Dungeon Crawl Stone Soup version 0.19-b1-4-gd8a0a2a (webtiles) character file. 15 tv1990 the Skirmisher (level 2, -2/24 HPs) Began as a Formicid Monk on Oct 30, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (776 turns). tv1990 the Skirmisher (Formicid Monk) Turns: 776, Time: 00:01:01 Health: -2/24 AC: 2 Str: 15 XL: 2 Next: 65% Magic: 2/2 EV: 13 Int: 9 God: Gold: 78 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Jewellery d - an uncursed ring of positive energy {unknown} Scrolls e - a scroll of noise {unknown} f - 2 scrolls of fear {unknown} Potions h - a potion of resistance {unknown} Comestibles c - a bread ration g - a chunk of flesh Skills: + Level 3.4 Fighting * Level 3.4 Axes + Level 1.0 Armour - Level 2.6 Dodging - Level 2.4 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You die... #+## ♣♣ #. ..# #...## ♣ #.# ...##.....# #.♣ #..# #.#........ ##.♣ ##...##.#........ ###... #.......+........ ..... #....#.#hw...... #... #..#.#.#hh...... .. #......@##.....# ##### ####.#### ...## #.... ###.### #+## #.### #.....# #.# # #.# # #.#.#.#####.####.##.### #.#.#.#........#....... #.#.#....#...#.####.### #.#............# #.# #.###...##...#.####.# You could see a dart slug and 3 jackals. Vanquished Creatures A dart slug (D:1) A bat (D:1) A hobgoblin (D:1) 5 jackals (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 11 creatures vanquished. Vanquished Creatures (others) 7 toadstools (D:1) 7 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tv1990 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 165 | D:1 | Reached skill level 1 in Armour 165 | D:1 | Reached XP level 2. HP: 3/24 MP: 2/2 773 | D:1 | HP: 1/24 [jackal (3)] 776 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.0 Fighting | | 3.4 Axes | | 3.4 Dodging | | 2.6 Stealth | | 2.4 Action || total -------------------------++------- Melee: Hand axe || 60 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 57 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.4 | 19.7 | 127.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.4 | 19.7 | 127.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: nagdon_arrival_double_spiral