tv1990 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -47, D:1) a +0 club (6, -32, D:1) a +0 leather armour (16, 3, D:1) 25 stones (18, -48, D:1) 17 stones (25, -39, D:1) a +0 club (30, -37, D:1) a +0 short sword (32, -23, D:1) a +0 spear (41, -10, D:1) a stone (41, -5, D:1) a +0 dagger a stone (47, -7, D:1) 6 javelins (58, -39, D:1) 7 stones (60, -29, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -22, D:2) a +2 dagger of speed (8, -15, D:2) a +0 scale mail (13, -18, D:2) a +0 scythe a +0 robe (18, -10, D:2) a +0 ring mail (20, 13, D:2) a +0 club (24, 1, D:2) 16 sling bullets (26, -3, D:2) a +0 whip 2 stones (26, 12, D:2) 15 arrows (27, -4, D:2) a +0 club (28, -4, D:2) a stone (34, 13, D:2) a +0 club (36, -20, D:2) 18 stones (47, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 halberd a +0 club a +0 whip a +0 halberd (2, 10, D:3) a +0 club (9, 9, D:3) a +2 hat (16, 31, D:3) a +0 leather armour (16, 32, D:3) a lightning rod (4/4) (18, 48, D:3) a +0 dagger (20, 49, D:3) a stone (21, 49, D:3) a stone (22, 49, D:3) a stone (24, 36, D:3) a +0 dagger a +0 mace a +0 dagger a stone (31, 10, D:3) 12 stones (31, 45, D:3) 11 stones (37, 5, D:3) a +0 war axe (46, -4, D:3) a +0 trident (52, 43, D:3) a +0 dagger a +0 dagger (52, 45, D:3) 14 stones (65, 7, D:3) a poisoned dart (67, 7, D:3) a +0 whip 4 poisoned darts Level 4 of the Dungeon [Shop] Tavont's Antique Weapon Shop the +4 scimitar "Bohinlupn" {antimagic, *Drain MR+ Int+4 Dex+7} (1242 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your dexterity (+7). It affects your resistance to hostile enchantments. It causes draining when unequipped. a +0 war axe (70 gold) a +0 hunting sling (30 gold) a +0 trident (70 gold) a +1 short sword of electrocution (290 gold) a +1 dagger of venom (188 gold) a +0 flail (70 gold) a +0 trident (70 gold) a +0 hand axe (60 gold) a +0 whip (50 gold) a +0 hand axe (60 gold) a +0 rapier (80 gold) [Shop] Gozag's Platinum Reserve the amulet of Woroe {Spirit rPois Str+5 Int-2} (4750 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+5). It affects your intelligence (-2). It protects you from poison. the +4 dagger of the Trees {pierce, -Tele rN+++ Dex-4 Stlth+} (3980 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-4). It renders you almost immune to negative energy. It prevents most forms of teleportation. It makes you more stealthy. the +6 dagger of Division {freeze, Int+7} (5530 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). the +2 robe of Wonder {rElec} (2470 gold) It insulates you from electricity. (0, 0, D:4) a +0 scale mail (7, 8, D:4) a scroll of teleportation (11, -4, D:4) a +0 short sword (17, 5, D:4) a +0 scale mail (19, -17, D:4) 19 stones (19, 14, D:4) a +0 whip (24, 1, D:4) 30 arrows (29, 33, D:4) 15 stones (44, 17, D:4) 15 stones (46, -13, D:4) 14 stones (46, 20, D:4) a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour a +0 whip (49, -12, D:4) 5 large rocks (49, -6, D:4) a +0 mace (55, 22, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 club (9, -28, D:5) a +0 scale mail (20, -13, D:5) 15 sling bullets (24, -16, D:5) an arrow (31, -3, D:5) a +0 hunting sling (40, 4, D:5) a +0 dagger (45, -6, D:5) a +0 dagger a +0 shortbow 6 arrows (46, -6, D:5) an arrow (47, -7, D:5) an arrow (48, -7, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) 5 large rocks (3, -16, D:6) a +0 robe (9, -14, D:6) a +0 dagger a +0 trident a +0 chain mail (9, -5, D:6) a cursed -1 quarterstaff (10, -13, D:6) a cursed -2 chain mail (12, -22, D:6) a +0 giant club (12, -12, D:6) a +0 robe a +0 dagger (15, 3, D:6) a +0 robe (19, 6, D:6) a +0 shortbow 21 arrows (20, 5, D:6) an arrow (21, 6, D:6) a +0 spear (24, 7, D:6) a +0 whip (31, -30, D:6) a +0 club (47, -24, D:6) 27 stones (52, -13, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (9, -2, D:7) 32 arrows (17, 9, D:7) a +0 falchion (21, 5, D:7) a +0 robe a +0 scimitar (22, 5, D:7) a +0 robe a +1 spear of venom (23, 5, D:7) a +0 scale mail a +0 whip (24, 5, D:7) a +0 chain mail a +0 short sword (25, 5, D:7) a +0 giant club a +0 war axe a +0 robe (27, 5, D:7) a +0 robe a +0 mace (27, 6, D:7) a cursed -3 dagger (30, 5, D:7) a cursed +0 robe a +3 dagger of freezing (41, 9, D:7) 26 sling bullets (41, 15, D:7) a +0 dagger 8 poisoned darts (42, -9, D:7) an uncursed staff of energy (43, -4, D:7) a +0 halberd (43, 15, D:7) 3 stones (44, 15, D:7) 3 stones (45, 10, D:7) a +0 long sword (47, 16, D:7) a stone (48, 16, D:7) 3 stones (49, -9, D:7) a +0 flail a +0 spear a +0 spear a cursed +0 spear a +0 ring mail (57, 4, D:7) a +0 dagger (59, 2, D:7) 13 arrows (59, 6, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) 2 bolts (1, -5, D:8) 3 bolts a +0 hand axe a +0 hand axe (2, -4, D:8) 2 bolts (still there?) a +0 hand axe (still there?) a bolt (still there?) (7, 8, D:8) a +0 dagger a +0 robe (8, 9, D:8) a +0 war axe a +0 leather armour (9, -8, D:8) a scroll of identify (9, 11, D:8) a +0 leather armour (10, 12, D:8) a +0 dire flail a +0 chain mail (10, 22, D:8) a +0 flail a +0 leather armour (11, 22, D:8) a +0 short sword (12, 21, D:8) a +0 club a +0 ring mail (12, 22, D:8) a +0 leather armour (14, 21, D:8) a +0 club a +0 leather armour a +0 mace a +0 ring mail (17, 32, D:8) 21 sling bullets (18, 21, D:8) a +0 dagger a +0 robe (19, 30, D:8) a +0 long sword (23, 10, D:8) a +0 falchion (23, 16, D:8) 3 sling bullets (26, 31, D:8) a +1 hat of magic resistance (28, 26, D:8) a +0 quarterstaff a +2 hunting sling of flaming 16 sling bullets a +0 ring mail