2, 4, Shoals:1) a +0 club a +0 hunting sling 19 stones Level 1 of the Snake Pit (0, 0, Snake:1) a guardian serpent corpse