urechis Level 1 of the Dungeon (0, 0, D:1) 18 stones (-2, 4, D:1) a +0 club (7, 4, D:1) a +0 ring mail (-4, 10, D:1) a +0 short sword (-17, 13, D:1) 15 arrows of flame (34, 13, D:1) a +0 club (-24, 19, D:1) 17 sling bullets (12, 22, D:1) a +0 robe (19, 25, D:1) a +0 leather armour (-20, 27, D:1) 17 sling bullets (2, 29, D:1) 17 sling bullets (-27, 41, D:1) 23 stones (17, 44, D:1) a stone Level 2 of the Dungeon (34, 5, D:2) 17 arrows (10, 6, D:2) 27 stones (23, 9, D:2) 20 stones (-4, 13, D:2) a cursed +0 dagger (4, 16, D:2) a +0 whip (12, 18, D:2) 3 stones (24, 26, D:2) a stone (22, 27, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a cursed +0 scale mail (-21, 2, D:3) a +0 short sword 4 stones (-14, 2, D:3) a +0 leather armour (-23, 4, D:3) a stone (21, 4, D:3) a +0 leather armour (23, 5, D:3) a +0 dagger a +2 hunting sling of flaming 23 stones (5, 10, D:3) a +0 club (6, 11, D:3) a +0 hand axe a +0 chain mail (-7, 12, D:3) a +0 club (14, 13, D:3) a +1 whip of venom (-32, 14, D:3) 9 stones (1, 14, D:3) a +0 club (-18, 17, D:3) a +0 short sword (-9, 28, D:3) 23 arrows (-9, 30, D:3) a +0 club (6, 30, D:3) a +0 hunting sling (19, 36, D:3) a +0 club (24, 41, D:3) a stone (-37, 42, D:3) a +0 chain mail (23, 45, D:3) a +0 dagger Level 4 of the Dungeon (-38, 5, D:4) 24 stones (-26, 5, D:4) a +0 giant club (-43, 9, D:4) 19 stones (-29, 11, D:4) a +2 leather armour of magic resistance (-9, 11, D:4) a +0 giant club (-38, 12, D:4) a +0 chain mail (-15, 16, D:4) 26 arrows (-29, 29, D:4) a +0 short sword (-56, 42, D:4) 27 bolts (-51, 43, D:4) a +0 dagger (3, 43, D:4) the +11 falchion of True Grit {slice, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (-14, 44, D:4) a +0 leather armour (-6, 44, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed ring of Juppent {rElec Str+4 Int+3 Dex-2} (2520 gold) [ring of dexterity] It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (-2). It insulates you from electricity. It has a curse placed upon it. the amulet of Esob {Ward rF+++ rC+ rN+ Slay-4 Stlth+} (5000 gold) [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your accuracy and damage with ranged weapons and melee attacks (-4). It renders you almost immune to fire. It protects you from cold. It protects you from negative energy. It makes you more stealthy. the ring "Lycuuvuv" {rC+ Str+4} (4040 gold) [ring of protection from cold] It affects your strength (+4). It protects you from cold. the +3 whip "Killer Klown's Curse" {vamp, *Corrode rC+ rN+ Str+4} (4350 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It protects you from cold. It protects you from negative energy. It may corrode your equipment when you take damage. (4, 0, D:5) a +0 shortbow 18 arrows (-1, 1, D:5) an arrow (1, 1, D:5) 2 arrows (2, 1, D:5) an arrow (19, 8, D:5) 16 arrows (18, 9, D:5) a +0 short sword (-16, 12, D:5) a +0 mace (-6, 13, D:5) 19 arrows (29, 14, D:5) a +0 flail (-18, 15, D:5) a +0 dagger (-12, 15, D:5) a cursed -3 hand axe (-12, 16, D:5) a +0 whip a +0 hand axe a +0 ring mail a +0 dagger a +0 ring mail a +2 vampiric trident (14, 20, D:5) 14 bolts (31, 31, D:5) a stone (31, 33, D:5) a stone (32, 33, D:5) a stone (33, 33, D:5) 2 stones Level 6 of the Dungeon (-3, 13, D:6) a +0 ring mail (4, 13, D:6) a +0 trident (0, 28, D:6) a +0 leather armour (-2, 29, D:6) 11 arrows (30, 39, D:6) a stone (31, 39, D:6) a stone (28, 40, D:6) 3 stones a +0 dagger Level 7 of the Dungeon [Shop] Qatuov's Book Emporium a book of the Dragon (1350 gold) a book of Unlife (975 gold) a book of Burglary (1125 gold) a book of Annihilations (1656 gold) a book of Beasts (825 gold) a book of the Earth (975 gold) a manual of Armour (1656 gold) the Catalogue of the Assistive Oath (780 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Inner Flame Hexes/Fire 3 d - Fulminant Prism Conjuration/Hexes 4 e - Discord Hexes 8 Sif Muna's Guide on Destructive Enhancements (720 gold) Spells Type Level a - Infusion Charms 1 b - Ozocubu's Armour Charms/Ice 3 c - Regeneration Charms/Necromancy 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Spellforged Servitor Conjuration/Summoning 7 a book of Ice (975 gold) the Reference Book on Moulding (825 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 3 c - Blade Hands Transmutation 5 d - Dragon Form Transmutation 7 (-25, 4, D:7) a +0 dire flail a +0 chain mail a +0 hand axe a +0 ring mail (-24, 4, D:7) a +0 hand axe (13, 4, D:7) 16 sling bullets of flame (-33, 13, D:7) 14 bolts (-30, 14, D:7) a +0 giant spiked club (13, 15, D:7) a +0 dagger 24 stones a +0 leather armour (0, 19, D:7) a +0 club (-19, 29, D:7) a +0 mace a +0 leather armour (-18, 29, D:7) a +0 halberd a +0 plate armour (13, 30, D:7) a +0 short sword (-43, 37, D:7) a +0 club Level 8 of the Dungeon (-5, 1, D:8) a +0 short sword (-13, 2, D:8) a +0 club (-33, 5, D:8) a +0 leather armour (-17, 8, D:8) 14 bolts (-13, 13, D:8) 15 stones (12, 15, D:8) 14 stones (-30, 30, D:8) a cursed +0 chain mail (-23, 33, D:8) a +0 quarterstaff a +0 hunting sling 28 sling bullets of flame a +0 leather armour (-26, 36, D:8) a +0 mace (-2, 37, D:8) a stone (-2, 38, D:8) a stone (10, 38, D:8) a +0 giant spiked club (-4, 40, D:8) a +0 falchion (-3, 41, D:8) a stone (13, 44, D:8) 17 gold pieces (14, 44, D:8) 6 gold pieces (-31, 45, D:8) a +0 shortbow 7 arrows (13, 45, D:8) 21 gold pieces (14, 45, D:8) 3 gold pieces (15, 45, D:8) 9 gold pieces (13, 46, D:8) 13 gold pieces (14, 46, D:8) 9 gold pieces Level 9 of the Dungeon (0, 0, D:9) a +1 robe of cold resistance a +0 giant spiked club (27, 3, D:9) a +0 leather armour (20, 5, D:9) a +0 shortbow 17 arrows (22, 8, D:9) 2 arrows (-13, 12, D:9) 15 stones (-37, 45, D:9) 13 stones (-27, 45, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (15, 15, D:10) 25 sling bullets (5, 30, D:10) a +0 robe (-18, 33, D:10) a +0 chain mail (-17, 33, D:10) a +0 dagger a +0 robe (-19, 34, D:10) a +0 trident (-18, 34, D:10) a +0 short sword a +0 chain mail (-17, 34, D:10) a +0 falchion a +0 flail Level 11 of the Dungeon (-19, 3, D:11) a wand of magic darts (21) a wand of cold (3) (7, 7, D:11) a +0 giant spiked club (-3, 8, D:11) 26 stones (-5, 9, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, 9, D:11) a +0 pair of gloves (-19, 13, D:11) a +0 dagger (13, 13, D:11) a +0 rapier a +0 leather armour (-17, 19, D:11) a +0 chain mail (9, 19, D:11) a +0 short sword 3 stones a +0 club (11, 19, D:11) a +0 club (10, 20, D:11) a +0 club 2 stones (11, 20, D:11) a +0 dagger (-16, 29, D:11) a +0 bardiche (6, 29, D:11) 12 bolts (-19, 30, D:11) a +0 mace (-6, 30, D:11) a scroll of random uselessness (-2, 31, D:11) a +0 giant club (-23, 33, D:11) a book of Callings (-20, 33, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) 14 stones (6, 3, D:12) a stone (11, 4, D:12) 2 stones (4, 5, D:12) a stone (11, 7, D:12) a stone (11, 8, D:12) 3 stones (9, 11, D:12) 25 stones (32, 31, D:12) a +0 morningstar (12, 45, D:12) a +0 shortbow a +0 shortbow 32 arrows (13, 45, D:12) a +0 shortbow 22 arrows (10, 46, D:12) an arrow Level 13 of the Dungeon [Shop] Xyppiud's Jewellery Shoppe an uncursed ring of protection from magic (300 gold) a cursed ring of teleportation (174 gold) a +5 ring of strength (494 gold) an uncursed ring of positive energy (240 gold) an uncursed amulet of the gourmand (360 gold) a +5 ring of intelligence (494 gold) a +3 ring of strength (188 gold) a cursed ring of loudness (54 gold) an uncursed ring of fire (300 gold) a cursed ring of teleportation (174 gold) (19, 5, D:13) 17 stones (-24, 20, D:13) a +0 robe (-21, 31, D:13) a +0 plate armour a +0 giant club a +0 giant club Level 14 of the Dungeon (0, 0, D:14) 12 arrows (3, 1, D:14) 8 stones (-33, 7, D:14) an uncursed staff of wizardry (3, 15, D:14) a +0 flail a +0 leather armour (-41, 20, D:14) a +0 short sword (-42, 22, D:14) a +1 scimitar of electrocution a +0 plate armour a +0 club 3 tomahawks a +0 dagger a +0 robe (-35, 22, D:14) a +0 mace (-1, 22, D:14) 5 arrows (-31, 47, D:14) a +0 leather armour a +0 dagger (-44, 49, D:14) a wand of random effects (26) (-42, 49, D:14) 25 stones (-44, 55, D:14) a +0 robe (-26, 55, D:14) a +0 scale mail (-24, 55, D:14) a +0 dagger (-22, 55, D:14) a +0 short sword a +3 plate armour (2, 56, D:14) a +0 vampiric whip Level 15 of the Dungeon (0, 0, D:15) a +0 giant spiked club (13, 11, D:15) an arrow (10, 13, D:15) an arrow (9, 14, D:15) an arrow (22, 14, D:15) a +0 giant club (8, 15, D:15) an arrow (15, 30, D:15) a +0 war axe a +0 leather armour a +0 buckler (16, 31, D:15) a +0 long sword a +0 leather armour a cursed +0 shield the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 dagger a +0 ring mail (0, 1, Orc:1) a +0 hand axe a +0 leather armour a +0 dire flail a +0 plate armour (-20, 15, Orc:1) a +0 flail (-14, 15, Orc:1) a +0 ring mail (-20, 16, Orc:1) a +0 dagger a +0 hunting sling 22 stones (-15, 16, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Wivyix's Antique Armour Shop a +0 cloak (126 gold) a cursed +0 pair of gloves (126 gold) a +0 buckler (126 gold) the +0 pair of boots of the Lost Path {*Confuse Int+4 Dex+6 Stlth+} (266 gold) It affects your intelligence (+4). It affects your dexterity (+6). It may confuse you when you take damage. It makes you more stealthy. the cursed +0 plate armour "Herublec" {rCorr} (784 gold) It protects you from acid and corrosion. It has a curse placed upon it. a +2 pair of boots of stealth (126 gold) a +0 pair of boots (126 gold) a +0 leather armour (56 gold) a +0 cloak (126 gold) a +0 plate armour (644 gold) (0, 0, Orc:2) a +0 giant club (24, 0, Orc:2) a +0 giant club (2, 11, Orc:2) a +0 giant spiked club Level 3 of the Orcish Mines (0, 0, Orc:3) a plain deck of wonders (0, 1, Orc:3) an uncursed staff of conjuration (1, 14, Orc:3) a plain deck of defence (1, 16, Orc:3) a +2 quarterstaff of crushing (2, 16, Orc:3) a +0 cloak (0, 18, Orc:3) a +0 plate armour (23, 25, Orc:3) a tomahawk (29, 28, Orc:3) a +0 flail (28, 29, Orc:3) a +0 hand axe (29, 29, Orc:3) a +0 flail a +0 chain mail (28, 30, Orc:3) a +2 falchion of holy wrath 3 tomahawks a cursed +0 ring mail (29, 30, Orc:3) a +1 short sword of flaming a +0 hand axe a +0 scale mail Level 4 of the Orcish Mines [Shop] Seescheg's Antique Weapon Boutique a +0 hand axe (69 gold) a +0 dagger (46 gold) a +0 morningstar (92 gold) the +4 lajatang of Untimely Demise {venom, MR- Str+4 Dex+5} (460 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. a +0 falchion (69 gold) a +0 mace (69 gold) a +0 dagger (46 gold) a cursed -3 war axe (80 gold) a +0 broad axe (92 gold) the +5 morningstar of Compound Interest {flame, +Inv rC+ rN+} (207 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from negative energy. It lets you turn invisible. a +0 hand axe (69 gold) a +2 hand crossbow of freezing (80 gold) [Shop] Xeturriz's Armour Emporium a cursed +0 scale mail (11 gold) the +2 robe of Lecuzom {rElec MR- Int+3} (294 gold) It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 leather armour (22 gold) a +2 cloak (181 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 pair of gloves of archery (71 gold) the +4 pair of gloves of Plog {Dex+4} (438 gold) It affects your dexterity (+4). a +0 leather armour (22 gold) a +0 leather armour (22 gold) [Shop] Nigagrets's Antique Weapon Shoppe a +0 quarterstaff (80 gold) a +2 trident of flaming (70 gold) a +0 dagger (40 gold) a +0 hand axe (60 gold) a +0 falchion (60 gold) a +0 halberd of venom (80 gold) a +0 blowgun (50 gold) a +3 shortbow of evasion (60 gold) a +0 trident (70 gold) a +0 scimitar (80 gold) a +0 long sword (70 gold) a +0 demon blade (300 gold) a +3 hunting sling of freezing (30 gold) a +0 halberd (80 gold) [Shop] Xynuq's Antique Armour Emporium a +2 plate armour of fire resistance (506 gold) a +0 ring mail (88 gold) a +2 leather armour of magic resistance (44 gold) a +0 ring mail (88 gold) a +0 scale mail (88 gold) a +0 chain mail (99 gold) a +0 chain mail (99 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +0 chain mail (99 gold) a +0 chain mail (99 gold) (26, 20, Orc:4) a +0 flail a +0 plate armour (27, 20, Orc:4) a +0 great mace a +2 plate armour of poison resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (-15, 9, Lair:1) a +0 hat Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed amulet of resist mutation (9, 0, Lair:2) a +0 robe (45, 12, Lair:2) a +0 arbalest (43, 13, Lair:2) 17 stones (14, 18, Lair:2) a +0 falchion (4, 20, Lair:2) 25 stones (22, 38, Lair:2) a +0 arbalest (3, 43, Lair:2) a +0 leather armour (39, 46, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (41, 4, Lair:3) 19 sling bullets (49, 10, Lair:3) an uncursed ring of ice a +0 quarterstaff of freezing a +0 robe Level 4 of the Lair of Beasts (13, 1, Lair:4) 18 arrows (26, 2, Lair:4) 19 stones (17, 6, Lair:4) 16 stones (40, 19, Lair:4) a +0 plate armour (-14, 29, Lair:4) a scroll of noise (-5, 45, Lair:4) an uncursed ring of teleportation a wand of fireball (8) an uncursed ring of wizardry Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (8, 25, Lair:6) 14 arrows (9, 39, Lair:6) 10 arrows of frost (-7, 43, Lair:6) 11 poisoned needles a wand of paralysis (7) (24, 46, Lair:6) a +0 ring mail (21, 58, Lair:6) a scroll of noise Level 7 of the Lair of Beasts (0, 0, Lair:7) 12 stones (17, 14, Lair:7) 24 stones (-23, 18, Lair:7) 22 stones (4, 34, Lair:7) 13 stones Level 8 of the Lair of Beasts (-4, 45, Lair:8) 13 stones (4, 53, Lair:8) the +0 leather armour of Refuge {-Tele rC+ rN++ MP+9} It protects you from cold. It greatly protects you from negative energy. It affects your magic capacity (+9). It prevents most forms of teleportation. (-18, 55, Lair:8) a +0 shield Level 1 of the Shoals (0, 0, Shoals:1) a +0 long sword (-4, 9, Shoals:1) 2 arrows (-4, 10, Shoals:1) 5 arrows (-3, 10, Shoals:1) an arrow (-3, 11, Shoals:1) an arrow (-2, 11, Shoals:1) an arrow (-14, 46, Shoals:1) a stone (-12, 47, Shoals:1) 7 stones Level 2 of the Shoals [Shop] Zepa's General Store a potion of berserk rage (80 gold) 22 arrows (70 gold) a potion of curing (48 gold) 19 silver bolts (182 gold) a potion of curing (48 gold) a +0 morningstar (64 gold) a bread ration (80 gold) 15 stones (24 gold) a +0 hand crossbow (56 gold) 16 stones (25 gold) a potion of berserk rage (80 gold) 15 arrows of flame (120 gold) a +0 plate armour (368 gold) 34 stones (54 gold) a +0 trident (56 gold) (0, 0, Shoals:2) a throwing net (-20, 8, Shoals:2) 24 stones (-15, 11, Shoals:2) 7 stones (-25, 28, Shoals:2) a +0 spear (11, 37, Shoals:2) 8 stones (19, 47, Shoals:2) 14 poisoned needles (20, 48, Shoals:2) 23 stones Level 3 of the Shoals (0, 0, Shoals:3) 17 stones (3, 19, Shoals:3) a cursed +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 ring mail (-8, 4, Shoals:4) a merfolk corpse (-4, 5, Shoals:4) a javelin (-5, 7, Shoals:4) a +1 trident of freezing a +2 leather armour of cold resistance a +0 spear 6 javelins a +0 leather armour a merfolk corpse a merfolk corpse (-4, 8, Shoals:4) 2 javelins a +0 rapier a +0 robe a merfolk corpse (-11, 12, Shoals:4) a +0 hand axe (-11, 13, Shoals:4) a +0 leather armour (2, 14, Shoals:4) a javelin Level 6 of the Pits of Slime (0, 0, Slime:6) the +10 plate armour of Ruanetir {*Contam rElec MP+9} It insulates you from electricity. It affects your magic capacity (+9). It causes magical contamination when unequipped. (1, 0, Slime:6) the +1 scale mail of Distant Shores {*Contam rF+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It causes magical contamination when unequipped. (3, 1, Slime:6) 30 stones (-5, 2, Slime:6) the Catalogue of Clay Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Statue Form Transmutation/Earth 6 c - Shatter Earth 9 (2, 2, Slime:6) 25 stones (-1, 7, Slime:6) the cursed +1 hand axe of Demand {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. (0, 9, Slime:6) the +2 executioner's axe of Wiweshez {holy, rF+ Str+2 Int-4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your intelligence (-4). It protects you from fire. (-7, 10, Slime:6) 20 stones (-7, 11, Slime:6) 20 stones