tv1990 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 8, D:1) a +0 robe (8, 11, D:1) a +0 whip (9, 10, D:1) 27 stones (10, -17, D:1) a +0 club (12, 26, D:1) a cursed -3 club (25, 4, D:1) a +0 hunting sling (39, -20, D:1) 30 stones Level 2 of the Dungeon (0, 0, D:2) 14 bolts (3, 22, D:2) a +0 mace (8, 30, D:2) 16 poisoned darts (14, 13, D:2) 14 stones (15, 13, D:2) a +0 club (19, 36, D:2) a +0 dagger (27, 32, D:2) a +0 club (29, 30, D:2) 13 stones (30, 39, D:2) a +0 robe (33, 8, D:2) a +0 robe (40, 15, D:2) an uncursed ring of see invisible Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of electrocution (1, -2, D:3) 13 stones (18, 4, D:3) a +0 club (20, 9, D:3) a +0 hunting sling (20, 16, D:3) a +0 leather armour (28, 13, D:3) a +0 club (32, 3, D:3) a +0 robe (37, 17, D:3) 22 stones (48, 3, D:3) a +0 quarterstaff (52, 33, D:3) 15 poisoned darts Level 4 of the Dungeon [Shop] Nanty's Antique Weapon Boutique a +0 rapier (100 gold) a +0 mace of protection (140 gold) a +0 hunting sling (37 gold) the +8 storm bow {elec, penet} (1455 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 vampiric halberd (350 gold) a +0 short sword (75 gold) a +0 dagger (50 gold) the +4 scimitar of Jiba Doxt {vorpal, rF+ MP+9 Int-3} (1315 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-3). It protects you from fire. It affects your magic capacity (+9). a +0 vorpal hand axe (162 gold) the +8 rapier of Rubbish {venom, Str+4} (1505 gold) It poisons the flesh of those it strikes. It affects your strength (+4). (0, 0, D:4) 24 sling bullets (2, -16, D:4) a +0 leather armour (16, -4, D:4) 19 stones (27, -19, D:4) a +0 hand axe (41, -18, D:4) a +0 hunting sling (50, -8, D:4) a cursed +0 leather armour Level 5 of the Dungeon (20, 25, D:5) a +0 giant club (44, 18, D:5) 18 poisoned darts (45, 9, D:5) a +0 spear a +0 whip a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, -19, D:6) a +0 rapier a +3 leather armour of willpower (2, 1, D:6) a +4 short sword (18, -4, D:6) a cursed -1 hand axe (21, 0, D:6) a +0 hand axe a +0 leather armour a +0 flail (25, -28, D:6) 18 bolts (47, -18, D:6) 10 stones Level 7 of the Dungeon (0, 0, D:7) 3 arrows (1, 1, D:7) an arrow (2, 1, D:7) an arrow (2, 2, D:7) an arrow (still there?) a +0 flail (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (3, 2, D:7) an arrow (4, 4, D:7) 2 arrows (5, 5, D:7) an arrow (9, 6, D:7) a cursed staff of cold a +0 ring mail an orc skeleton (10, -11, D:7) a +0 hand axe a +0 leather armour a big kobold corpse (skeletalised by now) (10, -10, D:7) a +0 short sword a kobold corpse (skeletalised by now) (10, -9, D:7) a +0 flail a stone (10, -8, D:7) a +0 whip 4 poisoned darts a +0 ring mail (10, 5, D:7) a +0 halberd a +0 plate armour (12, 1, D:7) 3 stones (13, 1, D:7) a stone (13, 3, D:7) an orc skeleton (14, 3, D:7) a stone a poisoned dart (16, 5, D:7) a +0 short sword a kobold skeleton (17, 8, D:7) a kobold skeleton (30, 25, D:7) 5 arrows (30, 26, D:7) an arrow (31, 23, D:7) an arrow (31, 24, D:7) 2 arrows (32, 16, D:7) an arrow (32, 23, D:7) a stone (32, 24, D:7) a stone (33, 18, D:7) an arrow (33, 24, D:7) a stone (36, 26, D:7) a poisoned dart (38, 27, D:7) a poisoned dart (39, 24, D:7) a +0 dagger a +0 robe 2 stones a +0 flail a +0 leather armour a +2 dagger of draining a +0 robe a +0 ring mail a +3 dagger a +0 robe a +0 mace a +0 dagger a +0 robe the Ecumenical Temple