Dungeon Crawl Stone Soup version 0.19.0 (webtiles) character file. 67 tv1990 the Chopper (level 4, -2/37 HPs) Began as a Formicid Monk on Nov 1, 2016. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:21 (1503 turns). tv1990 the Chopper (Formicid Monk) Turns: 1503, Time: 00:03:22 Health: -2/37 AC: 4 Str: 20 XL: 4 Next: 40% Magic: 4/4 EV: 16 Int: 10 God: Gold: 103 SH: 8 Dex: 19 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . f - +0 shield rPois . Spirit . (helmet unavailable) rElec . Reflect . i - +1 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) (no ring) (no ring) @: mighty, agile, lethally poisoned (-2 -> -4) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) f - a +0 shield (worn) i - a +1 cloak (worn) Potions e - a potion of agility g - a potion of berserk rage Comestibles c - 2 bread rations Skills: + Level 4.0 Fighting * Level 4.2 Axes - Level 0.2 Armour - Level 2.6 Dodging - Level 2.4 Stealth + Level 1.0 Shields You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is severely wounded. The adder barely misses you. x2 You closely miss the adder. The adder is severely wounded. You block the adder's attack. The adder bites you. * * * LOW HITPOINT WARNING * * * You slash the adder! You kill the adder! Your Fighting skill increases to level 4! * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. You die... .<.# ###. .# #.. ..# #.##..# ####.#...### #.{........# #...###....###.# #..##...#### ##.....#.#@# #....##.##h## { #.#..#..#### { #. #.##.## ####.##....# #........########[ #..#.###.##........ ..##......._.#####. ......##.##### You could see a jackal. Vanquished Creatures 3 adders (D:2) A worm (D:2) 2 dart slugs (D:2) A leopard gecko (D:1) 2 giant cockroaches 7 jackals 7 bats A frilled lizard (D:1) 2 goblins (D:1) 5 kobolds (D:1) 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tv1990 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 225 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 683 | D:1 | Reached XP level 3. HP: 29/30 MP: 3/3 1227 | D:2 | Reached skill level 1 in Shields 1227 | D:2 | Reached XP level 4. HP: 25/37 MP: 4/4 1446 | D:2 | Found a snail-covered altar of Cheibriados. 1501 | D:2 | HP: 1/37 [poisoned by an adder] 1503 | D:2 | Slain by a jackal Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 4 | 4.2 Shields | 1 | 1.0 Fighting | 4 | 4.0 Armour | | 0.2 Dodging | | 2.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 116 | 42 || 158 Abil: Dig | | 1 || 1 Use: Scroll | 2 | || 2 Potion | 1 | 3 || 4 Stab: Sleeping | 3 | || 3 Distracted | | 1 || 1 Eat: Chunk | | 2 || 2 Armor: Robe | 26 | 9 || 35 Dodge: Dodged | 84 | 24 || 108 Block: Shield | 22 | 13 || 35 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 4.6 | 13.2 | 186.0 Dungeon | 100.0 | 100.0 | 0.3 | 4.6 | 13.2 | 186.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 48.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 48.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: grunt_arrival_lava_bath, bh_walls_and_bars D:2: overflow_temple_1_default, lemuel_blue_sif_altar, uniq_crazy_yiuf_cottage