Dungeon Crawl Stone Soup version 0.19.0-11-g3fc08b3 (webtiles) character file. 112 tv1990 the Vexing (level 5, -1/37 HPs) Began as a Formicid Arcane Marksman on Nov 9, 2016. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:09:17 (3079 turns). tv1990 the Vexing (Formicid Arcane Marksman) Turns: 3079, Time: 00:09:18 Health: -1/37 AC: 2 Str: 15 XL: 5 Next: 16% Magic: 6/6 EV: 12 Int: 13 God: Gold: 88 SH: 0 Dex: 11 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis + a - +0 hand crossbow rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) k - a +0 spear o - a +0 whip Missiles g - 3 tomahawks (quivered) Armour e - a +0 robe (worn) Scrolls i - 2 scrolls of remove curse j - a scroll of teleportation {unknown} Potions h - a potion of beneficial mutation {unknown} l - 2 potions of heal wounds {unknown} m - 2 potions of cure mutation {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles b - a royal jelly f - 2 bread rations n - 2 meat rations Skills: - Level 1.1 Fighting + Level 3.2 Maces & Flails - Level 3.5 Crossbows - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The worm is heavily wounded. The worm misses you. Throwing (i - inventory): g - 6 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You throw a tomahawk. The tomahawk hits the worm but does no damage. The worm is moderately wounded. Throwing (i - inventory): g - 5 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You throw a tomahawk. The tomahawk hits the worm. The worm is heavily wounded. Throwing (i - inventory): g - 4 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You throw a tomahawk. The tomahawk hits the worm. The worm is severely wounded. The worm bites you! You die... #........ #+# ####.#w## ..# #.#.# #.###### #.#.# ##......####.#.# ##.........##.#.# #.....##.#.##.#.# ########...###.#.##.w## .......@w(.(...#.##.## ##########.##.(.(..(# #.###.#.#### #.......# #.....### ####### You could see a worm. Vanquished Creatures A gnoll (D:1) 5 adders (D:2) 3 worms (D:2) 2 leopard geckos A ball python (D:2) A giant cockroach (D:2) 4 goblins 7 hobgoblins 6 jackals 7 bats 3 frilled lizards 7 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tv1990 the Formicid Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 116 | D:1 | Reached XP level 2. HP: 8/21 MP: 3/3 586 | D:1 | Reached XP level 3. HP: 23/26 MP: 4/4 1543 | D:2 | Reached skill level 1 in Maces & Flails 1993 | D:2 | Reached XP level 4. HP: 24/32 MP: 5/5 2167 | D:2 | Found a sparkling altar of Nemelex Xobeh. 2587 | D:2 | Reached XP level 5. HP: 27/37 MP: 6/6 3079 | D:2 | Slain by a worm Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Crossbows | 3 | 3.5 Maces & Flails | 1 2 3 | 3.2 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 33 | || 33 Whip | 64 | 16 || 80 Spear | 27 | 11 || 38 Fire: Hand crossbow | 33 | 68 || 101 Throw: Tomahawk | | 4 || 4 Abil: Dig | | 2 || 2 Use: Scroll | 2 | || 2 Potion | 1 | 1 || 2 Stab: Sleeping | 3 | || 3 Eat: Chunk | 3 | 3 || 6 Armor: Robe | 24 | 5 || 29 Dodge: Dodged | 102 | 33 || 135 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 4.8 | 12.3 | 332.0 Dungeon | 100.0 | 100.0 | 0.2 | 4.8 | 12.3 | 332.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 80.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 80.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood, minmay_fountain_box, dk_noncrumbling_2 D:2: nemelex_xobeh_ov_fountains_minmay, fedhas_altar_fruit_tree