tt080 the Dungeon (0, 0, D) a giant leech corpse (still there?) a vampire mosquito corpse (still there?) (10, 0, D) a spiny frog corpse a porcupine corpse (12, 0, D) a blink frog corpse (19, 0, D) a river rat corpse (20, 0, D) a basilisk corpse a crocodile corpse a river rat corpse (29, 0, D) 4 tomahawks (-18, 4, D) a +0 giant club (-15, 4, D) a +0 morningstar a yak corpse (skeletalised by now) (-7, 4, D) a steam dragon corpse (skeletalised by now) (-3, 4, D) a +0 helmet (-1, 4, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed the +2 halberd of Grandeur {freeze, +Inv +Fly rC- MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. a +2 dire flail of crushing a +1 broad axe of freezing a +2 rapier of electrocution (36, 4, D) a +0 dagger 2 stones (38, 4, D) a stone