tyranidshit the Dungeon [Shop] Nashren's Jewellery Boutique an uncursed ring of protection from magic (250 gold) an uncursed ring of resist corrosion (200 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of poison resistance (200 gold) a cursed -3 ring of intelligence (20 gold) an uncursed ring of sustain attributes (175 gold) an uncursed ring of resist corrosion (200 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of ice (250 gold) an uncursed amulet of faith (400 gold) an uncursed ring of fire (250 gold) [Shop] Biziruy's General Store 3 scrolls of remove curse (90 gold) a bread ration (50 gold) an uncursed ring of see invisible (150 gold) a scroll of identify (20 gold) a meat ration (50 gold) a potion of lignification (30 gold) an uncursed ring of poison resistance (200 gold) a scroll of remove curse (30 gold) a stone of tremors (400 gold) a +0 dagger (20 gold) a scroll of identify (20 gold) a scroll of recharging (95 gold) the +3 ring mail "Utufutoz" {rN+++ Str+5 Dex-2} (533 gold) It affects your strength (+5). It affects your dexterity (-2). It renders you almost immune to negative energy. a potion of agility (40 gold) 8 needles of sleeping (40 gold) [Shop] Yckonoc's Jewellery Boutique an uncursed ring of protection from cold (275 gold) an uncursed ring of flight (192 gold) an uncursed ring of ice (275 gold) an uncursed amulet of guardian spirit (330 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of flight (192 gold) an uncursed ring of flight (192 gold) a cursed amulet of inaccuracy (22 gold) the amulet "Mesiyk" {Gourm MP+9 Str+2} (453 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). It affects your magic capacity (+9). the amulet of Ru's Delight {Inacc Dex+4} (130 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). [Shop] Ohopoin's Food Shop a royal jelly (26 gold) a meat ration (65 gold) a meat ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) 2 fruits (39 gold) a meat ration (65 gold) a meat ration (65 gold) a royal jelly (26 gold) a bread ration (65 gold) a bread ration (65 gold) (0, 0, D) the +11 great mace "Earthworm" {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. (3, 6, D) a +0 robe of the Archmagi (4, 0, D) an uncursed staff of summoning (4, 4, D) a crystal ball of energy (5, -28, D) a +0 helmet a +0 helmet a +1 scale mail a +0 animal skin (6, -28, D) a +0 helmet (6, 0, D) a +1 helmet of intelligence (6, 4, D) a wand of polymorph (11/24) a wand of acid (7/15) a wand of iceblast (6/15) a +2 vampiric war axe a +1 broad axe of chopping a +3 antimagic broad axe (6, 12, D) the Orb of Zot (8, 0, D) a +3 antimagic war axe (8, 8, D) a +0 dagger a +0 cloak (9, 8, D) a +3 antimagic hand axe a +0 halberd (9, 12, D) a +5 broad axe of freezing (9, 16, D) 8 needles of sleeping (10, -32, D) a +0 dagger a +0 robe (10, 0, D) a large rock 16 stones (10, 8, D) a +0 long sword a cursed +0 cloak (11, -28, D) 21 arrows (11, -12, D) a +0 shortbow 22 arrows (11, -6, D) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves (11, 0, D) 22 stones (11, 8, D) a +0 halberd (12, -28, D) 13 arrows (12, -24, D) a +0 scimitar a +0 plate armour a +0 hand axe a +0 plate armour (12, -20, D) a +0 dagger a +2 robe of magic resistance (12, -12, D) a +0 war axe a +0 chain mail (12, -8, D) an uncursed ring of magical power a +2 ring of slaying an uncursed ring of protection from magic a +5 ring of dexterity an uncursed ring of ice an uncursed ring of fire a +3 ring of protection a +0 shadow dragon armour a +2 cloak (12, 8, D) a +0 mace a +1 mace of draining (13, -24, D) a +3 ring of dexterity a +3 ring of intelligence a +0 long sword a +0 plate armour (13, -20, D) a cursed -3 dire flail a +0 dire flail a +0 trident a +0 robe (13, -12, D) 2 arrows a +0 dire flail a +0 plate armour a +1 great sword of flaming a +0 great sword of flaming (13, 8, D) a +0 short sword a +0 cloak (13, 12, D) a +5 longbow of evasion (13, 16, D) 3 needles of confusion (14, -24, D) a +0 glaive a +0 chain mail a +0 arbalest a +0 battleaxe 8 bolts a +0 plate armour (14, -20, D) 4 large rocks (14, -12, D) a +4 antimagic hand axe 5 large rocks (14, 0, D) a +0 lajatang (14, 12, D) a +6 antimagic war axe (15, -24, D) a bolt (15, -14, D) a +3 war axe a +0 plate armour a +3 executioner's axe of electrocution a +0 leather armour (15, -12, D) a +0 long sword a +0 leather armour a +0 buckler a cursed +0 broad axe a +0 chain mail 4 large rocks (15, -4, D) a +5 war axe of chopping (15, 0, D) a large rock (16, -32, D) a +0 mace (16, -24, D) a +3 hand axe of chopping (16, -20, D) a large rock a +5 battleaxe of chopping a cursed -2 great mace a +0 plate armour (16, -12, D) a +0 great mace a +0 ring mail (17, -24, D) a bolt (17, -20, D) a +2 antimagic broad axe a +0 shortbow 14 arrows (17, -12, D) a +2 dire flail of draining a +0 chain mail a -2 shortbow a +0 short sword 14 arrows a +0 leather armour (17, 8, D) a +0 whip a +0 cloak (18, -24, D) 4 bolts (18, -16, D) a +2 hunting sling of flaming (18, -12, D) the +10 battleaxe "Sazaim" {flame, rPois Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from poison. 2 arrows (18, 8, D) a +3 hand crossbow of flaming a +0 great sword a +0 cloak a +0 hand axe a +1 hand axe of venom (18, 20, D) a golden rune of Zot (19, -20, D) a +0 war axe of electrocution a +0 chain mail a cursed +0 halberd a +0 robe (19, -16, D) a +4 longbow of flaming (19, -12, D) a large rock an arrow (19, 8, D) a +0 war axe (20, -32, D) a +2 scimitar of holy wrath a +4 quarterstaff of protection a +2 halberd of protection a +2 dire flail of crushing a +2 rapier of venom (20, -24, D) a +0 dire flail a +0 chain mail a +0 battleaxe of distortion a +0 chain mail a +0 scimitar a +0 plate armour a +0 long sword a +0 chain mail (20, -12, D) an arrow (20, 8, D) a +5 hand axe of draining a +0 cloak (21, -32, D) an uncursed staff of energy (21, -28, D) a +4 antimagic great sword (21, -24, D) a +0 long sword a cursed +0 chain mail (21, -12, D) an arrow (21, -4, D) a +1 war axe of chopping (21, 0, D) a +2 whip of electrocution (21, 6, D) a +2 antimagic demon blade a +0 robe of magic resistance (22, -32, D) 2 scrolls of amnesia (22, -24, D) a +0 war axe a +0 plate armour (22, -6, D) a +3 eudemon blade of holy wrath a +0 large shield (22, 0, D) a +0 ring mail (23, -24, D) 6 javelins of returning a cursed +0 war axe a +0 plate armour a +0 war axe a +0 plate armour (23, -6, D) a +7 battleaxe of electrocution a +0 glaive a +0 chain mail (24, -20, D) an arrow (24, -12, D) an arrow (24, -6, D) a +0 dire flail a +0 plate armour a +0 dagger of holy wrath a +0 ring mail a +0 great mace a +1 chain mail of poison resistance (24, 0, D) a +1 great sword of flaming a +0 club a +0 arbalest 21 bolts a scroll of amnesia (25, -14, D) a +2 lajatang of electrocution a +0 robe (26, -28, D) 4 poisoned tomahawks (26, -12, D) a +0 spear a +0 robe a +0 giant spiked club (26, -4, D) a +2 antimagic battleaxe (26, 0, D) a +0 great mace a +0 ring mail a large rock a cursed -1 falchion a +0 arbalest 17 bolts a +0 scale mail (27, -16, D) a +0 dire flail a +0 robe (27, -8, D) a +2 centaur barding (27, -6, D) the +1 double sword of Corruption {flame, Str+2 Int+9 Dex+3 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (+9). It affects your dexterity (+3). It makes you less stealthy. (27, 0, D) a +0 battleaxe a +0 ring mail 2 large rocks (27, 4, D) a +5 storm dragon armour (27, 16, D) a +5 hand axe of venom a +0 short sword a +0 scale mail (28, -16, D) a +1 battleaxe of freezing (28, -12, D) a +0 giant club (28, 0, D) 2 large rocks (28, 4, D) a quicksilver dragon armour (28, 8, D) a +0 rapier a +0 cloak (28, 16, D) a +0 rapier a +0 rapier a +0 leather armour a +0 long sword (29, -16, D) a +2 whip of electrocution a +0 spear a +0 spear (29, -8, D) a +1 swamp dragon armour (29, -4, D) a +3 dire flail of protection (29, 0, D) a +0 arbalest 23 bolts a +0 shortbow a +0 dagger of speed 20 arrows a +0 leather armour 2 large rocks (29, 8, D) a +0 short sword a +0 cloak a +0 short sword (29, 16, D) a +0 long sword (30, -26, D) a +0 short sword a cursed +0 cloak (30, -16, D) a +0 spear (30, -12, D) a +0 robe (30, -8, D) a +1 swamp dragon armour (30, 0, D) a +0 halberd a +0 robe an arrow a +0 dire flail a +0 scale mail (30, 6, D) a +2 demon trident a +3 chain mail of cold resistance (30, 8, D) a +3 antimagic hand axe 3 javelins of penetration (30, 16, D) a +0 long sword a +0 ring mail (31, -16, D) a +0 trident 5 tomahawks (31, -12, D) a +2 antimagic trident (31, 0, D) a bolt a +2 antimagic double sword (31, 4, D) a +4 plate armour of cold resistance (31, 8, D) a +4 antimagic battleaxe (32, -24, D) a +0 flail a +0 plate armour (32, -16, D) a +4 spear of piercing 17 javelins a +0 leather armour (32, -8, D) a +0 cloak of invisibility (32, -4, D) a +0 trident (32, 0, D) a +0 battleaxe a +0 plate armour (32, 4, D) a +0 cloak of magic resistance (32, 8, D) a +1 long sword of holy wrath a +0 cloak a +0 long sword a +0 cloak (32, 16, D) a cursed -2 short sword a +0 leather armour (33, -28, D) a +7 quarterstaff of crushing (33, -24, D) a +0 great sword a +0 plate armour (33, -20, D) a +0 swamp dragon armour a +0 pair of gloves a +0 plate armour a +1 pair of gloves (33, -16, D) a +4 hand crossbow of velocity a javelin (33, -4, D) a +1 trident of flaming a +0 robe (33, 0, D) the +9 long sword of True Grit {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. a +0 battleaxe of freezing a +0 plate armour (33, 16, D) a +7 antimagic double sword a +0 rapier a +0 rapier a +0 leather armour (34, -24, D) a +0 great mace a cursed +0 plate armour (34, -16, D) a +0 trident 8 tomahawks (34, -4, D) a +0 spear 12 poisoned javelins a +0 leather armour (34, 0, D) a +4 war axe a +0 plate armour a +0 war axe a +0 plate armour (34, 8, D) a +0 scimitar (34, 16, D) a +0 long sword a +0 long sword (35, -24, D) a +2 antimagic quarterstaff a +0 flail a +0 plate armour (35, -20, D) a +4 chain mail of fire resistance (35, -4, D) 3 poisoned javelins a +6 vampiric spear 3 javelins a +0 leather armour (35, 0, D) an arrow (35, 8, D) a +0 war axe (35, 12, D) a +2 battleaxe of freezing (36, -24, D) a +0 war axe a +0 chain mail a +0 great sword a +0 chain mail a +0 short sword a +0 plate armour a +0 long sword a +0 chain mail a +0 battleaxe a +0 plate armour (36, -20, D) a +1 scale mail of positive energy (36, -8, D) a +2 bardiche (36, -4, D) a +2 antimagic war axe 5 javelins a cursed -2 rapier a +0 robe a +0 rapier of freezing a +0 robe (36, 8, D) a +0 mace (37, -24, D) a cursed -3 mace a +0 chain mail a +0 war axe a +0 chain mail (37, -20, D) a +1 pair of gloves (37, -16, D) a +2 antimagic spear 13 javelins a +0 leather armour (37, -8, D) a +4 lajatang (37, -4, D) a +6 rapier of venom a +0 robe a javelin a +4 trident of freezing a +0 robe (37, 4, D) a +5 triple sword of holy wrath (38, -24, D) a +0 dire flail a +0 chain mail (38, -16, D) a +1 vampiric hand axe a javelin (38, -8, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (38, -4, D) a +1 demon blade of venom a +2 spear of venom 16 javelins of penetration a +0 leather armour (38, 2, D) a cursed +3 hand axe a +0 buckler (38, 4, D) a +5 triple sword of freezing (38, 12, D) a +0 long sword a +2 cloak (39, -24, D) a +1 antimagic glaive (39, -20, D) a +2 plate armour (39, -16, D) a javelin (39, -8, D) a +0 triple crossbow of flaming (39, -4, D) a +2 vampiric spear 10 javelins a +0 leather armour (39, 4, D) a +5 longbow of velocity (40, -12, D) a +1 short sword of freezing (40, -8, D) a +3 longbow of flaming (40, -4, D) a javelin a +1 rapier of venom a +0 robe (40, 4, D) a +5 demon whip of electrocution (41, -24, D) a +0 club a +0 leather armour (41, -20, D) a +1 lajatang (41, -8, D) a +4 great mace (41, -4, D) a javelin a +2 rapier of venom a +0 robe a +0 rapier a +0 robe (41, 0, D) a +0 great mace a +0 chain mail a +0 long sword a +0 plate armour (41, 4, D) a +5 glaive of protection (42, -24, D) a +0 dagger a +0 robe a cursed -1 dagger a +0 robe (42, -20, D) a +1 great mace (42, -12, D) a +0 longbow 21 arrows (42, -4, D) the +0 war axe "Mounluz" {speed, rElec rN+ Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. the +5 battleaxe of Instinct {antimagic, SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It lets you see invisible. 3 javelins (42, 0, D) a +0 battleaxe a +0 plate armour a +0 long sword a +0 plate armour a +0 long sword a cursed +0 chain mail a +0 dire flail a +0 chain mail a +0 broad axe a +0 chain mail a +0 shield a +0 great sword a +0 chain mail (42, 4, D) a +5 triple crossbow of flaming (43, -20, D) a +0 triple crossbow (43, -12, D) a cursed -1 dire flail a +0 dire flail (43, 0, D) a +2 antimagic hand axe (43, 4, D) a +5 longbow of velocity (43, 8, D) a +0 hand axe (43, 12, D) a +3 antimagic war axe a +0 cloak (44, -20, D) a +1 halberd of chopping (44, -16, D) 2 javelins (44, -12, D) an arrow (44, -2, D) a +1 shield a +0 war axe a +0 chain mail (44, 8, D) a +0 long sword a cursed -3 hand axe a +0 trident (45, -26, D) 3 javelins (45, -20, D) a +1 great sword (45, -14, D) a +2 battleaxe of venom (45, -12, D) a +0 battleaxe of freezing 3 large rocks a +0 hand axe a +0 animal skin (45, -4, D) 2 javelins of penetration (45, 8, D) a +3 antimagic war axe (46, -14, D) a +0 scimitar of flaming (46, 16, D) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (47, -20, D) a +0 dagger of draining (47, -4, D) a +0 whip (47, 16, D) 7 poisoned javelins a +0 dagger a +0 robe a +0 dagger a +0 robe (48, -28, D) 18 stones (48, -26, D) a javelin (48, -20, D) the +6 battleaxe of Yguvil {chop, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +5 battleaxe of venom (48, -4, D) a +1 war axe of freezing (48, 0, D) a +0 great sword a +0 plate armour a +0 battleaxe a +0 plate armour (48, 8, D) a +0 halberd (48, 16, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (49, -26, D) a javelin (49, -24, D) a +0 falchion a +0 scale mail (49, -12, D) a +3 antimagic broad axe (49, -8, D) an uncursed ring of wizardry (49, -4, D) a +0 spear a +0 robe a +0 spear a +0 robe (49, 0, D) a +1 war axe of chopping a +0 long sword a +0 chain mail (49, 8, D) a +2 broad axe of chopping (49, 16, D) a +2 antimagic war axe (50, -26, D) a javelin (50, -24, D) a +3 antimagic executioner's axe a +1 broad axe of freezing a +3 antimagic war axe a +0 hand axe (50, -20, D) an uncursed ring of see invisible (50, -4, D) a +0 mace a +0 robe (50, 0, D) a cursed -2 battleaxe a +0 chain mail a +0 war axe of freezing a +0 plate armour a +0 broad axe a +0 plate armour a +0 long sword a +0 plate armour (51, -24, D) a +0 falchion a +0 ring mail of fire resistance a +2 dagger of draining a +0 robe (51, -4, D) a +0 club a +0 robe (51, 0, D) the +8 mace of Bistruuf {venom, rElec Str+4 Dex-5} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (-5). It insulates you from electricity. a +3 broad axe of electrocution a +0 long sword a +0 plate armour a +0 war axe a +0 chain mail a +0 long sword a +0 plate armour (52, -32, D) a +0 giant club (52, -26, D) a +0 dire flail of holy wrath a +3 chain mail of positive energy (52, -24, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (52, -4, D) a +0 battleaxe a +0 robe a cursed -3 spear a +0 morningstar a +0 robe a +0 spear a cursed +0 robe (52, 0, D) a +0 great sword a +0 plate armour a +0 great sword a +0 plate armour a +0 halberd a +0 plate armour (53, -4, D) a +0 robe (53, 8, D) 4 large rocks (54, -24, D) a +0 dagger a +0 robe (54, -4, D) a +1 arbalest of freezing a +4 antimagic lajatang a +0 spear a +0 robe (54, 12, D) the +1 halberd of Reapportionment {flame, *Confuse Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+7). It may confuse you when you take damage. (54, 20, D) a sphinx corpse (skeletalised by now) (55, -4, D) a +0 halberd a +0 robe (55, 8, D) a +0 shortbow 22 arrows (55, 16, D) a cursed -3 bardiche a +0 plate armour (55, 20, D) a +2 war axe of chopping (56, 16, D) a +0 broad axe a +0 chain mail (57, 20, D) a sphinx corpse (skeletalised by now) a sphinx corpse (skeletalised by now) a sphinx corpse (skeletalised by now) (58, 8, D) a +0 shortbow 27 arrows (58, 16, D) a +0 great sword a +0 chain mail (58, 20, D) a +1 shortbow of evasion 4 steel tomahawks a sphinx corpse (skeletalised by now) (59, -32, D) a +0 dagger (59, 8, D) a +0 battleaxe a +0 chain mail (59, 16, D) a +0 war axe a cursed +0 plate armour a +0 war axe a +0 plate armour (59, 20, D) a sphinx corpse (skeletalised by now) (60, 8, D) a +0 longbow 17 arrows (60, 16, D) 6 poisoned javelins 6 tomahawks of dispersal a +3 great mace a +0 chain mail (60, 20, D) a +4 broad axe of freezing 2 needles of paralysis (61, 8, D) a +1 war axe of venom (still there?) a +1 war axe of venom (still there?) the +3 plate armour of the Lute {Slay+4 Stlth+} (still there?) It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you more stealthy. (61, 16, D) a +0 halberd a +0 chain mail (62, 8, D) an uncursed ring of poison resistance