Dungeon Crawl Stone Soup version 0.19.0 (webtiles) character file. 58 tv1990 the Skirmisher (level 4, -3/37 HPs) Began as a Formicid Monk on Nov 1, 2016. Slain by a hobgoblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (832 turns). tv1990 the Skirmisher (Formicid Monk) Turns: 832, Time: 00:02:59 Health: -3/37 AC: 3 Str: 16 XL: 4 Next: 21% Magic: 4/4 EV: 12 Int: 9 God: Gold: 57 SH: 0 Dex: 14 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . e - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) (no ring) h - ring of protection from magic @: lethally poisoned (-3 -> -5) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe e - a +0 leather armour (worn) Jewellery h - a ring of protection from magic (left hand) Comestibles c - a bread ration d - 3 chunks of flesh f - 3 meat rations Skills: + Level 4.1 Fighting * Level 3.9 Axes + Level 1.0 Armour - Level 2.6 Dodging - Level 2.4 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You kill the goblin! You hit the goblin. You kill the goblin! You hit the goblin. The goblin is moderately wounded. The goblin misses you. You hit the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel sick. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! You aren't carrying any potions. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You die... .......#.#>gg##.# #....###.###. ..>.....)†$.{.†)# +......<..... ...........#.##.###............ ...........#.##...'............ ...........#.##.###............ .#+####....#.#..........#...<.. +....+................... #....#.#gg.....##........ #....#.#@................ # #)##............## #................. ####...........### ............+ .....####....# You could see Robin and a hobgoblin. Vanquished Creatures An adder (D:1) An ooze (D:1) 2 dart slugs A leopard gecko (D:1) A ball python (D:1) 4 bats (D:1) 2 giant cockroaches 11 goblins 2 hobgoblins 3 jackals (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 4 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tv1990 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 135 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 554 | D:1 | Reached XP level 3. HP: 27/30 MP: 3/3 791 | D:2 | Noticed Robin 804 | D:2 | Reached skill level 4 in Fighting 825 | D:1 | Reached skill level 1 in Armour 825 | D:1 | Reached XP level 4. HP: 3/37 MP: 4/4 830 | D:2 | HP: 1/37 [poisoned by an adder] 832 | D:2 | Slain by a hobgoblin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.1 Armour | 1 | 1.0 Axes | | 3.9 Dodging | | 2.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 103 | 5 || 108 Abil: Dig | 1 | || 1 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Stab: Sleeping | 5 | || 5 Distracted | 1 | || 1 Armor: Leather armour | 32 | || 32 Dodge: Dodged | 90 | 5 || 95 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 1.4 | 14.2 | 148.0 Dungeon | 100.0 | 100.0 | 0.3 | 1.4 | 14.2 | 148.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 42.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 42.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_four_houses, grunt_decor_arrowhead D:2: minmay_misc_feat_chi, minmay_heptomino_o4, uniq_robin