urechis Level 1 of the Dungeon (0, 0, D:1) 20 stones (-3, 6, D:1) a +0 ring mail (16, 20, D:1) a +0 dagger (-29, 21, D:1) a +0 helmet (9, 21, D:1) a +0 scale mail (-35, 36, D:1) a +0 dagger a +0 leather armour (-6, 38, D:1) a +0 dagger (-3, 39, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (14, 11, D:2) a +0 club (3, 14, D:2) a +0 war axe (-26, 15, D:2) a +0 hunting sling (29, 16, D:2) a +0 hand axe (-22, 19, D:2) a +0 hunting sling (-10, 34, D:2) a +0 flail (5, 34, D:2) 14 stones (18, 42, D:2) a cursed -3 short sword Level 3 of the Dungeon (-33, 4, D:3) a +0 spear (-32, 4, D:3) a +0 whip (-2, 15, D:3) a +0 flail (-10, 18, D:3) a cursed -1 short sword (-7, 18, D:3) a stone (-6, 18, D:3) a stone (-4, 18, D:3) a stone a +0 leather armour (-4, 20, D:3) a stone (16, 23, D:3) a +0 spear (19, 29, D:3) a +0 dagger a +0 animal skin (19, 30, D:3) a cursed -3 club (4, 39, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) an uncursed amulet of faith a wand of magic darts (24) (7, 2, D:4) a +0 robe (0, 3, D:4) a +0 dagger a +0 robe (1, 3, D:4) a +0 flail a +0 leather armour (1, 4, D:4) a +0 dagger a +0 robe (0, 5, D:4) a +0 short sword (-10, 6, D:4) a +0 leather armour (-10, 20, D:4) a +0 giant club (21, 28, D:4) 19 stones (49, 28, D:4) a +0 whip (38, 35, D:4) a +0 robe a +0 long sword (-4, 42, D:4) a +2 dagger of speed (45, 45, D:4) a +0 mace (-8, 51, D:4) a +0 club (45, 51, D:4) a +0 club (-6, 52, D:4) a +0 leather armour (46, 52, D:4) a +0 halberd (-6, 53, D:4) a +0 leather armour (41, 53, D:4) a cursed -1 club (46, 53, D:4) a +0 halberd (49, 55, D:4) a +0 halberd of venom (-5, 58, D:4) a +1 mace of protection (54, 62, D:4) 19 bolts Level 5 of the Dungeon (0, 0, D:5) 14 stones (-43, 6, D:5) a cursed -3 giant club (-36, 7, D:5) a +0 pair of gloves (-34, 15, D:5) 19 arrows (-10, 17, D:5) a +0 giant club (7, 19, D:5) 4 potions of degeneration (-23, 20, D:5) a +0 flail (-23, 21, D:5) a cursed -3 mace a +0 leather armour (-22, 21, D:5) a +0 dagger a +0 robe (-37, 22, D:5) a +0 club (-22, 23, D:5) a +0 dagger (7, 26, D:5) a +0 hunting sling (-40, 40, D:5) a +0 club (-51, 41, D:5) a +0 mace (-34, 44, D:5) 13 sling bullets (-20, 45, D:5) 27 stones (4, 49, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (-30, 2, D:6) a +0 giant spiked club (-2, 5, D:6) a +0 pair of gloves (-15, 6, D:6) a +0 dagger (-3, 6, D:6) a +0 dagger (10, 7, D:6) a +0 cloak (-52, 15, D:6) a +0 giant club (-35, 27, D:6) 24 arrows (-49, 30, D:6) 22 stones (-46, 31, D:6) a +0 flail (-53, 40, D:6) a cursed -1 giant spiked club (-2, 53, D:6) 25 bolts Level 7 of the Dungeon (-11, 5, D:7) a +0 flail a +0 hand axe a +0 chain mail (-16, 6, D:7) a +0 club (-12, 6, D:7) a tomahawk (-14, 7, D:7) a tomahawk (-12, 7, D:7) a cursed -1 mace a +0 ring mail (30, 9, D:7) a +0 short sword (-4, 11, D:7) a +0 scale mail a +0 ring mail a +0 flail a +0 mace a +0 battleaxe a +0 plate armour a +0 short sword (33, 13, D:7) 23 arrows (1, 14, D:7) a potion of degeneration (7, 15, D:7) a +2 war axe of pain (-3, 19, D:7) a +0 leather armour (13, 26, D:7) a +2 halberd of chopping (14, 28, D:7) a +0 club (15, 28, D:7) a +0 flail a +0 whip (-3, 29, D:7) a +0 giant club (22, 33, D:7) a +0 robe Level 8 of the Dungeon [Shop] Bimi's Assorted Antiques a potion of curing (20 gold) a potion of curing (20 gold) a +0 club (23 gold) the cursed +2 hand crossbow of the Warrior-Mage {speed, rPois rF+ rN+} (195 gold) Attacks with this weapon are significantly faster. It protects you from fire. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. a +0 chain mail (103 gold) a +0 long sword (80 gold) a scroll of immolation (23 gold) a +0 war axe (80 gold) a scroll of identify (46 gold) a +0 long sword (80 gold) an uncursed ring of ice (115 gold) a +0 mace (69 gold) (48, 1, D:8) a +0 hand axe (13, 6, D:8) 20 sling bullets (35, 6, D:8) a +0 dagger (31, 8, D:8) a +0 blowgun (32, 8, D:8) a +0 short sword (43, 9, D:8) a +0 morningstar (31, 10, D:8) a stone (43, 10, D:8) a +0 dagger a +0 leather armour (44, 10, D:8) a +0 dagger a cursed +0 robe (-7, 20, D:8) 28 stones (5, 33, D:8) a +0 club (43, 39, D:8) a +0 hand axe (52, 44, D:8) a +0 dagger (34, 49, D:8) a plain deck of wonders Level 9 of the Dungeon (0, 0, D:9) a stone (1, 2, D:9) 3 stones (2, 3, D:9) a cursed -3 giant spiked club (4, 3, D:9) 2 stones (42, 5, D:9) a +0 giant spiked club (38, 7, D:9) a +0 leather armour (45, 8, D:9) a +0 rapier (-11, 12, D:9) the +5 greatsling of the Traitor {freeze, rPois rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. (30, 13, D:9) a +0 mace a +0 ring mail (31, 13, D:9) a +0 short sword of protection a +0 leather armour a +0 dagger 4 tomahawks a +0 leather armour (19, 14, D:9) a +0 pair of boots (30, 14, D:9) a +0 trident a +0 plate armour (43, 15, D:9) a +0 halberd (18, 16, D:9) a +0 short sword a +0 dagger (46, 16, D:9) a +1 spear of pain a +0 ring mail (9, 17, D:9) a +0 robe (16, 17, D:9) a +0 cloak Level 10 of the Dungeon (5, 0, D:10) 24 stones (9, 4, D:10) the cursed +1 scale mail "Putsomov" {-Cast rC++ Dex+2 Slay+5} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It greatly protects you from cold. It prevents spellcasting. It has a curse placed upon it. (52, 12, D:10) a +0 leather armour (18, 16, D:10) a +0 ring mail (25, 16, D:10) an uncursed amulet of regeneration (33, 21, D:10) the +3 war axe "Waf Fogi" {speed, Int+5 Dex-3} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It affects your dexterity (-3). (55, 24, D:10) an uncursed ring of sustain attributes (26, 25, D:10) a phantom mirror (47, 35, D:10) a +0 scimitar a +0 chain mail (46, 36, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe (47, 36, D:10) a +0 flail (48, 40, D:10) a +0 quarterstaff (47, 47, D:10) 2 stones (47, 48, D:10) a stone (46, 49, D:10) 2 scrolls of noise 4 stones (47, 49, D:10) a +0 dagger (48, 49, D:10) a +0 short sword a stone (17, 52, D:10) a wand of paralysis (10) a +0 club Level 11 of the Dungeon [Shop] Hikh's Antique Armour Emporium the +4 robe of Night {+Inv MR+ SInv Stlth+} (1560 gold) It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. the cursed +0 robe of Duck's Teeth {+Blink rF++ Int-3 Slay+3} (188 gold) It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from fire. It lets you blink. It has a curse placed upon it. a +0 leather armour (66 gold) a +3 plate armour of fire resistance (759 gold) a +0 ring mail (132 gold) a +0 chain mail (148 gold) a +2 pair of boots of running (148 gold) the cursed +0 plate armour "Zinugryb" {+Fly Int+6} (924 gold) It affects your intelligence (+6). It lets you fly. It has a curse placed upon it. (0, 0, D:11) 25 bolts (15, 2, D:11) a +0 hand axe a +0 leather armour (10, 5, D:11) a wand of draining (9) (6, 8, D:11) a +0 leather armour (28, 9, D:11) a +0 club (10, 10, D:11) a +0 shortbow 17 arrows (29, 10, D:11) a +0 giant spiked club (12, 11, D:11) an arrow (14, 13, D:11) an arrow (57, 13, D:11) 6 arrows of dispersal a +0 shortbow (15, 14, D:11) an arrow (60, 14, D:11) 14 arrows of frost (22, 16, D:11) a cursed -2 mace a +0 plate armour (22, 17, D:11) a +0 dagger (21, 19, D:11) a +0 dagger a +0 robe a cursed -1 short sword a +0 club a cursed +0 scale mail (9, 20, D:11) a +0 short sword a +0 blowgun (30, 22, D:11) a +0 chain mail (35, 22, D:11) a +0 whip (36, 22, D:11) a +0 hand axe (35, 23, D:11) 3 tomahawks (35, 24, D:11) a tomahawk a +0 robe a +0 dagger a +0 flail (22, 25, D:11) a +0 falchion a +0 leather armour (28, 25, D:11) 22 sling bullets (36, 25, D:11) a +0 scale mail a +0 club (23, 26, D:11) a +0 giant club (5, 30, D:11) a +0 dagger a +0 dagger of flaming 2 stones a +0 dagger a +0 club (6, 30, D:11) a +0 dagger a +0 robe (5, 31, D:11) a +0 hand axe a +0 dagger a +0 robe (5, 32, D:11) a +0 whip (6, 32, D:11) 3 stones (42, 37, D:11) a +0 leather armour (18, 39, D:11) a +0 whip a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant spiked club (-23, 7, D:12) a cursed -3 club an orc corpse (skeletalised by now) (-26, 9, D:12) a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (-26, 10, D:12) a +0 falchion a +0 dagger (7, 12, D:12) 10 stones (-19, 19, D:12) 2 javelins (15, 22, D:12) a +0 leather armour (24, 26, D:12) a +0 giant club (-13, 29, D:12) a potion of heal wounds (-8, 33, D:12) 14 arrows (-3, 51, D:12) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 shield a +3 ring of evasion a troll hide an uncursed ring of protection from cold a +2 ring of evasion (17, 5, Lair:1) a javelin (1, 7, Lair:1) a +0 ring mail (24, 7, Lair:1) 2 potions of curing (18, 8, Lair:1) a javelin (22, 9, Lair:1) a +0 chain mail (20, 10, Lair:1) a yak corpse (20, 11, Lair:1) a yak corpse (19, 12, Lair:1) a crocodile corpse (20, 12, Lair:1) a yak corpse (13, 14, Lair:1) a water moccasin corpse (11, 18, Lair:1) a yak skeleton (10, 19, Lair:1) a river rat corpse a yak corpse a yak corpse a yak corpse (11, 22, Lair:1) a river rat corpse (11, 23, Lair:1) a river rat corpse a river rat corpse (12, 23, Lair:1) a river rat corpse (11, 24, Lair:1) a river rat corpse (18, 24, Lair:1) a potion of heal wounds