tsouns Level 1 of the Dungeon [Shop] Typhozum's Antique Weapon Shop a +0 dagger (36 gold) a +0 hunting sling (27 gold) a +0 flail (63 gold) a +1 short sword of venom (190 gold) a +0 club (18 gold) a +0 hunting sling (27 gold) a +0 whip (45 gold) a +0 war axe (63 gold) a +0 whip (45 gold) a +0 hunting sling (27 gold) a +0 hunting sling (27 gold) a +0 hand axe (54 gold) (0, 0, D:1) a +0 helmet (10, -26, D:1) a +0 leather armour (11, -30, D:1) a +0 long sword (13, -4, D:1) 19 bolts (37, -22, D:1) a +0 dagger Level 2 of the Dungeon (9, -12, D:2) 19 bolts (24, -17, D:2) 29 stones (25, -21, D:2) a +1 pair of boots (28, -22, D:2) a +0 club (28, -8, D:2) 18 stones a +0 club a +0 hunting sling (36, 2, D:2) 27 bolts (39, 19, D:2) a +0 club (40, 21, D:2) a +0 club (45, -2, D:2) a +0 scythe a +0 robe (51, -19, D:2) a +0 long sword (57, -24, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 5, D:3) a +0 club (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) (0, 6, D:3) a +0 dagger a +0 club (1, -1, D:3) a +0 flail a +0 leather armour (3, -8, D:3) a +0 robe a +8 club (4, 10, D:3) a +0 dagger a +0 ring mail (10, -25, D:3) a +0 hand axe a +0 ring mail (11, -22, D:3) a +0 club a +0 chain mail (14, -22, D:3) 31 sling bullets (14, 15, D:3) a +0 hand axe a +0 scale mail (17, 5, D:3) a boomerang a +0 whip (18, -25, D:3) a +0 dagger (18, 4, D:3) a +0 scale mail a +0 dagger (22, 19, D:3) a +0 hand axe (27, -10, D:3) a +0 ring mail (28, -7, D:3) a +0 ring mail a +0 flail (30, 6, D:3) a +0 ring mail a +0 whip (31, -14, D:3) a +0 helmet (33, -17, D:3) a stone a +0 club (40, 9, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Zuig's Armour Boutique a +0 ring mail (52 gold) a +1 pair of boots of stealth (214 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 cloak (58 gold) the +0 chain mail of Valour {MP+9 Int+4} (504 gold) Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). a +0 scale mail (52 gold) a +0 chain mail (58 gold) (6, 21, D:4) 19 sling bullets (20, 17, D:4) a +0 short sword 3 poisoned darts (21, -7, D:4) a +0 mace a +0 ring mail (24, -16, D:4) 18 arrows (34, 1, D:4) 15 stones (45, -26, D:4) a +0 chain mail (49, 23, D:4) a +0 trident (50, 3, D:4) a +0 dagger a +0 robe a +2 hand axe of electrocution a +0 ring mail (50, 4, D:4) a +0 flail Level 5 of the Dungeon (3, 37, D:5) a +0 trident (7, 42, D:5) 21 arrows (21, 24, D:5) the +8 spear "Exzimint" {drain, Contam rF+ Dex+5 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+5). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (23, -5, D:5) a +0 ring mail (24, 28, D:5) 6 poisoned darts (26, 38, D:5) a +0 hand axe (29, 37, D:5) a +2 mace of holy wrath (29, 38, D:5) 25 bolts (29, 40, D:5) a +0 leather armour (33, 17, D:5) a +0 dagger a +0 robe (38, 37, D:5) a +0 hand axe (39, 37, D:5) a +0 dagger a +0 robe (40, 37, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, 7, D:6) 15 gold pieces (8, 0, D:6) 21 arrows (8, 15, D:6) 20 sling bullets (25, -4, D:6) 16 stones (26, 14, D:6) a +0 quarterstaff (34, 25, D:6) 16 arrows (38, 6, D:6) a +0 leather armour (43, 7, D:6) the felid corpse of tsouns (44, 33, D:6) a +0 whip 2 boomerangs (51, 24, D:6) 17 bolts