tt080 the Dungeon (0, 0, D) a stone (0, 1, D) a +0 club (0, 2, D) a cursed +0 club a +0 short sword a stone (0, 7, D) a hobgoblin corpse a hound corpse (4, 9, D) a +0 mace (0, 37, D) 2 scrolls of amnesia (0, 38, D) an uncursed staff of energy (0, 39, D) a +2 scimitar of flaming a +0 lajatang a +2 halberd of protection a +2 morningstar of crushing a +3 war axe of freezing a +2 rapier of electrocution (0, 40, D) a +0 pair of boots (0, 41, D) a +0 pair of gloves (0, 42, D) a +1 scale mail (0, 45, D) a water moccasin corpse a hill giant corpse (0, 46, D) a +0 club a +0 club 3 stones a hobgoblin corpse a kobold corpse (0, 51, D) the +3 rapier "Cubyunk" {antimagic, rF+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. (0, 52, D) a +1 dagger of pain a +0 ring mail a worker ant corpse an elf corpse