Dungeon Crawl Stone Soup version 0.19-b1-4-gd8a0a2a (webtiles) character file. 51 tv1990 the Chopper (level 4, 0/37 HPs) Began as a Formicid Monk on Oct 30, 2016. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:17 (989 turns). tv1990 the Chopper (Formicid Monk) Turns: 989, Time: 00:02:18 Health: 0/37 AC: 7 Str: 20 XL: 4 Next: 7% Magic: 4/4 EV: 11 Int: 10 God: Gold: 21 SH: 0 Dex: 14 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . d - +0 scale mail rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . k - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: mighty, lethally poisoned (0 -> -7), flying A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles i - 3 javelins (quivered) Armour b - a +0 robe d - a +0 scale mail (worn) k - a +0 cloak (worn) Scrolls j - a scroll of immolation {unknown} Comestibles c - 3 bread rations f - a chunk of flesh g - 2 beef jerkies Skills: + Level 3.7 Fighting * Level 4.0 Axes + Level 1.5 Armour - Level 2.6 Dodging - Level 2.4 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You feel sick. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a worm corpse. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ### ### #.# ... #.## ##... ##########..# ######.... #........#..####.......# ##........#..#....###.### ..........#..#.# ####.# #.[....../..#.###...<# #.......@##...##..#### #.....†...#..##..## #.....)...#†....## ###......†!...#..## .................# ##...............# #.....)<......... ................... ..........(......#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) 2 giant cockroaches 4 goblins 4 hobgoblins A ball python (D:1) 7 bats A frilled lizard (D:1) 4 kobolds 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tv1990 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 243 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 555 | D:1 | Reached XP level 3. HP: 28/29 MP: 3/3 830 | D:2 | Reached skill level 1 in Armour 982 | D:2 | Reached skill level 4 in Axes 982 | D:2 | Reached XP level 4. HP: 7/37 MP: 4/4 988 | D:2 | HP: 1/37 [poisoned by an adder] 989 | D:2 | Succumbed to an adder's poison Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.5 Axes | 4 | 4.0 Fighting | | 3.7 Dodging | | 2.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 109 | || 109 Use: Potion | | 2 || 2 Armor: Scale mail | 59 | || 59 Dodge: Dodged | 63 | || 63 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.7 | 16.5 | 142.5 Dungeon | 100.0 | 100.0 | 0.3 | 0.7 | 16.5 | 142.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 37.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_renting, hangedman_glass_teeth, grunt_decor_fettered D:2: first_bread, nrook_uturn, minmay_circled_x