Dungeon Crawl Stone Soup version 0.19-a0-1937-g70ed36a (webtiles) character file. 16 tv1990 the Chopper (level 2, 19/19 HPs) Began as a Gargoyle Berserker on Oct 20, 2016. Was a Follower of Trog. Got out of the dungeon alive. The game lasted 00:04:00 (675 turns). tv1990 the Chopper (Gargoyle Berserker) Turns: 675, Time: 00:04:01 Health: 19/19 AC: 6 Str: 20 XL: 2 Next: 54% Magic: 2/2 EV: 11 Int: 7 God: Trog [*.....] Gold: 118 SH: 0 Dex: 9 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . d - +0 leather armour rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Burn Spellbooks, Renounce Religion You escaped. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour d - a +0 leather armour (worn) Scrolls b - a scroll of magic mapping {unknown} g - a scroll of teleportation {unknown} Potions e - a potion of curing {unknown} Comestibles c - a bread ration h - a meat ration i - a slice of pizza Skills: - Level 3.2 Fighting + Level 3.4 Axes - Level 2.1 Armour - Level 1.5 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History As you open the door, it creaks loudly! The goblin shouts! The goblin falls through a shaft! The shaft crumbles and collapses. There is an open door here. There is an open door here. You see here a robe. You open the door. There is an open door here. There is an open door here. You see here a robe. There is an open door here. Done exploring. Done exploring. Save game and exit? Welcome back, tv1990 the Gargoyle Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...# #......#######.#.####. ...# #......# #.#....## ...### ######## #.#....# .....## ### ##.#....# ......# ### #.# ##..#....# ......# #.### #.# ###.#.###.## ......# ##..####'####..##......# ......# ###..'...'..########..# ......# ####[@.#### #..## ......# ###..'...'..### #...# ......# ##..####'####..# #.#.# ......# #.### #.# #### #.#.. ###+#.#################### #.... #.#....................#######. #......########....###........# #.##..........#......[........# #.##..........#....####.......# There were no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tv1990 the Gargoyle Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 50 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/2 669 | D:1 | Upgraded the game from 0.19-a0-1899-g2d93087 to 0.19-a0-1937-g70ed36a 675 | D:$ | Got out of the dungeon alive. Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.4 Fighting | | 3.2 Armour | | 2.1 Dodging | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 46 Armor: Animal skin || 2 Leather armour || 17 Dodge: Dodged || 33 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.0 | 164.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.0 | 164.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_radiant, corexii_corridor_pit