tt080 the Dungeon (0, 0, D) a river rat corpse a spiny frog corpse (4, 0, D) a porcupine skeleton (9, 0, D) a yak corpse (10, 0, D) a yak corpse (still there?) a death yak corpse (still there?) (11, 0, D) a water moccasin corpse (12, 0, D) a spiny frog corpse (13, 0, D) a hippogriff skeleton (-15, 4, D) a +0 short sword (-11, 4, D) a +0 dagger 4 stones (-10, 4, D) a +0 club (22, 4, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of venom the +2 dire flail of the Vulture {flame, Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). a +3 war axe of chopping a +2 rapier of draining (23, 4, D) a +0 helmet (24, 4, D) a +0 helmet (25, 4, D) a +0 plate armour (28, 4, D) a +0 short sword a +0 robe a +0 giant club (29, 4, D) a +0 giant spiked club (31, 4, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, 4, D) a +0 shortbow 20 arrows a centaur corpse (skeletalised by now)