Dungeon Crawl Stone Soup version 0.19.0-9-gfd783f2 (webtiles) character file. 91 tv1990 the Bolt Thrower (level 4, -6/32 HPs) Began as a Formicid Arcane Marksman on Nov 7, 2016. Killed by nerve-wracking pain ... invoked by an orc priest (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:40 (1774 turns). tv1990 the Bolt Thrower (Formicid Arcane Marksman) Turns: 1774, Time: 00:04:41 Health: -6/32 AC: 5 Str: 15 XL: 4 Next: 88% Magic: 5/5 EV: 12 Int: 13 God: Gold: 170 SH: 0 Dex: 11 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + k - +0 whip rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . o - +2 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow k - a +0 whip (weapon) Armour b - a +0 cloak e - a +0 robe (worn) o - a +2 cloak (worn) Scrolls i - 2 scrolls of identify j - a scroll of remove curse {unknown} n - a scroll of amnesia {unknown} q - a scroll of fog {unknown} Potions l - a potion of resistance Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - 3 bread rations m - 2 meat rations p - 6 chunks of flesh Skills: - Level 1.1 Fighting + Level 4.6 Crossbows - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest misses you. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a flail. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a flail. * * * LOW HITPOINT WARNING * * * Okay, then. You closely miss the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ##.......## #.........# +.........+ #.........# ##.......## ##.....## ##...## # ####'## .#### #@#{.# ####..... ##o#.###.......# ###..##.......# ####....#.......# #........{......# #.##...##.......# .. ##.###.......# ## ### #........ ######### You could see an orc priest. Vanquished Creatures An orc wizard (D:3) A worm (D:2) A dart slug (D:1) 2 giant cockroaches 5 goblins 11 hobgoblins 16 jackals A quokka (D:2) 8 bats A frilled lizard (D:2) A kobold (D:1) 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tv1990 the Formicid Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 149 | D:1 | Reached XP level 2. HP: 16/21 MP: 3/3 199 | D:1 | Reached skill level 3 in Crossbows 239 | D:1 | Reached XP level 3. HP: 20/26 MP: 4/4 1187 | D:2 | Reached skill level 4 in Crossbows 1187 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 1773 | D:3 | HP: 1/32 [orc priest/flail (4)] 1774 | D:3 | Killed from afar by an orc priest Skill XL: | 1 2 3 | ---------------+----------+----- Crossbows | 3 4 | 4.6 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 52 | 38 || 90 Fire: Hand crossbow | 72 | 29 || 101 Abil: Dig | | 2 || 2 Use: Scroll | | 3 || 3 Eat: Chunk | 1 | 2 || 3 Armor: Robe | 22 | 15 || 37 Dodge: Dodged | 78 | 33 || 111 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.4 | 18.0 | 167.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.4 | 18.0 | 167.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 43.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 43.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4, serial_bayou_lake_a D:3: minmay_wonky_spiral, uniq_iyjb, uniq_grinder