Dungeon Crawl Stone Soup version 0.19-b1-3-g7dea586 (webtiles) character file. 6 tv1990 the Chopper (level 2, 0/24 HPs) Began as a Formicid Monk on Oct 28, 2016. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (165 turns). tv1990 the Chopper (Formicid Monk) Turns: 165, Time: 00:00:44 Health: 0/24 AC: 2 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 9 God: Gold: 40 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} Potions d - a potion of invisibility {unknown} Comestibles c - a bread ration f - a meat ration g - a chunk of flesh Skills: - Level 3.2 Fighting + Level 3.4 Axes - Level 2.6 Dodging - Level 2.4 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the hobgoblin. You kill the hobgoblin! You hit the rat but do no damage. The rat bites you but does no damage. The rat closely misses you. You extend your mandibles. You dig through the rock wall. Found a fuming grey potion. You retract your mandibles. You closely miss the rat. The rat closely misses you. x2 You hit the rat but do no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat. You kill the rat! You have reached level 2! You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ..# #........# ..##. #........#.# ..##..#........#.# ..# #.#........#!# ..# #......†...#.# ..# ##.........#.# .)# #.........#.# ..## ##........#.# ...# #...†....#@# ...# ##.######g.# ...#####..######.# .................# ..#..............# ..#..............### ..#...####.##......# ..#...# #..#......# ..#...# ##.#......# You could see a hobgoblin. Vanquished Creatures 2 hobgoblins (D:1) 5 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tv1990 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 162 | D:1 | Reached XP level 2. HP: 5/24 MP: 2/2 165 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Hand axe || 18 Abil: Dig || 1 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 20.8 | 72.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 20.8 | 72.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_home_sweet_home