urechis Level 1 of the Dungeon (10, 1, D:1) 23 stones (38, 2, D:1) a cursed +0 pair of boots (38, 4, D:1) a +0 short sword (-1, 10, D:1) a +0 club (42, 19, D:1) 25 bolts (52, 28, D:1) a +0 dagger (15, 30, D:1) a +0 whip (48, 35, D:1) a +0 ring mail (22, 36, D:1) a +0 club (33, 36, D:1) a +0 whip (48, 38, D:1) a +0 club (14, 45, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 stones (-48, 2, D:2) a cursed +0 pair of gloves (-28, 3, D:2) 25 stones (-16, 3, D:2) a +0 chain mail (-44, 7, D:2) a +0 club (-24, 8, D:2) a +0 ring mail (1, 9, D:2) a +0 club (-14, 10, D:2) 10 silver bolts (-10, 12, D:2) a +0 dagger (0, 13, D:2) a stone (0, 17, D:2) a stone (-45, 19, D:2) a stone (0, 19, D:2) 3 stones (-53, 20, D:2) a +0 whip (-45, 20, D:2) a stone a +0 club (-45, 23, D:2) a +0 dagger (3, 23, D:2) a +0 hand axe (-31, 26, D:2) 10 bolts of frost (-7, 33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scimitar (-5, 4, D:3) a +0 falchion a +0 scale mail a +0 mace a +0 club a +0 dagger a +0 robe (20, 6, D:3) a wand of flame (17) (2, 8, D:3) 13 stones (-6, 12, D:3) 19 stones (-20, 16, D:3) a +0 hand axe (-1, 17, D:3) a +0 club (-22, 18, D:3) a +0 hand axe (-24, 21, D:3) a +0 dagger a +0 leather armour (-23, 21, D:3) a +0 ring mail (-28, 32, D:3) a +0 short sword (-11, 32, D:3) a book of Geomancy (11, 33, D:3) 18 stones (20, 33, D:3) a +0 short sword (12, 34, D:3) a +0 war axe a +0 ring mail a +0 leather armour (12, 35, D:3) a +0 flail a +0 ring mail (20, 41, D:3) a +0 club a +0 trident a +0 leather armour (-7, 47, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a cursed +0 helmet (-16, 8, D:4) a cursed +0 scale mail (-13, 20, D:4) a +0 war axe (7, 22, D:4) 17 stones (37, 30, D:4) a wand of slowing (23) (24, 31, D:4) 20 poisoned arrows (37, 33, D:4) 23 stones (-8, 40, D:4) a +3 long sword (-2, 50, D:4) a +0 spear (13, 59, D:4) a wand of digging (7) Level 5 of the Dungeon (0, 0, D:5) 15 stones (-18, 8, D:5) a cursed -3 mace a +0 leather armour (-23, 21, D:5) a +0 broad axe (-1, 28, D:5) a +0 dagger (-10, 35, D:5) a +0 club (-24, 38, D:5) a cursed -1 short sword (-3, 41, D:5) a +0 ring mail (9, 45, D:5) 23 stones (-40, 55, D:5) a +0 robe (9, 55, D:5) a +0 flail a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Manaeb's Antique Weapon Emporium the +11 bardiche of Victory {vamp, rElec MR+} (280 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 flail (70 gold) the +2 hand axe of Exoneration {flame, -Tele rElec rC+ MP+9} (160 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It prevents most forms of teleportation. a +0 falchion (60 gold) a +0 dagger (40 gold) a +0 halberd (80 gold) a +1 short sword of venom (60 gold) a +0 flail (70 gold) a +2 vampiric war axe (70 gold) (0, 0, D:6) a +0 dagger (4, 6, D:6) a +0 war axe (33, 16, D:6) 32 sling bullets (-2, 21, D:6) a +0 robe a +0 broad axe (-8, 24, D:6) a +0 club (36, 24, D:6) a +0 hand axe a +1 chain mail of fire resistance (27, 25, D:6) a +0 ring mail (18, 27, D:6) a +0 trident (22, 27, D:6) a +0 club (26, 27, D:6) a book of Flames (16, 31, D:6) 2 arrows (11, 32, D:6) a +0 shortbow 6 arrows (13, 32, D:6) an arrow (14, 32, D:6) an arrow (29, 36, D:6) a +0 giant spiked club (-2, 49, D:6) a +0 hand axe a cursed +0 battleaxe a +0 plate armour (-2, 50, D:6) a +0 hand axe (-2, 51, D:6) a wand of lightning (3) (17, 51, D:6) a cursed -1 falchion (4, 52, D:6) a cursed +0 trident a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (38, 2, D:7) 14 stones (47, 7, D:7) a +0 flail (50, 10, D:7) a +0 war axe (-13, 15, D:7) a +0 flail (3, 16, D:7) 13 poisoned sling bullets (-4, 18, D:7) a +0 whip a +0 mace (-4, 19, D:7) a +0 mace a +0 chain mail (29, 37, D:7) a +0 halberd (30, 37, D:7) a +0 flail a +0 halberd (39, 38, D:7) 14 arrows (42, 38, D:7) 11 arrows (26, 40, D:7) a +0 shortbow 11 arrows (33, 41, D:7) a +0 dagger a +0 robe (34, 41, D:7) a cursed -1 dagger a +0 robe a +0 flail a +0 leather armour a +4 short sword a cursed +0 chain mail (34, 42, D:7) a +0 short sword (33, 45, D:7) a wand of disintegration (7) (-3, 46, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (5, 3, D:8) a +2 shortbow of velocity 4 arrows of frost (3, 4, D:8) an arrow of frost (-24, 21, D:8) a +0 shortbow 17 arrows (-23, 22, D:8) a +0 club (-1, 23, D:8) an arrow (1, 23, D:8) an arrow (3, 23, D:8) a +0 shortbow 18 arrows (-19, 25, D:8) an arrow (-16, 31, D:8) a +0 giant club (-9, 33, D:8) 7 arrows (-22, 34, D:8) 10 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Minor Magic (39, 0, Lair:1) a potion of flight (20, 5, Lair:1) 20 gold pieces (24, 10, Lair:1) 23 gold pieces (17, 13, Lair:1) an ornate deck of wonders (36, 14, Lair:1) a crocodile corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Clouds (2, 7, Lair:2) 6 gold pieces (9, 10, Lair:2) a bread ration Level 3 of the Lair of Beasts (0, 0, Lair:3) a sack of spiders (-3, 6, Lair:3) a scroll of identify Level 4 of the Lair of Beasts (5, 5, Lair:4) a wand of draining (2) Level 5 of the Lair of Beasts (0, 0, Lair:5) a hell rat corpse (skeletalised by now) (1, 0, Lair:5) a hell rat corpse (skeletalised by now) Level 6 of the Lair of Beasts (0, 0, Lair:6) 3 scrolls of identify (4, 7, Lair:6) a crocodile corpse (-1, 8, Lair:6) a giant frog corpse (5, 10, Lair:6) a scroll of vulnerability Level 7 of the Lair of Beasts (0, 0, Lair:7) a wand of draining (1) (7, 0, Lair:7) a spiny frog corpse