urechis Level 1 of the Dungeon (0, 0, D:1) a +0 club (-14, 2, D:1) a +0 club (2, 2, D:1) a +0 dagger (2, 5, D:1) a +0 robe (-16, 10, D:1) a +0 short sword (-14, 12, D:1) 2 stones a +0 club (-13, 13, D:1) 2 stones (5, 14, D:1) a +0 club (-9, 17, D:1) 13 stones (-15, 23, D:1) a +0 club (-14, 23, D:1) a +0 club (13, 27, D:1) a +0 club (14, 27, D:1) a +0 club (4, 30, D:1) a +0 ring mail (-6, 31, D:1) a +0 club (0, 38, D:1) a +0 club (-39, 46, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 9 poisoned needles (-18, 1, D:2) a +0 leather armour (11, 2, D:2) a +0 club (-12, 3, D:2) a +0 dagger (11, 3, D:2) a +0 club (0, 14, D:2) 19 arrows (-11, 17, D:2) a +0 scale mail (-8, 24, D:2) 19 stones (-23, 28, D:2) a +0 club (19, 32, D:2) a +0 club (9, 38, D:2) a +0 dagger (-16, 40, D:2) a +0 club Level 3 of the Dungeon (-14, 14, D:3) 14 stones (22, 16, D:3) a +0 robe (21, 18, D:3) 18 arrows (17, 19, D:3) a +0 leather armour (-1, 23, D:3) a +0 club a +0 flail a +0 spear (1, 23, D:3) a +0 flail of crushing (16, 24, D:3) a +0 mace (13, 28, D:3) a +0 hand axe (10, 32, D:3) 2 stones (-3, 35, D:3) a +0 club Level 4 of the Dungeon [Shop] Jagipt's Food Emporium a meat ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) 2 fruits (36 gold) a meat ration (60 gold) a bread ration (60 gold) a slice of pizza (18 gold) (0, 0, D:4) a +0 hunting sling (-16, 9, D:4) a +0 quarterstaff (-15, 11, D:4) a +0 falchion (-14, 13, D:4) a +1 dagger of venom (-15, 14, D:4) a +0 blowgun (17, 16, D:4) a +0 hunting sling (8, 22, D:4) the +3 leather armour "Locu" {Int-2 Slay+5} It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (-18, 24, D:4) 18 stones (-14, 27, D:4) a +0 mace (28, 27, D:4) a +0 chain mail (-8, 28, D:4) a +0 hunting sling (0, 32, D:4) a cursed +0 giant spiked club (1, 34, D:4) a +0 short sword (-12, 38, D:4) a +0 giant spiked club (13, 41, D:4) a +0 whip a +0 robe Level 5 of the Dungeon (0, 0, D:5) 12 arrows (36, 3, D:5) a +0 dagger a +0 robe (35, 4, D:5) a +1 flail of holy wrath a +0 leather armour a +0 whip 3 tomahawks (36, 4, D:5) a tomahawk (4, 5, D:5) a +0 buckler (26, 5, D:5) a +0 quarterstaff (44, 16, D:5) a +0 chain mail (5, 23, D:5) a +0 flail (39, 31, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (33, 3, D:6) a +0 leather armour (26, 6, D:6) a scroll of noise a scroll of amnesia (34, 6, D:6) a scroll of noise (43, 8, D:6) a wand of paralysis (15) (7, 9, D:6) a +0 great sword (12, 11, D:6) a +0 short sword a +0 leather armour (51, 11, D:6) 20 stones (36, 16, D:6) 21 stones (26, 18, D:6) a +0 hand axe (-6, 19, D:6) a +0 whip (-5, 21, D:6) a +0 club (47, 21, D:6) a cursed +0 chain mail (32, 32, D:6) a +0 club (42, 33, D:6) a -2 ring of intelligence (37, 34, D:6) 8 poisoned needles (24, 38, D:6) a plain deck of war (29, 41, D:6) a +0 robe Level 7 of the Dungeon [Shop] Lypuatz's Antique Weapon Shoppe a +0 arbalest (85 gold) a +0 war axe (66 gold) a +0 falchion (57 gold) a +0 blowgun (47 gold) a +0 flail (66 gold) a +0 battleaxe (123 gold) a +0 hand crossbow (66 gold) a +0 shortbow (57 gold) a +0 club (19 gold) a +0 quarterstaff (76 gold) a +0 short sword (57 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (1225 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (0, 0, D:7) 2 arrows (-1, 1, D:7) an arrow (0, 1, D:7) an arrow (-2, 2, D:7) an arrow (0, 2, D:7) an arrow (-4, 3, D:7) an arrow (-17, 4, D:7) 17 stones (-7, 4, D:7) a +0 shortbow 7 arrows (44, 8, D:7) a +0 robe (42, 9, D:7) a +0 scale mail (45, 11, D:7) a +0 glaive a +0 plate armour (45, 12, D:7) a +0 dagger a +0 robe a +0 ring mail (45, 13, D:7) a cursed -1 flail a +0 ring mail (-2, 22, D:7) a +0 short sword a +0 plate armour (-3, 24, D:7) a +0 vampiric war axe a +0 scale mail (-11, 26, D:7) a +0 ring mail (6, 26, D:7) a +0 leather armour (-8, 33, D:7) a +0 scale mail (2, 44, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (2, 46, D:7) a +0 short sword a +0 dagger a +0 hand axe a +0 club (3, 46, D:7) a +0 ring mail (3, 47, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Seuradgh's Gadget Shoppe a plain deck of changes (196 gold) a wand of confusion (20) (231 gold) a wand of flame (22) (168 gold) a lamp of fire (560 gold) a wand of cold (7) (308 gold) a crystal ball of energy (280 gold) a wand of confusion (39) (429 gold) a -1 rod of destruction (13/13) (1190 gold) a wand of cold (9) (364 gold) a cursed +5 rod of ignition (12/12) (1498 gold) (7, 1, D:8) 27 sling bullets (3, 5, D:8) a +0 spear (22, 9, D:8) a +1 war axe of chopping (23, 9, D:8) a +0 dagger a +0 robe (8, 10, D:8) 15 stones (22, 10, D:8) a +0 club (-14, 13, D:8) 16 stones (-5, 14, D:8) a +0 dagger (34, 15, D:8) a +0 dagger a +0 shortbow 20 arrows (22, 19, D:8) a +0 hunting sling (-7, 23, D:8) 19 arrows (13, 28, D:8) a +0 robe a +0 dagger (14, 28, D:8) a +0 chain mail a +0 scimitar (15, 28, D:8) an uncursed ring of protection from fire a +0 robe a +3 scimitar of flaming (14, 29, D:8) a +0 ring mail a +0 flail (13, 40, D:8) a +0 trident (23, 40, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a scroll of noise (-23, 4, D:9) 13 stones (-17, 5, D:9) a +0 morningstar a +1 ring mail of poison resistance (-16, 5, D:9) a cursed -2 club (8, 5, D:9) a +0 giant spiked club (9, 5, D:9) an uncursed amulet of faith (-17, 6, D:9) a +0 mace a +0 chain mail (-31, 10, D:9) an uncursed staff of power (3, 15, D:9) 20 bolts (-7, 17, D:9) a +0 pair of gloves (-32, 19, D:9) a +0 scimitar (-26, 19, D:9) 15 bolts (-19, 19, D:9) the +2 helmet "Pygex" {Regen+ Str+6} It affects your strength (+6). It increases your rate of regeneration. (-3, 20, D:9) a +0 long sword (-9, 24, D:9) a +0 giant spiked club (-39, 29, D:9) a +0 ring mail (-3, 29, D:9) a +0 short sword (-4, 30, D:9) a stone (-2, 30, D:9) a +0 short sword 2 stones (-29, 39, D:9) a +0 flail a cursed +0 leather armour (-25, 39, D:9) a book of Flames (0, 44, D:9) a +0 quarterstaff (-36, 53, D:9) 11 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (1, 2, D:10) the cursed +0 mace "Gulol" {freeze, MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. (24, 3, D:10) 21 gold pieces (6, 6, D:10) a +5 quarterstaff of holy wrath a +4 hunting sling of freezing 15 sling bullets a +0 leather armour (5, 8, D:10) a sling bullet (24, 8, D:10) a quokka corpse (15, 10, D:10) a +0 leather armour (24, 11, D:10) a porcupine corpse (30, 11, D:10) 18 gold pieces (-12, 12, D:10) 18 bolts (-6, 16, D:10) a +0 giant club (-5, 17, D:10) a +3 dagger a cursed -1 robe (-14, 19, D:10) a stone (-13, 19, D:10) a +0 dagger 2 stones a +0 short sword a kobold corpse (-13, 20, D:10) a +0 short sword a +0 giant club (-12, 21, D:10) a +1 flail of protection (-4, 29, D:10) a +0 rapier (1, 32, D:10) a +0 dagger an elf corpse