Dungeon Crawl Stone Soup version 0.19.0-16-g73b5abf (webtiles) character file. 2 tv1990 the Vexing (level 1, 0/15 HPs) Began as a Formicid Arcane Marksman on Nov 10, 2016. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (116 turns). tv1990 the Vexing (Formicid Arcane Marksman) Turns: 116, Time: 00:00:37 Health: 0/15 AC: 2 Str: 15 XL: 1 Next: 44% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 1 level left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow Missiles d - 20 bolts Armour e - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} g - a scroll of remove curse {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: + Level 1.2 Fighting * Level 2.0 Crossbows + Level 0.0 Armour + Level 1.9 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A rat comes into view. You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin closely misses you. You miss the goblin. The goblin is severely wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You hit the goblin. You kill the goblin! The rat closely misses you. You closely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the rat. The rat barely misses you. You hit the rat but do no damage. The rat bites you. You die... ###. #### #... ...##########.#. ...#..........#. .....#######.### .. #...#####.......# ... ####...#...#.###.#.# ...##### #..r†..#.#.#.#...#.# .......# ##..@.###.#.#.#.### # #.....# #.........#.#.#.# #.....# #.###.....'.....# .#.....######.###.....####### .#....................# ...#..##......##..##### .. #..###....###..# ...##..###..###...# ...#....######....# You could see a rat. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tv1990 the Formicid Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 116 | D:1 | Slain by a rat Action || total -------------------------++------- Melee: Unarmed || 35 Armor: Robe || 13 Dodge: Dodged || 40 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 11.1 | 72.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 11.1 | 72.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_checkered_box, minivault_19