Dungeon Crawl Stone Soup version 0.19.0 (webtiles) character file. 0 tyranidshit the Skirmisher (level 1, 13/18 HPs) Began as a Demonspawn Abyssal Knight on Nov 1, 2016. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (93 turns). tyranidshit the Skirmisher (DsAK) Turns: 93, Time: 00:01:01 Health: 13/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 13 God: Lugonu [......] Gold: 24 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold + . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) d - ring of protection from cold @: no status effects A: no striking features a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a ring of protection from cold (left hand) Comestibles c - a bread ration Skills: + Level 3.0 Fighting + Level 1.7 Axes + Level 1.7 Armour + Level 0.8 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History e - a bubbling black potion The worldbinder calls forth creatures from the Snake Pit! A water nymph comes into view. The worldbinder calls forth creatures from the Orcish Mines! x2 A deep elf blademaster comes into view. It is wielding two rapiers. The worldbinder calls forth creatures from the Snake Pit! The worldbinder calls forth creatures from the Snake Pit! The mana viper disappears in a puff of smoke! The black mamba barely misses you. The black mamba bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You pass through the gate. Welcome to the Dungeon! You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Put on which piece of jewellery? (? for menu, Esc to quit) d - a ring of protection from cold (left hand) It was a potion of curing. You feel better. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | tyranidshit the Demonspawn Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 30 | Abyss:1 | Noticed a quasit 69 | Abyss:3 | Noticed a worldbinder 70 | Abyss:3 | Noticed a water nymph 71 | Abyss:3 | Noticed a worldbinder 73 | Abyss:3 | Noticed a water nymph 73 | Abyss:3 | Noticed a naga 77 | Abyss:3 | Noticed a deep elf blademaster 80 | Abyss:3 | Noticed an orc priest 80 | Abyss:3 | Noticed a mana viper 80 | Abyss:3 | Noticed a naga 86 | Abyss:3 | Noticed a black mamba 86 | Abyss:3 | Noticed a black mamba 90 | D:1 | Escaped the Abyss 93 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Potion || 1 Armor: Leather armour || 6 Dodge: Dodged || 6