tt080 the Dungeon [Shop] Rickeeg's Assorted Antiques a scroll of remove curse (51 gold) a scroll of remove curse (51 gold) a scroll of remove curse (51 gold) a wand of polymorph (8) (68 gold) a +0 pair of boots (76 gold) a potion of mutation (15 gold) a +0 leather armour (34 gold) a potion of heal wounds (85 gold) [Shop] Moeboam's Book Shop a book of Air (385 gold) a book of Hinderance (220 gold) a book of Debilitation (440 gold) a book of the Earth (715 gold) a book of Alchemy (825 gold) a book of the Earth (715 gold) a book of Air (385 gold) a book of Callings (330 gold) a book of Frost (385 gold) [Shop] Qoit's Distillery a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of resistance (130 gold) a potion of agility (52 gold) a potion of ambrosia (104 gold) a potion of lignification (39 gold) a potion of haste (130 gold) a potion of haste (130 gold) a potion of degeneration (13 gold) a potion of cancellation (104 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of poison (13 gold) [Shop] Vil Useg's Weapon Shop a +2 falchion of draining (174 gold) 21 sling bullets of frost (252 gold) a +0 hunting sling (15 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) 15 bolts (30 gold) 22 bolts (44 gold) a +2 hunting sling of flaming (147 gold) a +0 falchion (30 gold) a +0 spear (30 gold) 18 bolts of frost (90 gold) a +0 dagger (20 gold) the cursed +1 spear of Magnificence {drain, Str+2} (186 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It has a curse placed upon it. (0, 0, D) a +0 giant club a +2 robe of positive energy (-10, 1, D) a +0 pair of boots (-10, 2, D) a +0 cloak (-10, 3, D) a +0 cloak (-10, 4, D) a +0 pair of gloves (-4, 5, D) a +0 trident 4 throwing nets a +0 ring mail (-10, 6, D) 12 meat rations (-14, 7, D) a +0 mace (-6, 9, D) a +0 giant club a +0 giant club (-10, 10, D) 8 curare-tipped needles (-10, 11, D) a +0 rapier (2, 11, D) a water nymph corpse (skeletalised by now) (-2, 12, D) a +0 arbalest 11 bolts (2, 13, D) a manticore corpse (skeletalised by now) (-2, 14, D) a +2 great sword of flaming (-14, 15, D) a +2 ring mail (2, 15, D) a +0 trident a throwing net (-14, 16, D) a +0 pair of gloves (-14, 17, D) a +0 helmet (-6, 17, D) a +0 robe a +2 halberd of venom (-14, 18, D) a +0 lajatang the +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. a +2 morningstar of protection a +3 war axe of chopping (-6, 18, D) a +0 giant club a +0 giant club a +0 giant club (-2, 18, D) a +0 giant club a +0 robe a cursed +0 whip (-14, 19, D) a wand of fire (7) (-6, 19, D) a +0 giant club (-2, 19, D) a bolt (-6, 20, D) a +0 giant club a +0 giant club (-6, 22, D) a +0 giant spiked club a +0 giant spiked club (-6, 27, D) a +0 giant club (-6, 28, D) a +0 giant spiked club (-2, 28, D) a +0 giant spiked club (-6, 29, D) a +0 giant club a +0 giant club a +0 giant club (-2, 29, D) 17 arrows a +0 shortbow (4, 29, D) a +2 hand axe of venom a +0 leather armour (-6, 30, D) a +0 robe a +0 dagger (-2, 30, D) a +1 cloak (-6, 31, D) a +0 war axe a +0 plate armour (-2, 31, D) a +1 helmet (-6, 33, D) a +0 dagger a +0 robe a cursed +0 war axe a +0 chain mail (-2, 33, D) a +1 pair of boots 2 large rocks (-2, 34, D) the cursed +0 plate armour of Raemp {-Cast rElec rCorr Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It prevents spellcasting. It protects you from acid and corrosion. It has a curse placed upon it. (0, 34, D) a +0 glaive a +0 robe (-2, 36, D) a +3 scale mail an arrow (-2, 37, D) a +1 pair of gloves (-2, 39, D) a +1 glaive (-2, 40, D) a +1 morningstar of draining (-2, 41, D) a +0 robe a +0 club a +1 great mace (-6, 42, D) a +0 hand axe a +0 war axe a +0 chain mail a +0 club a +0 dagger a +0 robe (2, 42, D) a +0 dagger of venom a +0 robe (-6, 43, D) a +0 flail a +0 chain mail (-2, 43, D) a +1 great sword (-6, 44, D) a +0 dagger a +0 robe a +0 club a cursed -1 leather armour a +0 great mace a +0 plate armour (-2, 44, D) a +1 broad axe of freezing (2, 44, D) a +0 trident (-6, 45, D) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (-2, 45, D) a +1 glaive (2, 45, D) a cursed -2 spear a +0 robe (-10, 46, D) 3 tomahawks (-6, 46, D) a +0 flail a +0 dagger a +0 robe (-2, 46, D) a +3 broad axe of chopping (-14, 47, D) a +0 dagger a +0 robe (-10, 47, D) the +8 hand crossbow of Vurha {flame, rElec Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It insulates you from electricity. Dithmenos disapproves of the use of such an item. (-6, 47, D) a +0 flail (-14, 48, D) a +0 shortbow 20 arrows (-6, 48, D) a +0 spear a +0 robe (-2, 48, D) an uncursed ring of see invisible (-14, 49, D) a +0 giant club a +0 shortbow 19 arrows (-6, 52, D) a +1 short sword of protection (2, 53, D) a +0 battleaxe (-14, 55, D) a +0 club (-6, 56, D) a +0 hand axe a +0 plate armour (-6, 57, D) a +0 scimitar 5 tomahawks a +0 chain mail (-6, 58, D) a +0 dagger a +0 robe (-8, 60, D) a +0 mace a +0 plate armour a +0 dagger a +2 robe of cold resistance (-6, 61, D) a +0 battleaxe of electrocution a +0 plate armour